PVE: Unstable ISO-8 (2016-01-14 to 2016-01-18)

rainkingucd
rainkingucd Posts: 1,433 Chairperson of the Boards
Event Info
Episode 1: Unstable ISO-8
Length of Event: 4 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 3 Length of Sub-Events: 24 or 48 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): None
Other Notes:
  • There are Main nodes to open up the sub-events. These nodes are one time only nodes.
  • Enemy Types (Main): Bullseye (2*), Daken (2*), Juggernaut, Moonstone, Venom, Yelena Belova, Hammer Goons, Maggia Goons
  • Sub-Event 1: Arctic Circle
    • Number of Main Nodes to Open Sub-Event: 2
    • Length: 24 hours
    • Sub-Event Nodes: 9 Total. 6 Regular (repeatable); 3 Essential (repeatable)
    • Enemy Types: Bullseye (2*), Sentry, The Punisher, Hammer Goons, Maggia Goons
  • Sub-Event 2: Mediterranean
    • Number of Main Nodes to Open Sub-Event: 2
    • Length: 48 hours
    • Sub-Event Nodes: 12 Total. 6 Regular (repeatable); 3 Essential (repeatable); 3 One-Time Only
    • The 3 one-time only nodes must be won before the other 6 regular (repeatable) nodes are available.
    • Enemy Types: Bullseye (2*), Ragnarok, Venom, Yelena Belova, Hammer Goons, Maggia Goons
  • Sub-Event 3: The Americas
    • Number of Main Nodes to Open Sub-Event: 3
    • Length: 24 hours
    • Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only
    • Enemy Types: Bullseye (2*), Daken (2*), Moonstone, Ragnarok, Hammer Goons, Maggia Goons
Link to mags1587 PVE Format Guide

Powered Up
:star:star.pngstar.pngstar.png
icon_elektra.png (Essential)
icon_venom.png (new)
icon_hulkcho.png
icon_deadpool.png

star.pngstar.pngstar.png
icon_captainamerica.png (Essential)
icon_humantorch.png
icon_beast.png
icon_mystique.png
icon_daredevil.png
icon_quicksilver.png

star.pngstar.png
icon_thor.png (Essential)
icon_bullseye.png
icon_daken.png

star.png
icon_storm.png
icon_juggernaut.png

Progression awards:
100: token_standard.png
500: 100 iso8.png
1000: rainbow damage boost
1500: healthpack.png
2000: rainbow AP stockpile
2900: 140 iso8.png
3900: star.pngstar.pngicon_thor.pnggreenflag.png
5000: 140 iso8.png
6500: token_event.png
7500: 140 iso8.png
9000: star.pngstar.pngicon_bullseye.pnggreenflag.png
10500: 250 iso8.png
12500: 25 imcoin.png
14000: 250 iso8.png
16000: star.pngstar.pngstar.pngicon_captainamerica.pngredflag.png
18500: 500 iso8.png
22500: 25 imcoin.png
26500: token_event.png
31000: 1000 iso8.png
36000: token_legendary.png

Placement rewards:
1-2: icon_cyclops.pngredflag.png + rewards for 2-5
2-5: icon_cyclops.pngyellowflag.png + rewards for 6-10
6-10: icon_cyclops.pngblueflag.png + rewards for 11-20
11-20: icon_kamalakhan.pngpurpleflag.pnggreenflag.pngyellowflag.png , 1500 iso8.png, 50 imcoin.png
21-50: icon_kamalakhan.pngpurpleflag.pnggreenflag.pngyellowflag.png , 1000 iso8.png, 50 imcoin.png
51-100: icon_kamalakhan.pnggreenflag.pngyellowflag.png , 1000 iso8.png, 25 imcoin.png
101-200: icon_kamalakhan.pngyellowflag.png , 500 iso8.png, 25 imcoin.png
201-300: icon_blackwidow.pngblackflag.png , 500 iso8.png
301-400: icon_blackwidow.pngblackflag.png , 250 iso8.png
401-500: token_standard.png x 3, 250 iso8.png
501-600: token_standard.png x 2, 250 iso8.png
601-800: token_standard.png, 250 iso8.png
801-1000: 250 iso8.png


Alliance rewards:
1-2: icon_kamalakhan.pngyellowflag.png , 2500 iso8.png, 100 imcoin.png
3-10: icon_kamalakhan.pngyellowflag.png , 2500 iso8.png, 50 imcoin.png
11-25: icon_kamalakhan.pngyellowflag.png , 1500 iso8.png, 50 imcoin.png
26-50: icon_kamalakhan.pngyellowflag.png , 1000 iso8.png, 50 imcoin.png
51-100: icon_kamalakhan.pngyellowflag.png , 500 iso8.png, 25 imcoin.png
101-250: 500 iso8.png, 25 imcoin.png
251-500: 250 iso8.png, 25 imcoin.png
501-1000: 250 iso8.png
1001-10000: 140 iso8.png

Sub-Event Placement Rewards
1-2: token_event.png x2, 1000 iso8.png, 100 imcoin.png, 2 commandpoints.png
3-10: token_event.png , 1000 iso8.png, 100 imcoin.png, 1 commandpoints.png
11-50: token_event.png , 1000 iso8.png, 50 imcoin.png
51-100: token_event.png , 1000 iso8.png
101-200: token_event.png , 500 iso8.png
201-300: token_event.png , 250 iso8.png
301-400: token_heroic.png , 250 iso8.png
401-500: token_standard.png x3, 250 iso8.png
5ß1-600: token_standard.png x2, 250 iso8.png
601-800: token_standard.png , 250 iso8.png
801-900: 140 iso8.png
901-1000: 70 iso8.png

Alliance
1-10: token_event.png , 250 iso8.png
11-50: token_event.png , 100 iso8.png
51-100: token_heroic.png , 100 iso8.png
101-250: token_heroic.png ,70 iso8.png
251-1000: token_standard.png x3, 70 iso8.png
1001-2000: token_standard.png x2, 70 iso8.png
2001-5000: token_standard.png , 70 iso8.png
5001-10000: token_standard.png

Previous runs
Unstable ISO-8 (Oct.29th-Nov.02nd, 2015) Bracket Size_______(No event info found; substituting with Bracket Size)
PVE Unstable ISO-8 (Aug 20-25)
PVE Unstable ISO-8
Unstable ISO-8 - Oct 17 - 24
Unstable ISO-8 - July 18-24
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Comments

  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    I expected this would be a new character release and prepared myself mentally for some grinding.
    Then I saw the new character was in fact a five-star and realized placement wouldn't matter.
    Then I see the Cyclops covers I need as top 10 and top 5 rewards...
    Might grind this after all. Not quite decided yet.
  • Punisher5784
    Punisher5784 Posts: 3,845 Chairperson of the Boards
    I am happy the Legendary is at a low 36k for a 4 day event
  • Helen keller
    Helen keller Posts: 62 Match Maker
    Why do some people have a token vault for the event and some do not?
  • Jam_Adams
    Jam_Adams Posts: 486 Mover and Shaker
    Freeze Buddy is just stupid. I'm 1 for 5, with the four losses being very quick and very painful. the sole victory was by the skin of my teeth.

    what are you using?
  • Lukoil
    Lukoil Posts: 266 Mover and Shaker
    Jam_Adams wrote:
    Freeze Buddy is just stupid. I'm 1 for 5, with the four losses being very quick and very painful. the sole victory was by the skin of my teeth.

    what are you using?
    got mine with luke+if+steve (241 lvl node). Killed bullseye first and then tried to deny all countdowns (1 blue has been triggered though but no one diedj
    Luckily I got CP on first try=)
  • I've had good luck with Steve, Falcon and IF. Falcon slows down countdowns and improves IF's fist, Steve saves his shield attacks for when a countdown is about to finish.

    Good spot on the Legendary token requirement! Definitely glad I decided to grind this.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    Jam_Adams wrote:
    Freeze Buddy is just stupid. I'm 1 for 5, with the four losses being very quick and very painful. the sole victory was by the skin of my teeth.

    what are you using?
    I had problems with this too... but then I realized Elektra loves stealing Muscle strike tiles. First go was with Beast and Star-Lord, may try other teammates later. Steve Rogers and Quicksilver gives interesting board control options.
  • Jam_Adams
    Jam_Adams Posts: 486 Mover and Shaker
    thanks all. lots of interesting options. I definitely tried the counters for the strike tiles (Loki steal/DD destroy/Falcon overwrite/Rogers overwrite), but i just can't get anyone going quickly enough to make them work. I didn't think about Elektra. she is boosted up to the top 6 of my roster for this event, but she still is way undercovered (3.1.1). Nonetheless, I will try her.

    at this point, I am 2 for 12, or thereabouts. I did emerge victorious after wiping the first 3 or 4 pages of my roster (including burning through 9 HP on the stronger characters, like thor, rogers, cyc, IF). ended up using stormneto, who are half the level (112) of BE/Muscles (224-225). used switch, hoping her Blue would spawn near Tommy Guns. which it maybe did once or twice.
  • I went black panther hulk and lazy cap with a radar sense team up. Blew up CDs as soon as they appeared and tried to block every purple possible. Saved up some blacks and reds while killing bullseye. Then unloaded. As long as I could keep the strike tiles from appearing I could survive three tommy guns. Used hulk to blow up the board if CDs were about to pop and caps red if it missed. Had success with my low level winfinite as well but that was completely dependent upon where scarlet witchs blue landed.
  • Ralph-Wiggum
    Ralph-Wiggum Posts: 175 Tile Toppler
    Capt. America, SW, and OBW have worked well for me. Just make sure to match blue as much as possible and take down Bullseye first. Not surprisingly, the node isn't that hard if you can prevent the countdown tiles from going off.
  • Jam_Adams
    Jam_Adams Posts: 486 Mover and Shaker
    yeah I tried OBW as well just to extend CDs and if you miss a couple of TGs, she goes down
  • madok
    madok Posts: 905 Critical Contributor
    Switch helps power up her pink though to steal the blue the muscles generate. That has been the team I've been running so far on that node with zero issues. A really bad board might make things interesting though I guess but that is always the case.
  • RoboDuck
    RoboDuck Posts: 142 Tile Toppler
    Jam_Adams wrote:
    Freeze Buddy is just stupid. I'm 1 for 5, with the four losses being very quick and very painful. the sole victory was by the skin of my teeth.

    what are you using?

    Was having issues with that one too. Beat it pretty easy with Cap, She Hulk, & Loki.
  • Sambuca
    Sambuca Posts: 34 Just Dropped In
    I agree, Cap & Loki are a viable solution. I threw in my 3* HT to tank Loki's colors while Bullseye is still up, but Loki's Trickery to steal the shields/strike tiles and Cap's shield to overwrite any Tommy Guns I couldn't match work really well for me.
  • Blykmyk
    Blykmyk Posts: 33 Just Dropped In
    With a powered up Capt America only dealing 900 more damage with his red what is the point of even using powered up characters?
  • Blykmyk wrote:
    With a powered up Capt America only dealing 900 more damage with his red what is the point of even using powered up characters?

    a. 900 is not insignificant.
    b. higher health
    c. higher match damage

    thats about it. icon_razz.gif
  • Blykmyk
    Blykmyk Posts: 33 Just Dropped In
    The match damage is like 4 per tile so it is insignificant. And with the opponents hp and powers staying the same I'd say that 900 is pretty insignificant. This will really impact then characters that are decent not great....there will be no reason to use them when powered up
  • madok
    madok Posts: 905 Critical Contributor
    I've pretty much stopped using Cap. The boosted bug really sucks. I would rather just run 3* clops. I can pretty much run the entire clear with Switch, OBW and clops with one or two HPs.
  • rowdster
    rowdster Posts: 114 Tile Toppler
    I've been pretty successful with patch Loki lcap usually all colors boosted.

    Going to try some of the other interesting combos suggested here.
  • Davan
    Davan Posts: 31 Just Dropped In
    Been using cap, obw, and rocket and groot. My caps blue isn't high enough to over write countdowns so I use obw to delay them. If I don't need to delay I use groots blue and start destoying them with simple matches.

    This works well for my levels at 104 and slowly rising. Need ISO and some more covers but I finally hit the point where most of my important 3*s have on average 10 covers and are useable.