Pre-Release (v1.3.1) Notes (2/12/16)
LakeStone
Posts: 1,377 Community Moderator
Hi Everyone –
The team is currently working on a patch update (v1.3.1) that will be going into submission shortly. This patch update will most importantly address the random crashing players may have been experiencing during battles. A couple of additional updates are being made to the game to help the overall player experience, including free booster packs in the Vault available every 8 hours, and increased Mana Runes reward from winning Encounters.
The complete Pre-Release Notes can be seen below. We do not have a date set for when this will go live but we expect sometime next week. If the date is delayed, we will be sure to let everyone know.
In addition, we plan to provide a nice gift right after the release of 1.3.1 to those players that experienced a reset of their rank in the Quick Battle leaderboards.
Thank you for playing Magic: The Gathering – Puzzle Quest.
Pre-Release Notes
Patch Notes 1.3.1!
- Random crash in all game areas is now fixed.
- All new daily free booster packs.
- Increased Mana Runes reward from winning encounters in all game modes.
- Miscellaneous bug fixes and improvements...
Gameplay
Free Booster Pack
Players can now claim booster packs for free in the Vault. Come back every 8 hours and claim it.
Balancing / Change Log
- Winning a Quick Battle rewards more Runes, 300 Runes per win.
- The number of Ribbons won in a Quick Battle is dependent on the player’s PW level now.
1-9 = 1 ribbon
10-19 = 1 ribbon
20-29 = 2 ribbons
30-39 = 3 ribbons
40-49 = 4 ribbons
50+ = 5 ribbons
- New rewards for replaying an Encounter
All chapters: Runes per loss = 50
Origins - Chapter One - Part 1: Runes per win = 100
Origins - Chapter One - Part 2: Runes per win = 125
Origins - Chapter Two - Part 1: Runes per win = 150
Origins - Chapter Two - Part 2: Runes per win = 175
Origins - Chapter Three - Part 1: Runes per win = 200
Origins - Chapter Three - Part 2: Runes per win = 220
All Heroic Encounters: Runes per win = 250
The second Objectives for Encounters give 250 Runes (rather than 8 Crystals).
The Potion limit is reduced to 3. Regen timer remains the same: 30 minutes.
Bug Fixes/Improvements
- A random crash which happened in all game areas is now fixed.
- The prices of all offers are displayed in USD. Players have been charged at the right price as displayed in the confirmation prompt. The right prices / currency are now displayed.
- The Story Mode Chapters display as locked instead of unlocked when disabling the data connection during the Tutorial. The Chapters are now unlocked properly.
- Images for Custom Pack & Starter Pack are not displayed properly in the Activity Hub. They are now well displayed.
- Some players were not able to switch the color of the Event in Quick Battle. The bug is now fixed.
- Optimize the claim rewards at the end of an Event so players will not experience latency anymore.
The team is currently working on a patch update (v1.3.1) that will be going into submission shortly. This patch update will most importantly address the random crashing players may have been experiencing during battles. A couple of additional updates are being made to the game to help the overall player experience, including free booster packs in the Vault available every 8 hours, and increased Mana Runes reward from winning Encounters.
The complete Pre-Release Notes can be seen below. We do not have a date set for when this will go live but we expect sometime next week. If the date is delayed, we will be sure to let everyone know.
In addition, we plan to provide a nice gift right after the release of 1.3.1 to those players that experienced a reset of their rank in the Quick Battle leaderboards.
Thank you for playing Magic: The Gathering – Puzzle Quest.
Pre-Release Notes
Patch Notes 1.3.1!
- Random crash in all game areas is now fixed.
- All new daily free booster packs.
- Increased Mana Runes reward from winning encounters in all game modes.
- Miscellaneous bug fixes and improvements...
Gameplay
Free Booster Pack
Players can now claim booster packs for free in the Vault. Come back every 8 hours and claim it.
Balancing / Change Log
- Winning a Quick Battle rewards more Runes, 300 Runes per win.
- The number of Ribbons won in a Quick Battle is dependent on the player’s PW level now.
1-9 = 1 ribbon
10-19 = 1 ribbon
20-29 = 2 ribbons
30-39 = 3 ribbons
40-49 = 4 ribbons
50+ = 5 ribbons
- New rewards for replaying an Encounter
All chapters: Runes per loss = 50
Origins - Chapter One - Part 1: Runes per win = 100
Origins - Chapter One - Part 2: Runes per win = 125
Origins - Chapter Two - Part 1: Runes per win = 150
Origins - Chapter Two - Part 2: Runes per win = 175
Origins - Chapter Three - Part 1: Runes per win = 200
Origins - Chapter Three - Part 2: Runes per win = 220
All Heroic Encounters: Runes per win = 250
The second Objectives for Encounters give 250 Runes (rather than 8 Crystals).
The Potion limit is reduced to 3. Regen timer remains the same: 30 minutes.
Bug Fixes/Improvements
- A random crash which happened in all game areas is now fixed.
- The prices of all offers are displayed in USD. Players have been charged at the right price as displayed in the confirmation prompt. The right prices / currency are now displayed.
- The Story Mode Chapters display as locked instead of unlocked when disabling the data connection during the Tutorial. The Chapters are now unlocked properly.
- Images for Custom Pack & Starter Pack are not displayed properly in the Activity Hub. They are now well displayed.
- Some players were not able to switch the color of the Event in Quick Battle. The bug is now fixed.
- Optimize the claim rewards at the end of an Event so players will not experience latency anymore.
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