Color code PVE sub nodes

Slarow
Slarow Posts: 204 Tile Toppler
When looking at the PVE sub map, it would be hugely advantageous if we could get an overall view of where each node is in relation to the replenishment timer without having to click through each one every time. I am proposing that the color circles around the sub nodes are changed to the following:

Dark Green: Full Node
Light Green: <1 hr till full replenishment
Yellow: 1-8 hrs till full replenishment
Orange: 8-20 hrs till full replenishment (<50%)
Red: 20+ hrs till full replenishment (>50%)

This color coding would allow us to see what nodes are in which state at a glance, and be able to more easily pick out which nodes we should work on.

Note: Yes, there is already a color code of red for the "required character" nodes, but this would be a second color code. You could use the blue inner ring (which is currently blue on both required and not), and enlarge it slightly for this indicator which I am proposing, or swap it out so the outer ring is the new indicator, and the inner ring indicates required or not.