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MtGPQ Bugs & Technical Issues
Evolving Wilds will not let you, not cast it when filled
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Unknown
January 2016
edited January 2016
in
MtGPQ Bugs & Technical Issues
Unlike all other spells evolving wilds will not give you the option to hold on to it.
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BlackSheep101
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2,025
Chairperson of the Boards
January 2016
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Many cards in the game don't ask if you want to cast them once they're filled. Since the spell doesn't deal damage or affect creatures, I'm not surprised Evolving Wilds is one of these. If, before you make a match, you touch the Spell symbol in your hand so that it dims, you can disable casting it just like any other card.
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Unknown
January 2016
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Wow I never knew I could turn off cards, thanks!
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