What is Winfinite

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  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    Malcrof wrote:
    There is actually a 3rd one, called Kings (cascade kings) Loki, XFW, CMags. Can take up to 3 or 4 turns to get going, but once it starts, you can level a full 395 enemy team in 1 turn once its ready.
    There's also KK, SW, MoStorm.
  • GrimSkald
    GrimSkald Posts: 2,639 Chairperson of the Boards
    Lore's Ladies can also be fun - She Hulk, GSBW, and MoStorm. The idea is that you can pretty much get an infinite loop of GSBW's purple to MoStorm's green which will typically generate enough purple for another Deceptive Tactics. You can use She Hulk's red to shake the board up a bit if necessary and it also provides good AoE - similarly MoStorm yellow gives good board shake. You don't use MoStorm's black, as it will mess up GSBW's purple.

    Lore's Ladies is more fun that Charlie's Angels, but it can be harder to get going and is less reliable, I'd say.
  • GrimSkald wrote:
    Lore's Ladies can also be fun - She Hulk, GSBW, and MoStorm. The idea is that you can pretty much get an infinite loop of GSBW's purple to MoStorm's green which will typically generate enough purple for another Deceptive Tactics. You can use She Hulk's red to shake the board up a bit if necessary and it also provides good AoE - similarly MoStorm yellow gives good board shake. You don't use MoStorm's black, as it will mess up GSBW's purple.

    Lore's Ladies is more fun that Charlie's Angels, but it can be harder to get going and is less reliable, I'd say.

    Can I get some more details about how this one works?

    Like, I imagine that Deceptive Tactics would usually get you like, 10-13ish Green AP. That'd be good for one Lightning Strike, for... ten more random AP?

    That doesn't seem very sustainable without purple Charged tiles or something.

    I do recall seeing a video of a XForce/Rags/MoStorm team casting like, 50 abilities in a row, with Rags' Lightning Rod creating green Charged tiles for MoStorm to Lightning Strike, and XForce just Surgical Striking some board shake, but that also doesn't seem like it'd loop into itself moreso then "hey if you start with 30 AP you can go forever"
  • Tenaciousdecaf
    Tenaciousdecaf Posts: 71 Match Maker
    If QS black is strongest, combining him with IF and PX becomes infinite with once you get 10 purple (or 5 people with a black heavy board). I use this combo whenever QS is boosted.

    I'm not fully understanding the infinite-ness of cascade kings after 3-4 turns. Prioritize purple for Loki or green/black for XFW or red for Mags and let her rip, hoping for the best? Generate 3 of these abilities and I see it, but that would take more than 4 rounds.
  • spectator
    spectator Posts: 395 Mover and Shaker
    Try kk, mags and sw. Not quite infinite but once you get 8 red and 16 purple, you tend to be able to finish off any team
  • acescracked
    acescracked Posts: 1,197 Chairperson of the Boards
    Another good one is 4hor\mostorm\loki. Mostorm green eats up the charged tiles and easy stunlock and Loki's purple for additional cascades.
  • One tip about PX GSBW SW team: shot the rifle to shake the board on portions where it will not hit green tiles. This can bring more green to work with, even if you have to waste part of it's effect by shooting it in a corner.
  • Dragon_Nexus
    Dragon_Nexus Posts: 3,701 Chairperson of the Boards
    GrimSkald wrote:
    Lore's Ladies can also be fun - She Hulk, GSBW, and MoStorm. The idea is that you can pretty much get an infinite loop of GSBW's purple to MoStorm's green which will typically generate enough purple for another Deceptive Tactics. You can use She Hulk's red to shake the board up a bit if necessary and it also provides good AoE - similarly MoStorm yellow gives good board shake. You don't use MoStorm's black, as it will mess up GSBW's purple.

    Lore's Ladies is more fun that Charlie's Angels, but it can be harder to get going and is less reliable, I'd say.

    Reminds me of the good old days of environmental tiles. Gathering a bunch with 1* Storm and using them to generate AP for yourself. Or in the desert creating a butt load of green tiles which fueled Storm's green which you used to gather more AP to get more environment tiles to create more green...etc etc.

    I remember being excited for 3* Storm being a remake of 1* Storm because the original was so good, then I realised environmental tiles no longer existed.
  • spectator wrote:
    Try kk, mags and sw. Not quite infinite but once you get 8 red and 16 purple, you tend to be able to finish off any team

    Could you elaborate a bit please? Thanks icon_e_smile.gif
  • GrimSkald
    GrimSkald Posts: 2,639 Chairperson of the Boards
    colwag wrote:
    Can I get some more details about how this one works?

    Like, I imagine that Deceptive Tactics would usually get you like, 10-13ish Green AP. That'd be good for one Lightning Strike, for... ten more random AP?

    That doesn't seem very sustainable without purple Charged tiles or something.

    I do recall seeing a video of a XForce/Rags/MoStorm team casting like, 50 abilities in a row, with Rags' Lightning Rod creating green Charged tiles for MoStorm to Lightning Strike, and XForce just Surgical Striking some board shake, but that also doesn't seem like it'd loop into itself moreso then "hey if you start with 30 AP you can go forever"

    You'd think that, but it becomes surprisingly sustainable once it gets going. MoStorm's best build for this is 5/5/3 - the 5 yellow is good but the 5 green is absolutely essential. With that, you trade 10 green for 14 random AP and cascades. You then do whatever you have enough AP for - Power of Attorney, Mistress of the Elements, or Deceptive Tactics. Once it gets going you get pretty much infinite board shake - lather, rinse, repeat. One piece of advice - always use Mistress of the Elements before Lightning Strike to maximize the AP you'll draw (rather than TUs.)

    I imagine Cascade Kings works the same way, really - in that case you make the board as homogenous as possible with Polarizing Force and Surgical Strike, then do Illusions as much as you can, repeat as necessary.
  • Pylgrim
    Pylgrim Posts: 2,332 Chairperson of the Boards
    GrimSkald wrote:
    Lore's Ladies can also be fun - She Hulk, GSBW, and MoStorm. The idea is that you can pretty much get an infinite loop of GSBW's purple to MoStorm's green which will typically generate enough purple for another Deceptive Tactics. You can use She Hulk's red to shake the board up a bit if necessary and it also provides good AoE - similarly MoStorm yellow gives good board shake. You don't use MoStorm's black, as it will mess up GSBW's purple.

    Lore's Ladies is more fun that Charlie's Angels, but it can be harder to get going and is less reliable, I'd say.

    I'm confused, why She-hulk and not SW, who greatly speeds up the chance of the combo going off?
  • Lemminkäinen
    Lemminkäinen Posts: 378 Mover and Shaker
    The thread has wandered from answering what (if anything) is "winfinite*" in MPQ, to talking about combos, that, via self-acceleration, can generally punch well above their weight. Dropped from "winfinite" to "highly-efficient", heh. And that's great, as the closest thing to true winfinite we have, Charlie's Angels, is not very accessible to newer players.
    2*Thor, 2*Storm, 2*Mags is very accessible and is a true winfinite (though it does take a bit to rev it up). I still use it every day for Big Enchillada even though I have several 166 3-stars available (well, I upgraded the 2*Thor to LThor but it doesn't affect the winfinite) and after the first wave, no one gets a turn. It also allowed me to consistently beat the Ghost Rider PvE final node as well as the Antman PvE final node.

    3*Thor is very nice to have since he tanks green so Storm is never exposed but the winfinite part itself works just fine with the 2*Thor.
  • GrimSkald
    GrimSkald Posts: 2,639 Chairperson of the Boards
    Pylgrim wrote:
    GrimSkald wrote:
    Lore's Ladies can also be fun - She Hulk, GSBW, and MoStorm. The idea is that you can pretty much get an infinite loop of GSBW's purple to MoStorm's green which will typically generate enough purple for another Deceptive Tactics. You can use She Hulk's red to shake the board up a bit if necessary and it also provides good AoE - similarly MoStorm yellow gives good board shake. You don't use MoStorm's black, as it will mess up GSBW's purple.

    Lore's Ladies is more fun that Charlie's Angels, but it can be harder to get going and is less reliable, I'd say.

    I'm confused, why She-hulk and not SW, who greatly speeds up the chance of the combo going off?

    The combo came out before SW existed. icon_e_smile.gif She would definitely help your chances, but reduce your options as it takes a good board shake red off the board.
  • Stick
    Stick Posts: 146 Tile Toppler
    GrimSkald wrote:
    Lore's Ladies can also be fun - She Hulk, GSBW, and MoStorm. The idea is that you can pretty much get an infinite loop of GSBW's purple to MoStorm's green which will typically generate enough purple for another Deceptive Tactics. You can use She Hulk's red to shake the board up a bit if necessary and it also provides good AoE - similarly MoStorm yellow gives good board shake. You don't use MoStorm's black, as it will mess up GSBW's purple.

    Lore's Ladies is more fun that Charlie's Angels, but it can be harder to get going and is less reliable, I'd say.

    Reminds me of the good old days of environmental tiles. Gathering a bunch with 1* Storm and using them to generate AP for yourself. Or in the desert creating a butt load of green tiles which fueled Storm's green which you used to gather more AP to get more environment tiles to create more green...etc etc.

    I remember being excited for 3* Storm being a remake of 1* Storm because the original was so good, then I realised environmental tiles no longer existed.

    I was hoping someone would mention this! I remember winning so much pvp in the desert With 1 star storm, 2*thor and literally anyone!
  • PeeOne
    PeeOne Posts: 237 Tile Toppler
    Note: the GSBW SW PX doesn't work against Jean Grey... A 5 match obliterates and stuns
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    PeeOne wrote:
    Note: the GSBW SW PX doesn't work against Jean Grey... A 5 match obliterates and stuns
    it also sucks against loki, but not impossible. takes some luck having enough tiles to target.
  • cubnad
    cubnad Posts: 138 Tile Toppler
    How many covers for Charles master plan are needed to make this tacit really work?
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    cubnad wrote:
    How many covers for Charles master plan are needed to make this tacit really work?
    5, ideally. The more Purple he generates, the bigger the chance that you can keep the hamster Wheel spinning.
  • sambrookjm
    sambrookjm Posts: 2,163 Chairperson of the Boards
    Another one that can do some really crazy turns is Mystique/Quicksilver, 2-star Magneto. Magneto's Purple gives you blue. Mystique's blue gives you purple and black. Quicksilver can move stuff around with his black to get you whatever color match you need. Get enough blue matches, and Quicksilver goes Supersonic. Once it gets going, this team can go insane.
  • AnakarisRex
    AnakarisRex Posts: 13 Just Dropped In
    I have a lot of fun with Hulk - KK - MoStorm. Hulk tanks green and triggers Anger to damage and make more green. Spam Lightning Storm, triggering KK heals and piling up AP. Mistress of the Elements whenever you have enough yellow AP. Inhuman Stretchiness for more green. Hailstorm when you can for damage boost, even though Lightning Storm wipes it out some. Eventually finish off with Embiggened Bash and Smash (once green tiles are less). I often can trigger 5+ abilities in a turn before making a match. Rinse. Repeat.