ErikPeter wrote: Too complicated, way too strong. 14 red to do 16000 damage and gain roughly 10 AP of every color. And that's nothing. 12 Black is even stronger. Let's say there's 5 TU and 5 black on the board. So I pick blue, green, yellow. After those convert, more than 80% of the board is red and purple tiles. You're certain to create an apocalyptic board cascade that immediately gets you 20+ R/P and sets up 1-2 activations of red, which fuel more red/black. 5* can be pretty strong at max covers, but they shouldn't just end a match against any opponent after getting 12 black AP. Even without your complicated 'kill any mutant and use their powers for free' power this spec is just way too powerful.