Sam Wilson (Capt. America) Updates

David [Hi-Fi] Moore
David [Hi-Fi] Moore Posts: 2,872 Site Admin
edited January 2016 in MPQ Character Discussion
Falcon fans! Look below for details on updates going live very soon for Sam Wilson.

Sam Wilson (Captain America) has had an increase in his power levels. For example, Sam Wilson’s powers have gotten 40% better at base level.

New Values

Wings of Liberty

Level 1: Creates strength 18 Protect tiles.

Level 2: Creates strength 25 Protect tiles.

Level 3: Creates strength 32 Protect tiles.

Level 4: Creates strength 46 Protect tiles.

Level 5: Creates strength 76 Protect tiles.

Max Level

Level 3: Creates strength 61 Protect tiles.

Level 4: Creates strength 88 Protect tiles.

Level 5: Creates strength 143 Protect tiles.

    Old Values
Wings of Liberty

Level 1: Creates strength 10 Protect tiles.

Level 2: Creates strength 14 Protect tiles.

Level 3: Creates strength 18 Protect tiles.

Level 4: Creates strength 26 Protect tiles.

Level 5: Creates strength 42 Protect tiles.

Max Level

Level 3: Creates strength 59 Protect tiles.

Level 4: Creates strength 85 Protect tiles.

Level 5: Creates strength 139 Protect tiles.


New Values

Aerial Avenger

Level 1: Strengthens a friendly special tile by 37.

Level 2: Strengthens a friendly special tile by 48.

Level 3: Also reduces the timer on a friendly Countdown tile by 1.

Level 4: Strengthens a friendly special tile by 69.

Level 5: Strengthens 2 friendly special tiles.

Max Level

Level 3: Strengthens 1 tile by 94. Reduces 1 friendly Countdown by 1.

Level 4: Strengthens 1 tile by 135. Reduces 1 friendly Countdown by 1.

Level 5: Strengthens 2 tiles by 135. Reduces 1 friendly Countdown by 1.


    Old Values
Aerial Avenger

Level 1: Strengthens a friendly special tile by 22.

Level 2: Strengthens a friendly special tile by 29.

Level 3: Also reduces the timer on a friendly Countdown tile by 1.

Level 4: Strengthens a friendly special tile by 41.

Level 5: Strengthens 2 friendly special tiles.

Max Level

Level 3: Strengthens 1 tile by 90. Reduces 1 friendly Countdown by 1.

Level 4: Strengthens 1 tile by 129. Reduces 1 friendly Countdown by 1.

Level 5: Strengthens 2 tiles by 129. Reduces 1 friendly Countdown by 1.


New Values

Dive Bomb

Level 1: Deals 945 damage, plus 143 for every friendly Protect tile.

Level 2: Deals 1323 damage, plus 200 for every friendly Protect tile.

Level 3: Deals 1701 damage, plus 257 for every friendly Protect tile.

Level 4: Deals 2457 damage, plus 372 for every friendly Protect tile.

Level 5: Deals 3969 damage, plus 601 for every friendly Protect tile.

Max Level

Level 3: Deals 3312 damage, plus 500 for every friendly Protect tile.

Level 4: Deals 4784 damage, plus 723 for every friendly Protect tile.

Level 5: Deals 7728 damage, plus 1168 for every friendly Protect tile.

    Old Values
Dive Bomb

Level 1: Deals 559 damage, plus 84 for every friendly Protect tile.

Level 2: Deals 783 damage, plus 118 for every friendly Protect tile.

Level 3: Deals 1006 damage, plus 151 for every friendly Protect tile.

Level 4: Deals 1453 damage, plus 218 for every friendly Protect tile.

Level 5: Deals 2438 damage, plus 353 for every friendly Protect tile.

Max Level

Level 3: Deals 3148 damage, plus 475 for every friendly Protect tile.

Level 4: Deals 4547 damage, plus 686 for every friendly Protect tile.

Level 5: Deals 7346 damage, plus 1109 for every friendly Protect tile.

Comments

  • azmadu
    azmadu Posts: 63 Match Maker
    Ok thanks for the clarification on the ability improvement for Sam. Any others we need to know about?
  • snlf25
    snlf25 Posts: 947 Critical Contributor
    Still no match for Carol. icon_lol.gif
  • AdamMagus
    AdamMagus Posts: 363 Mover and Shaker
    Please change Aerial Avenger so that

    if CD Tile =
    • Uncanny Strategist
    • Countdown For What
    • Uncanny Snowman
    • Imaginaut
    • Everyone With Me
    • Immovable Object
    • Jab Jab Cross
    • Shape Shift
    • Density Light
    • Density Heavy
      cdTimer++ else
        cdTimer--

        All of the Powers listed below benefit from the current implementation, those that suffer are a short list by comparison, still, it would be nice to have it work in your favor no matter which team you're using
        • From the Ashes
        • Small Time Crooks
        • Ants! Ants! Ants!
        • Escape Plan
        • Maggia Pawns
        • X-Enforcer
        • Seeing Red
        • Sleight-of-hand
        • Oldest Trick In The Book
        • See The Math Of It
        • Mutagenic Breakthrough
        • Nightstalker
        • Billy Club
        • Mutant Pincushion
        • Flame Jet
        • Recharge
        • Mischief
        • I Got A Plan
        • Arcane Incantation
        • World Rupture
        • Furry Friends
        • Star Spangled Avenger
        • Peacemaker
        • Anger
        • Molotov Cocktail
        • Sunder
        • Sonic Boom
        • Electric Arrow
        • Blast Arrow
        • Speed Shot
        • Two Star Flame Jet
        • Iron Hammer
        • Magnetic Flux
        • Two Star Star Spangled Avenger
        • Two Star Peacemaker

        Thanks for reading.