Galactus/Ultron and Perspective
GrumpySmurf1002
Posts: 3,511 Chairperson of the Boards
Somewhat of a simple discussion point, but I wonder how much more favorably these two events would be looked upon if once, just once, they could go off without some catastrophic glitch.
There's no 3 hour grind. There's no bracket lottery for rewards. The node rewards are more generous. The 8 hour windows are flexible. It promotes some sense of actual teamwork.
It's overall a way more pleasant an experience as a PvE, and I wish every PvE was based on this mechanic.
I just also wish it ran without blowing up the game for once.
There's no 3 hour grind. There's no bracket lottery for rewards. The node rewards are more generous. The 8 hour windows are flexible. It promotes some sense of actual teamwork.
It's overall a way more pleasant an experience as a PvE, and I wish every PvE was based on this mechanic.
I just also wish it ran without blowing up the game for once.
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Comments
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insert something about how programming is hard here
But no really, the first runs, sure, it's something new. But as a programmer, if my my code breaks on the second time out, I'd be pretty ashamed.0 -
It never breaks in our favor. So we know they at least QA it THAT much.
My guess is, the test plans they verify complete with, don't really replicate the way the real playerbase actually experiences their content on the live server.0 -
Slightly off topic: has there ever been a re-run of Ultron? I haven't been playing too terribly long (6-7 months), but I hear about it all the time and it sounds fun.0
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Jarvind wrote:Slightly off topic: has there ever been a re-run of Ultron? I haven't been playing too terribly long (6-7 months), but I hear about it all the time and it sounds fun.
Ultron is basically the same mechanic - 5 essentials, one boss node. He operates differently as a boss (drops bomb tiles from the top), but same basic thing. To get the rewards, there was also a side mission that unlocked every round, as opposed to just progression rewards like Galactus. It also crashed the servers repeatedly at launch, even in rerun IIRC.
They've run it once or twice since the initial double launch that released Hulkbuster, but not for a while now.0 -
Run 2 of Galactus was amazingly done.. and nothing was broken that i can recall.0
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Have there been major issues for this run? I've seen some Nova essential complaints, but I'm already closing in on the legendary without having any nova covers.
Haven't seen any server issues either.0 -
halirin wrote:Have there been major issues for this run?
The whole "enemies are hilariously overscaled" and "Galactus has 1.5x more health than points rewarded" are pretty major.
Yeah, people are still beating it pretty routinely, but doesn't mean they didn't bork it again.0 -
Malcrof wrote:Run 2 of Galactus was amazingly done.. and nothing was broken that i can recall.
I thought the servers crapped out then also, but if you say so. The track record is still pretty poor overall, which is unfortunate.0 -
GrumpySmurf1002 wrote:Malcrof wrote:Run 2 of Galactus was amazingly done.. and nothing was broken that i can recall.
I thought the servers crapped out then also, but if you say so. The track record is still pretty poor overall, which is unfortunate.
The servers did **** out again on the second run, but they weren't out for long. Only thing is that they had said in an official note that they had tested it and it would not **** out because they had taken precautions. Also, they mechanics of the minions had changed some...but I think we found that out during the gauntlet that was run before the second coming of Ultron.0 -
But they do look at it favorably. Despite all the mess that's created every time. I think that says a lot. Hey Devs, people enjoy your crappily run true pves more than your normal "pves"0
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GrumpySmurf1002 wrote:Somewhat of a simple discussion point, but I wonder how much more favorably these two events would be looked upon if once, just once, they could go off without some catastrophic glitch.
There's no 3 hour grind. There's no bracket lottery for rewards. The node rewards are more generous. The 8 hour windows are flexible. It promotes some sense of actual teamwork.
It's overall a way more pleasant an experience as a PvE, and I wish every PvE was based on this mechanic.
I just also wish it ran without blowing up the game for once.
If the scaling was normal (nodes ramped up slowly instead of low to high instantly, not talking about the bug), and everything unlocked per round, then it would be perfect.
Another thing I would change is don't stop at round 8 - or if Galactus is defeated in round 8, it resets so the rewards can be reset as well (except for the main progression reward of course).0 -
GrumpySmurf1002 wrote:
I just also wish it ran without blowing up the game for once.
Methinks you're seeking too much.0 -
I've always liked the Galactus events..... viewtopic.php?f=7&t=33746
I'm almost always too busy to play PvE optimally enough to hit much better than Top 100 or Top 50 if I really put in the extra effort. So being able to do my clears on my own time (within an 8 hour window) is a huge plus for me.
I'm actually in another country on a business trip and still managed to hit final progression with more than a day left.0 -
I love Gauntlet. I love Ultron. I love Galactus. I was very happy that we got a new event for Venom (despite symbiote mooks now being my most hated enemy class), but I would have preferred another boss fight instead. PvE is a horrible slog made tolerable by Winfinite. The true PvE model of boss fights/Gauntlet actually makes me look forward to their being run. I prefer them so much, I'd gladly take a bug-riddled mess over the standard PvE events.0
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Even with the scaling bug this run of Galactus has been great fun to play! We're on set for the 2nd hulkbuster cover and the legendary even without having Nova, so really no complaints here. Would love to fight Ultron again.0
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Malcrof wrote:Run 2 of Galactus was amazingly done.. and nothing was broken that i can recall.
Except you needed 4*Cyclops in the essentials, and most of us didn't get a cover in the infamous first run of Galaktus, so I can't say it was frustration free (we barely got to the round 8 because of that).
I love Galaktus runs (Ultron is also nice), we need more events like this, maybe not all of them Alliance related. I love being able to play whenever I want, and just fighting against the AI not another guy that barely sleeps to get all top10 rewards And playing against Galaktus is really fun (the only thing I would change is that there is no much room for trying new combinations, you stick to the team you now is doing the job for fear of losing points).
I guess they can run Ultron or Galaktus every season and then add another event to get more variety, they can add someone like... THANOS in a new event
PS: And if they fixed the rewards for the Gauntlet (just 1 4, no LT ?!?!?!?!?!?) I would love it again too.0 -
Polares wrote:they can add someone like... THANOS in a new event
I'm sure that's coming. In the past they've been releasing events in time with the cinematic universe, so it might not be until early 2018 (projected release of Infinity War) before we see him.
The infinity gauntlet plays well with the color set in the MPQ. It matches every color except black (orange in the gauntlet). They could make that a focus - Boss Thanos utilizing the other colors to transmute black to orange. Or just pretend that black stands in for it and come up with some sort of rainbow power suite.0
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