finally pulled a 5*and I'm angry
adamdivine
Posts: 136 Tile Toppler
It had to happen eventually... After about 50 or 60 pulls I pulled a completely unwanted 5* (OML). So now with my mostly fully covered 3* roster (most at level 130), I will have to deal with insane scaling. Or I could sell or for a fat 2000 ISO. I'm angry because I only have one 4* cover that I can't use and i want to be able to give the 5 back for another chance at a random 4*. Oh well, just stinks that a few days worth of playing is going to be worth less than what I can get for about 10 mins of dpd. Let me go and figure out what to spend that 2000 ISO on!
0
Comments
-
Wish you could gift things, cos I'd totally take that off your hands if you didn't want it. I'd even save up and give you 3000 ISO =P0
-
adamdivine wrote:It had to happen eventually... After about 50 or 60 pulls I pulled a completely unwanted 5* (OML). So now with my mostly fully covered 3* roster (most at level 130), I will have to deal with insane scaling. Or I could sell or for a fat 2000 ISO. I'm angry because I only have one 4* cover that I can't use and i want to be able to give the 5 back for another chance at a random 4*. Oh well, just stinks that a few days worth of playing is going to be worth less than what I can get for about 10 mins of dpd. Let me go and figure out what to spend that 2000 ISO on!
This was supposed to be addressed months ago, but......."lulz."0 -
Your choice is fight months of insane scaling or sell it. I sold mine. It hurt but my game is fun again but I don't open Legendaries and neither should you until they either fix the **** or you have a 3 star roster exactly how you want it scaled.0
-
I'm curious - it's been 6 weeks since they said they are going to change scaling to make it worse for people who soft cap their fully levelled characters, and you are still running around with fully covered 3*'s at 130? I know D3 is slow to implement the changes, but you know the harder scaling is coming quickly for you either way. I say man (woman?) up and just roster that OML.0
-
I'm not soft capping on purpose, just leveling my guys evenly and 130 is just where I'm at. Once everyone is at 130, I will go up0
-
I've pulled 14 5*'s, and I'm soft-capping them at 255.
Oh, not by choice. I have a 5/0/0 SS and a 1/5/1 Phoenix. Thanks RNG, Thanks.0 -
I think my point still stands - D3 is planning on trying to up your scaling (it's the one very specific thing they mentioned - making it bad to not level your characters).
Just my opinion, but if I was in your spot I would pick 2 or 3 teams of 3*'s I really like and level them up to max, then come back and work on others. It would make rostering the 5* hurt less.0 -
Not sure where my post went, but here it is again. They could either offer a one time reroll for unwanted 5*s that would give a random 4 or offer a locker of sorts to place characters that would remove them from play and from scaling. The time out could be for a season and then you have the option to bring them back to your active roster or leave them for another season. This would solve the problem for the vast majority of people.0
-
Here's a thought: save your tokens and command points until you are finally ready to use them? I dealt with the same thing, having my entire roster soft capped at lvl 140 before the introduction of Legendary Tokens and Command Points. With less than 1/2 of my 3* characters championed currently I am still a long ways out from being where I want to, and progress can be rough going at times, but it will be worth it in the end. There is no way I would give up my highly coveted 5* covers just to make the game a little easier again.
FWIW I mainly play PVP.0 -
I've already sold three 5-stars for the same scaling reasons. I kept my OML yellow since he works well as a self-healing tank, even with one cover. They need to make a change to allow you to sell your 5-star covers for 20 CP. Anxiously waiting six months to see what the scaling changes do.0
-
Considering you could have avoided the issue by waiting to open a token until your roster was ready to support a 5*, I don't think you'll get much sympathy from players whose rosters can ONLY make progress now by getting 5*0
-
Jack0fAllGames wrote:Considering you could have avoided the issue by waiting to open a token until your roster was ready to support a 5*, I don't think you'll get much sympathy from players whose rosters can ONLY make progress now by getting 5*
Prob not, but to his point, why wouldn't they offer 20 cp for selling a 5* cover? It's basically just a leg token re-roll at that point. I don't see how that could be abused.0 -
Jack0fAllGames wrote:Considering you could have avoided the issue by waiting to open a token until your roster was ready to support a 5*, I don't think you'll get much sympathy from players whose rosters can ONLY make progress now by getting 5*
While this is a viable solution to the problem, it is still completely idiotic that people are expected to ignore prizes that have mostly taken them 4-7 days of pve to earn just because this game will punish them otherwise when there are so many simple solutions to the problem e.g. 5*'s could have had a base level of 150 and just had that first 100 levels or so costing 1 exp each.0 -
First, I am in the same boat as OP, although I have a couple higher level 3*. I opened an OML red and sold it after 14 days. Hard to do. Now have SS black. Why open Legendaries and use CP for 4/5* tokens you ask? I play PVE a lot. I have a lot of 4* rostered with 1 or 2 colors. I want at least the 3 colors for the essentials... The game is designed to encourage rostering all characters but punishes you for adding the most desirable, most hard to get, rarest characters "too early". Why can't there be a 4* only token/CP spend?0
-
Even if fixing the scaling is hard, I have always wondered why they didn't just lower the 5* starting level to something way lower and make it "free" to level them to 255 or something.
I know I and many others suggested it back when this was first discovered to total silence.
I guess like many things in life, trying to apply logic to this problem is the totally wrong approach.0 -
madok wrote:Even if fixing the scaling is hard, I have always wondered why they didn't just lower the 5* starting level to something way lower and make it "free" to level them to 255 or something.
I know I and many others suggested it back when this was first discovered to total silence.
I guess like many things in life, trying to apply logic to this problem is the totally wrong approach.
: 1
:15
:40
:70
:255 lolwut?
One of those obvious "what were they thinking?" moments.0 -
adamdivine wrote:I'm not soft capping on purpose, just leveling my guys evenly and 130 is just where I'm at. Once everyone is at 130, I will go up0
-
If it were any other 5* I could maybe support selling it, but OML? Suck it up and roster him, yo.0
-
PeterGibbons316 wrote:adamdivine wrote:I'm not soft capping on purpose, just leveling my guys evenly and 130 is just where I'm at. Once everyone is at 130, I will go up
Indeed. Levelling his 3s to 166 would completely eliminate any effect of rostering OML. Hell, with 130s boosted, the effect is minimal already!0 -
i sold 4 5* covers
my 3*s are mostly finished, my 4*s are useless.
but you know what? that 5*s do nothing for me, except give me a hard time playing. progression wouldnt be any better.
for me, this is still a 3*/4* game and I like to keep it that way.
and hey, its 2k iso!
only the first hurts, but it gets better...0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements