Progression rewards???
Just wondering if the company is happy with the progression rewards system. I would think that the progression rewards would be much more easy to attain than placement in the top ten of any given event. Simply put, hardcore players will put in hours and hours a day to reach the top 10 or 5 spots on any given round. This means that any casual player, which is probably 80+% of the community will find it incredibly difficult to move forward in the game. I play around 30+ matches every day (which I consider quite a lot) and hardly break the top 50. I tried to get a friend to play this game recently and he played for a couple weeks until he said he could never win anything better because he only played a hour per day.
The way I see it letting the community achieve progression rewards is a great way to keep the casual player playing. Handing out 3 or 4 decent covers a week to players who play one or two hours a day does not seem too extreme to me. Especially when new characters are being released as frequently as they are. Even if it was the same cover (which it never should be) it would take nearly a month for a person to max that character.
Here's to hoping that progression rewards are a bit more attainable to the masses. Let the placement rewards reward the hardcore players.
The way I see it letting the community achieve progression rewards is a great way to keep the casual player playing. Handing out 3 or 4 decent covers a week to players who play one or two hours a day does not seem too extreme to me. Especially when new characters are being released as frequently as they are. Even if it was the same cover (which it never should be) it would take nearly a month for a person to max that character.
Here's to hoping that progression rewards are a bit more attainable to the masses. Let the placement rewards reward the hardcore players.
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