We need Patch Notes
ErikPeter
Posts: 719 Critical Contributor
We need patch notes for the recent changes. All we've gotten is "Champion Levels game mechanic breathes life into old & new favorites!" and there's clearly a lot more going on than that.
- How has character Power Damage, Health, and Match damage changed? Can we have new damage numbers at 94/144. 166/266, etc? If those numbers aren't available, because they still might be tweaked in the near future, that would also be something to put in the patch notes.
- How was event boosting changed (assuming that's not a bug)?
- Are there intentional levelling cost changes that went unannounced? (Or another bug?)
- Any changes to the game economy?
- Anything else you could tell us unambiguously about the nitty gritty of the Champion system and character rebalancing--design principles, goals, etc.--would prevent a lot of forum speculation and criticism, and help people calm down and start enjoying the new features.
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Comments
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ErikPeter wrote:[*]Any changes that could affect ISO/CP/HP accumulation we might like to be informed of? (E.g. the additional CP you added to special PvE nodes...)0
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BlackSheep101 wrote:ErikPeter wrote:[*]Any changes that could affect ISO/CP/HP accumulation we might like to be informed of? (E.g. the additional CP you added to special PvE nodes...)
There are also 2 on the Iceman node. If that's normal, uh, forget I said anything.0 -
Its because its a 2 day sub0
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geoffubazi2 wrote:Its because its a 2 day sub
OK, my bad, original post altered. What's important here is they changed the game in huge ways and haven't explained it yet. There are like 40 threads of people talking about "my damage is nerfed/bugged" that could've been avoided (Well, let's face it, people don't read, maybe half of them could have been avoided) if the power changes announcement had been more thorough than a couple ambiguous sentences.0
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