This has become my Heroic PVE experience
mjh
Posts: 708 Critical Contributor
not that I can't beat Juggs but he is literally the worst play against. So boring and annoying. Makes for a horrible experience at day 600+
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Those **** Heroic prologue missions are the **** worst. It's a health pack suck before you even get to the main missions! Why do they scale? Set them low and be done with it. You're already limiting my roster. Let me breeze through these one time only nodes, so I can get to facing overpowered enemies with whatever **** characters got the bump this go around for 20 iso.0
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Sure would breathe life in this game for another mode to earn rewards in at your own pace besides pvps and the singular story missions available to us.0
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Does the scaling on Heroic PvE events check your entire roster or just the ones you can play with?0
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UNC_Samurai wrote:Does the scaling on Heroic PvE events check your entire roster or just the ones you can play with?0
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Remember the thread about quality of life?
A quality of life change get rid of Heroics and get rid of so many Juggs nodes in PVE.0 -
For every person who hates heroics, there's another player who likes them. So getting rid of them doesn't seem like a good idea.
Fixing scaling issues would already help a lot to make them more bearable, though.0 -
Der_Lex wrote:For every person who hates heroics, there's another player who likes them.
I'm one of those who likes them. I'm not to keen on the bump the 1* or 2* enemies get, but I really appreciate that the limited roster forces me to try out characters I rarely use and new combinations. I really hate, just hate facing off against because of his power. Did I mention how much I hate that?! But this go around, I discovered that is a good counter. In the previous heroic I realized that is fun to use.
Granted, I'm only 95 days in and a 3* transitioner right now. I may feel differently later on, but for now I like the heroic events.0 -
STOPTHIS wrote:Those tinykitty Heroic prologue missions are the tinykitty worst. It's a health pack suck before you even get to the main missions! Why do they scale? Set them low and be done with it. You're already limiting my roster. Let me breeze through these one time only nodes, so I can get to facing overpowered enemies with whatever tinykitty characters got the bump this go around for 20 iso.0
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It's a little ironic that after the redesign Juggernaut is barely in the event, he only pops up in "one and done" nodes.0
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You could always run them the same time as other events. People wont have time to grind for both so the one who do like it get to play it and the ones who don't have less competition in the other event.0
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That node is easy. They didn't give him mooks that generate his colors. I can't wait for a node with an overleveled Juggernaut and two Symbiote Demolishers.
Mostly kidding.
It's fun using the limited rosters of Heroics, and as less people play them, you can play them at the rythmn your Health Packs allows you, and still rank high.0 -
I never understood the mentality for liking heroics and the limited roster combinations.
I agree it's fun to discover new combinations, but if that is what someone finds fun, why not just.....try different combinations? Besides pvp, most of the other events/game modes allow you to try different combos anyway. Plus the weekly buffs to encourage you to use certain characters. But apparently, only completely locking down the roster is the only way that we will try new teams? Huh?0 -
I don't mind the limited roster... but I'm not crazy about the endless jugg battles that kill that limited roster and make me need to revive them.
A lot of it is that after playing the game for 1.5 years, I've done enough pves before, and the limited prizes for maximum effort just make it no longer worth my time.0 -
cyineedsn wrote:I never understood the mentality for liking heroics and the limited roster combinations... if that is what someone finds fun, why not just.....try different combinations?0
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Quite frankly, apart from those main mission nodes, Juggs was barely present at all in the Heroic. Yeah they were annoying to deal with but Juggs has been replaced almost entirely in the subs, this time around it was Doc Ock, Kingping & 3* Mags.
Wasn't the easiest heroic I've played but it wasn't the hardest either.
Now if only they could remove or nerf those Maggia Muscles I'd be happy.0 -
wymtime wrote:Remember the thread about quality of life?
A quality of life change get rid of Heroics and get rid of so many Juggs nodes in PVE.
I feel like that's what they're (sorta) doing with new PVE events.
Keep adding more missions that have less Juggs in them, thus, you have less Juggs nodes in PVE (Relatively.)
Also, unless they add a Heroic: H.A.M.M.E.R., there's just going to be less Heroics in general because of that, too.
...speaking of, when are they going to rerun Hearts of Darkness? I didn't play the first one 'cause new 4* Rewards.0 -
kaelad wrote:Der_Lex wrote:For every person who hates heroics, there's another player who likes them.
Granted, I'm only 95 days in and a 3* transitioner right now. I may feel differently later on, but for now I like the heroic events.
I feel that part of the problem with heroics is that enemy scaling is better fun-tuned for your stage (all 2*, less than 1/2 3*) than high level 4* transitioners (All 3 stars, more than 1/2 4*).
It seems like the goon level CD drop much faster and the damage 2x, and 3x once your top 4 char (buffed 3 and max 4) are past the level 200 mark.
While every match is still fairly winnable, your generally losing over 1/2 per character per match. Just not sustainable.0 -
But all those 4* players can use winfinite! Oh wait...0
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