How far do you level your characters?
As the topic says. How far do you level your guys before saying, "That's strong enough, I should focus on my other guys for diversity." Granted, we all ultimately want to eventually max out our guys, but most of us probably don't have the resources to do that.
My current squad is 3/5/4 OBW at 77, 3/5/5 Punisher at 92, and 3/5/3 IM40 at 90. I have a 5/3/4 Hulk at 88 and 4/3/5 GSBW at 86 on my bench. Of my remaining 3* with a decent number of covers, I have a 2/4/2 Spider-Man, 2/3/2 DD, 2/3/2 Patch, and 2/3 Doom, all at level 15. I'm trying to decide when to stop dumping ISO in my already leveled characters in favor of expanding my pool of usable characters.
My current squad is 3/5/4 OBW at 77, 3/5/5 Punisher at 92, and 3/5/3 IM40 at 90. I have a 5/3/4 Hulk at 88 and 4/3/5 GSBW at 86 on my bench. Of my remaining 3* with a decent number of covers, I have a 2/4/2 Spider-Man, 2/3/2 DD, 2/3/2 Patch, and 2/3 Doom, all at level 15. I'm trying to decide when to stop dumping ISO in my already leveled characters in favor of expanding my pool of usable characters.
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I just level them all as I get the covers.0
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Microtom wrote:I just level them all as I get the covers.
Okay, but at some point, you are going to have more covers than you have ISO to level them with. I'm trying to get an idea of how far people tend to level their characters before expanding their functional roster. I'm not saying people don't eventually go back to finish leveling the characters, but ultimately, a 141/20/30 team isn't going to fair well overall.0 -
WorstAvenger wrote:
Okay, but at some point, you are going to have more covers than you have ISO to level them
Am I?0 -
I chose like 2x 2* and maxed them.
After I started getting 3*'s I maxed 1 of the lvl 115's.
Then I started taking all my other 3*'s to lvl 90-100 til I get most if em up there in those levels.
I also level boosted covers as needed.0 -
My current plan is to max out the guys that I'm going to use in every single tournament, and then focus on diversifying my roster. Almost all of the tournaments in this game follow the structure of 1 buffed hero, so you need 2 other guys to go with that buffed hero. What I tended to do was always use the same 2 guys alongside my buffed hero (Punisher/Hulk for defense, Punisher/OBW for offense), so I figured that it was worth maxing out those characters since I would use them in every single subsequent event. Once you've maxed out those core characters, I think diversifying the roster is a pretty good idea. My Punisher is currently 141, my Hulk is 125, and all my other guys are level 85 or lower.
Punisher and Hulk are good targets to be maxed: Punisher just has such a versatile mix of abilities that he'll probably end up covering 1 missing color (usually black) on your team, and all of his abilities are pretty relevant most of the time (red is more situational, but you'll be thankful for it during these PvE events). Hulk is a little looser as he's completely useless on offense (especially with Punisher), but he's a defense powerhouse in that no one really wants to deal with a high level Hulk's anger. Based on how you have Punisher already at 92, I would just work on maxing him out as a short term goal, while spending some iso on the side to level key characters to do well in the ongoing PvE/PvP tournaments (throwing some iso at Doom will be good since he's going to be featured in simulator and can be used for the villain's PvP tournament).0 -
Less than 3* - level to max!
3* Characters I've been pretty slack on, to be honest - 172k (L15 > L141) is such a daunting goal, I've only done it once (for Grey Widow).
In order of investment:
[Lowest] 3* Characters who are going to be dead-weight anyway till high level (e.g. Loki, Daredevil) - leave al L15.
3* Characters who are capable of offense and buffed from time-to-time (e.g. Punisher, Magneto) - L40, so they are at least durable when buffed.
3* Characters who are useful in non-offense ways (e.g The Hood, Spider-man) - L85, for health and it's a nice uniform number.
[Highest] 3* Characters who attack and are just plain awesome - aim for L141; not particularly efficient, but the missing levels would weigh on me!
Because I pretty much leap from L85 to maxing, I'm being very discerning; if I conceivably get by with 2* characters instead and the 3* ones don't call to me, they just languish down at L15/40.
I have maxed all the 2* characters but Cap (blah), Moonstone (maybe someday), Bullseye (low priority) & Bag-man (naturally) and not been at all disappointed - I like to think that when I see a 3* that is perfectly on my wavelength, I'll be psyched to pour all my ISO in to them (not so grudging as I am towards the current options).
Biding my time for a 3* cut from the same cloth as Original Black Widow, Thor (yes; I like the new one now respecs impending) or Storm (either one).0 -
I generally just level whoever happens to be featured in the current PvE/PvP event.0
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I level ones I like to max. 100 3* is equal to a 85 2*, so stopping at 100 is pointless, plus your power from 100 to 141 goes up roughly 25%, plus you need the HP to keep from dying. A level 100 punisher has about 4200 HP, having him at 5800HP makes a world of difference.
I have hulk, IM40, Spidey and Punisher at max, plus my max level Rag which is utterly worthless.0 -
Clint wrote:I level ones I like to max. 100 3* is equal to a 85 2*, so stopping at 100 is pointless, plus your power from 100 to 141 goes up roughly 25%, plus you need the HP to keep from dying. A level 100 punisher has about 4200 HP, having him at 5800HP makes a world of difference.
I have hulk, IM40, Spidey and Punisher at max, plus my max level Rag which is utterly worthless.
I agree and disagree. Some of the 3* are so OP compared to 2*....I get my guys to 100 first, and for awhile my main team was at 130.
My logic here is simple: for PvE, you do not need that last 25% buff to do well. Heck, I had Magneto at only level 89 and with his buff I'm tearing through Round 2 of the simulator.
For PvP, you definitely want 141s if you can get them. If only for the psychological effect of making people skip.
But like was said, It's about raising a roster evenly. 3 100 will be a more solid team than 141/85/60. Don't give your opponents easy targets.0 -
Psykopathic wrote:@clint
I disagree about rags. My 115 rags has frequent use still. He has high health. He generates green. And his red does moderate damage. I think he is pretty balanced with every1 else. If anything his green needs slightly improved or preferably he needs a decent 3rd ability.
In my mind his red is still the best one I have available. But that's because I have a mental block when it comes to using Retribution if the enemy isn't going to be KOed.
With his high hp Rags is still one of my favs. But I think Clint has an uber team (even compared to you and me) so it's all relative.0 -
beezer37_84 wrote:Psykopathic wrote:@clint
I disagree about rags. My 115 rags has frequent use still. He has high health. He generates green. And his red does moderate damage. I think he is pretty balanced with every1 else. If anything his green needs slightly improved or preferably he needs a decent 3rd ability.
In my mind his red is still the best one I have available. But that's because I have a mental block when it comes to using Retribution if the enemy isn't going to be KOed.
With his high hp Rags is still one of my favs. But I think Clint has an uber team (even compared to you and me) so it's all relative.
Yeah my team is slightly above average at best. Mainly because I spread my ISO out so much / I refuse to purchase ISO / I missed the initial Facebook wave of ISO / I'm missing key covers on key characters such as BWGS green / hulk black / mags blue.0 -
Psykopathic wrote:beezer37_84 wrote:Psykopathic wrote:@clint
I disagree about rags. My 115 rags has frequent use still. He has high health. He generates green. And his red does moderate damage. I think he is pretty balanced with every1 else. If anything his green needs slightly improved or preferably he needs a decent 3rd ability.
In my mind his red is still the best one I have available. But that's because I have a mental block when it comes to using Retribution if the enemy isn't going to be KOed.
With his high hp Rags is still one of my favs. But I think Clint has an uber team (even compared to you and me) so it's all relative.
Yeah my team is slightly above average at best. Mainly because I spread my ISO out so much / I refuse to purchase ISO / I missed the initial Facebook wave of ISO / I'm missing key covers on key characters such as BWGS green / hulk black / mags blue.
I think Ares or Thor could take Rags pretty handily in a 1 on 1 match. The villain only matches really bring it to light hen you play against an Ares that shreds your level 115 Ragnarok of **** red damage and whatever green.0 -
beezer37_84 wrote:Psykopathic wrote:@clint
I disagree about rags. My 115 rags has frequent use still. He has high health. He generates green. And his red does moderate damage. I think he is pretty balanced with every1 else. If anything his green needs slightly improved or preferably he needs a decent 3rd ability.
In my mind his red is still the best one I have available. But that's because I have a mental block when it comes to using Retribution if the enemy isn't going to be KOed.
With his high hp Rags is still one of my favs. But I think Clint has an uber team (even compared to you and me) so it's all relative.
Thing I like with punisher is that if you drop your green you have strike tile damage to boost your red. It took me a while to warm up to punisher, but I found myself wondering **** happened to me.... Enough times fighting against him that I really started to appreciate him. I don't ignore him any more in matches and I love how fast you can get a green/black combo ready to go where you drop strike tiles then drop a boosted Molotov that 2 rounds later starts spamming additional damage. At a very low Ap cost.0 -
Psykopathic wrote:@clint
I disagree about rags. My 115 rags has frequent use still. He has high health. He generates green. And his red does moderate damage. I think he is pretty balanced with every1 else. If anything his green needs slightly improved or preferably he needs a decent 3rd ability.
I know I am going backwards in replies.
Rags is less threatening than any other tank. IM40 can jack yo the hell up if the fight goes too long, hulk has anger and a mountain of HP, and 2 attacks that outdamage Rags. When I see one in a match, I don't even count him, save him till last and kill him at my leisure.
I would sell him in a heartbeat if they offered a good buyout like they did with Thor and wolvie.0 -
Phantron wrote:I generally just level whoever happens to be featured in the current PvE/PvP event.
Already have maxed (not counting 1* chars):
Wolverine **
Thor 454 (my mistake long time ago, after rework works pretty fine)
OBW
I plan to max Ares (52now) and Daken (46) and maybe(!) Bullseye.
Hulk is 86, Punisher 90, Patch 60 (I want to max Patch, but need to respec first, from 553 to 535).
All of them work pretty fine and depending on the event I level either any of the above, of the char featured.0 -
Emeryt wrote:Phantron wrote:I generally just level whoever happens to be featured in the current PvE/PvP event.
Already have maxed (not counting 1* chars):
Wolverine **
Thor 454 (my mistake long time ago, after rework works pretty fine)
OBW
I plan to max Ares (52now) and Daken (46) and maybe(!) Bullseye.
Hulk is 86, Punisher 90, Patch 60 (I want to max Patch, but need to respec first, from 553 to 535).
All of them work pretty fine and depending on the event I level either any of the above, of the char featured.
Patch 5/5/3 is damn sexy, don't regret the call0 -
TheVulture wrote:3* Characters who are going to be dead-weight anyway till high level (e.g. Loki, Daredevil) - leave al L15.
I just wanted to jump in to point out a popular misconception that I see in these forums posted by players again and again - that a 2* at level xx is better than a 3* at that same level - which is strictly true, but it costs less to level 3* covers. They reach match damage parity for 2* @ L85 to about 3* @ about L95, depending on the specific character - but it costs the same ISO to get a 3* to roughly L93 as it does to get a 2* to L85, so you're almost always better off investing ISO in 3* characters (except for events).0
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