Known Issue: Minions In Galactus Event *Updated (02/03/16)
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
*UPDATE* (02/03/16 1:23 PM PST) We hope to push out a fix for the minions issue within the next 2 hours. Here's word from the dev team:
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!
***
Hello,
There is currently an issue affecting the scaling of minion enemies in the Galactus Hungers event. We apologize for the frustration some players have experienced. Demiurge are working on the the issue and seeing how quickly they can implement a fix. Here's word from the team:
Thank you.
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!
***
Hello,
There is currently an issue affecting the scaling of minion enemies in the Galactus Hungers event. We apologize for the frustration some players have experienced. Demiurge are working on the the issue and seeing how quickly they can implement a fix. Here's word from the team:
-
"There is a bug causing players to face enemies that were scaled much higher than what we intended for the Galactus Hungers event.
Unfortunately, we will be unable to change the minions that players are currently facing in the event.
We are looking into the next event to see if we can address the unintended scaling issue. We hope to address this and will get back to you once we know."
Thank you.
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Comments
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i dont even ...
this cant be real, somebody tell me this is a joke.0 -
Filed under: You're supposed to lose0
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David, as well as the minions being boosted beyond the level cap Galactus himself is being boosted. With any extra hp he gains from this not being rewarded to the players upon his death.0
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Does that mean a free leg token for all who are now unable to reach max progression?
Ah no, another Heroic token containing moonstone.0 -
"David wrote:Moore"]Hello,
There is currently an issue affecting the scaling of minion enemies in the Galactus Hungers event. We apologize for the frustration some players have experienced. Demiurge are working on the the issue and seeing how quickly they can implement a fix. Here's word from the team:-
"There is a bug causing players to face enemies that were scaled much higher than what we intended for the Galactus Hungers event.
Unfortunately, we will be unable to change the minions that players are currently facing in the event.
We are looking into the next event to see if we can address the unintended scaling issue. We hope to address this and will get back to you once we know."
Thank you.0 -
Played after the daily update and galactus went back to having the same health as his point value.0
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can you fix the essential nodes too please?
these nods are harder to defeat than galactus himself now.0 -
Cartoon Face wrote:Does that mean a free leg token for all who are now unable to reach max progression?
Ah no, another Heroic token containing moonstone.
Perhaps you should consider maxing/champing moonie. She's the best max champed 2* in the game.0 -
puppychow wrote:Cartoon Face wrote:Does that mean a free leg token for all who are now unable to reach max progression?
Ah no, another Heroic token containing moonstone.
Perhaps you should consider maxing/champing moonie. She's the best max champed 2* in the game.
lol i'd rather scratch my own eyes out.0 -
Can anyone confirm if this ever happened or didn't? The minions I'm facing are still pretty ridiculous, lvl 300+ on only round 5.0
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is there any plan for compensation? fighting Galactus with 60,000 HP is RIDICULOUS. it's back down to normal, but i essentially wasted an entire slice of time for a fraction of the points i should have earned.0
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They may have fixed it for the actual Galactus fight, but there is no way this is fixed for the minion fights. I'm looking at a wave of 7 Thugs/Hitmen/Muscle that are 338, and that's in a node that requires a 2* hero, and I'm only on wave 5. The later waves must be impossible. It's ridiculous.0
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Cartoon Face wrote:Does that mean a free leg token for all who are now unable to reach max progression?
Ah no, another Heroic token containing moonstone.
You got a token for it? I didn't get anything and this event was PAINFUL0 -
Did this problem start in round 7? I think I was late to the party. My first clear in round 7 had higher scaling on Galactus, but my side nodes were still reasonable. They fixed it before my last G fight. Round 8 is still pretty hard, but I'm not seeing the snipers that do 30k damage like some people did. It was no trouble getting the legendary token, and my very casual alliance cleared round 7.0
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