rastafari7 wrote: You forget the worst of all : Carnage. Would love to see the option.
BigPon wrote: I absolutely agree. I was just thinking of how much time this adds to each and every match. Add a few seconds to each turn ....makes an extra minute or 2 per match .... Multiply that by 10 nodes each run in pve......
FOADakaSquirrelBoy wrote: Allowing this would mean that in order to stay competitive, everybody would turn off animations. D3 wouldn't want that.
BEK023 wrote: I would LOVE to see a toggle option in the settings menu to allow for fast animation.
BEK023 wrote: For PVP maybe... But not so much for PVE.
BEK023 wrote: FOADakaSquirrelBoy wrote: Allowing this would mean that in order to stay competitive, everybody would turn off animations. D3 wouldn't want that. For PVP maybe... But not so much for PVE. There's only so many points you can get. Once your nodes are down to less than 100 points per win you're not going to get any significant placement gains. especially seeing how getting your node down to 1 faster than the next person doesn't have an advantage.
zodiac339 wrote: I'd say my biggest complaint would be in PVE against Pyro minions. I have no idea why their countdowns take so long to finish the animation. What is it, 1,5 second burn noise, then an empty delay of 2-3 seconds before the damage and tile destruction actually takes effect? The power animations are typically fine, barring the attack tile bug some time back.