*** Hawkguy

cmgc
cmgc Posts: 12
edited December 2015 in Speculation and Concepts
Hawkguy - Design
Would love to see Hawkeye featuring his more low-key, bandaged look. I think this would be a fitting choice given in this arc he's generally portrayed as a fxxx up, yet he's surprisingly effective.
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... some stray moveset concepts

yellowflag.pngPizza Dog!
Clint is in trouble (again), so Lucky leaps into action. He's then entered into the fray represented by a 3 turn countdown tile. While on the board, he provides support and increased motivation to Clint... Pizza dog scarfs x amount of random special tiles per turn, removing them from the board, and adds the respective color to your team's AP pool.
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blackflag.pngPuddy arrow, Bro!
The Puddy Arrow - The ultimate way to stop your opponents dead in their tracks... Stuns an opponent by placing a puddy tile on the board. The enemy remains stunned until the tile is matched (basically a reverse invisibility tile).
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purpleflag.pngThis looks bad...
(passive) Clint musters just enough focus to escape his enemies clutches, and deliver a crippling blow in the process. Whenever an enemy match 5 is made, clint fires and converts 3 Purple tiles to 3-turn Countdown tiles that deal damage when activated. (Speed Shot redux)

ALT - All Out Offensive When the team is at their lowest (either a >% of health trigger, or some other metric), Clint gets super resourceful. He fortifies his team's position, and orchestrates an all out offensive... Trap, protect and attack tiles are randomly distributed amongst the board. Drains the same % of all AP as the current HP.
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