Cover Recycler

pheregas
pheregas Posts: 1,721 Chairperson of the Boards
With all the new speculation on what to do with the now deflated HP, maybe we need a new in-game mechanic.

I'm proposing the cover recycler.

You spend a sliding scale amount of HP in order to convert one cover to a different random cover of the same star tier.

25 for a 2*, 100 for a 3*, 250 for a 4*, and 1,000 for a 5*.

This keeps the RNG in the game (and the devs love them some RNG), gives us something other than roster slots and cover packs to spend our HP on, but also gives us a small modicum of choice over what cover we settle on.

Comments

  • firethorne
    firethorne Posts: 1,505 Chairperson of the Boards
    Yet another form of rng? Thanks, but no thanks.
  • Ehm... no.
  • I'd rather pay HP to change the color of a cover.
  • Punisher5784
    Punisher5784 Posts: 3,845 Chairperson of the Boards
    Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
  • wymtime
    wymtime Posts: 3,758 Chairperson of the Boards
    Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
    With how much it costs maybe 1 HP per level
  • amusingfoo1
    amusingfoo1 Posts: 597 Critical Contributor
    wymtime wrote:
    Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
    With how much it costs maybe 1 HP per level

    That would be a little ridiculous, but maybe something like the level number in hp. Expensive, but feasible (roughly 34000 to max 4*).
  • wymtime
    wymtime Posts: 3,758 Chairperson of the Boards
    wymtime wrote:
    Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
    With how much it costs maybe 1 HP per level

    That would be a little ridiculous, but maybe something like the level number in hp. Expensive, but feasible (roughly 34000 to max 4*).
    Maybe change HP for ISO 1000 HP for 100k ISO. It would take 3k HP to level a 4*
  • avs962
    avs962 Posts: 319 Mover and Shaker
    wymtime wrote:
    wymtime wrote:
    Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
    With how much it costs maybe 1 HP per level

    That would be a little ridiculous, but maybe something like the level number in hp. Expensive, but feasible (roughly 34000 to max 4*).
    Maybe change HP for ISO 1000 HP for 100k ISO. It would take 3k HP to level a 4*

    Although this is a good idea, it would completely undermine the idea that iso can be purchased directly. Of course, no logical human being could justify buying iso at rates that are just. . . well. . . horrible, painful even, but that isn't the point.
  • OneLastGambit
    OneLastGambit Posts: 1,963 Chairperson of the Boards
    It's a reasonable idea in theory...until you spend 500hp to change your cover for one of the same colour repeatedly.

    Maybe just make the cost higher and allow people to choose which cover to change to.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    pheregas wrote:
    This keeps the RNG in the game (and the devs love them some RNG)
    I don't, so no.

    How about if we can sell covers for cp and not just iso?
  • Crowl
    Crowl Posts: 1,580 Chairperson of the Boards
    Given the introduction of championing and the benefits it brings to maxed characters, having bad luck with the rng when it comes to colour balance of characters becomes even more annoying, so how about letting people spend hp to change the colour of a cover.