Cover Recycler
pheregas
Posts: 1,721 Chairperson of the Boards
With all the new speculation on what to do with the now deflated HP, maybe we need a new in-game mechanic.
I'm proposing the cover recycler.
You spend a sliding scale amount of HP in order to convert one cover to a different random cover of the same star tier.
25 for a 2*, 100 for a 3*, 250 for a 4*, and 1,000 for a 5*.
This keeps the RNG in the game (and the devs love them some RNG), gives us something other than roster slots and cover packs to spend our HP on, but also gives us a small modicum of choice over what cover we settle on.
I'm proposing the cover recycler.
You spend a sliding scale amount of HP in order to convert one cover to a different random cover of the same star tier.
25 for a 2*, 100 for a 3*, 250 for a 4*, and 1,000 for a 5*.
This keeps the RNG in the game (and the devs love them some RNG), gives us something other than roster slots and cover packs to spend our HP on, but also gives us a small modicum of choice over what cover we settle on.
0
Comments
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Yet another form of rng? Thanks, but no thanks.0
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Ehm... no.0
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I'd rather pay HP to change the color of a cover.0
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Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level0
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Punisher5784 wrote:Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level0
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wymtime wrote:Punisher5784 wrote:Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
That would be a little ridiculous, but maybe something like the level number in hp. Expensive, but feasible (roughly 34000 to max 4*).0 -
amusingfoo1 wrote:wymtime wrote:Punisher5784 wrote:Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
That would be a little ridiculous, but maybe something like the level number in hp. Expensive, but feasible (roughly 34000 to max 4*).0 -
wymtime wrote:amusingfoo1 wrote:wymtime wrote:Punisher5784 wrote:Or we could use HP to level our characters as a faster alternative to Iso.. 10 HP per level
That would be a little ridiculous, but maybe something like the level number in hp. Expensive, but feasible (roughly 34000 to max 4*).
Although this is a good idea, it would completely undermine the idea that iso can be purchased directly. Of course, no logical human being could justify buying iso at rates that are just. . . well. . . horrible, painful even, but that isn't the point.0 -
It's a reasonable idea in theory...until you spend 500hp to change your cover for one of the same colour repeatedly.
Maybe just make the cost higher and allow people to choose which cover to change to.0 -
Given the introduction of championing and the benefits it brings to maxed characters, having bad luck with the rng when it comes to colour balance of characters becomes even more annoying, so how about letting people spend hp to change the colour of a cover.0
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