loroku wrote: I think the best solution to the "why is it better to not level up" problem is to create better, more interesting PW powers. For example: red's level 3 power is dull and frankly kind of meh. A more interesting power would be: 9 cost: choose a 3x3 block of tiles to destroy How interesting would that be! You could set up matches and do damage to supports and take out activated tiles. That's the sort of power that I would think: I need to get to level 27 ASAP. As of now I think: how low can I get away with? Another thing that would greatly speed up games: change all +4 HP to +2 HP. So much faster. Right now not only are some of the later powers not interesting, they're actively worse than the lower-level powers. Add to that all the inherent disadvantages and even with the Quick Battle ribbon change it's hard to recommend anyone to get to 50.