The max-level button should be replaced
throvolos
Posts: 49
In the Training window, when you are trying to level up a character, you have two choices.
1) Slowly level up the character one level at a time (Holding down the button)
2) Instantly level up your character to the maximum allowed (based on the number of covers you have).
I never have, not once, used the second button.
It would be nice to have a different button instead.
Where you can either
A) Level up your character 5 levels at a time with the push of a button (assuming you have the ISO of course )
Level up your character with all of your available ISO, even if that gives you a partial level.
I personally like #A a lot more than #B. I would actually use A. A lot.
1) Slowly level up the character one level at a time (Holding down the button)
2) Instantly level up your character to the maximum allowed (based on the number of covers you have).
I never have, not once, used the second button.
It would be nice to have a different button instead.
Where you can either
A) Level up your character 5 levels at a time with the push of a button (assuming you have the ISO of course )
Level up your character with all of your available ISO, even if that gives you a partial level.
I personally like #A a lot more than #B. I would actually use A. A lot.
0
Comments
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I like A. I never spend all my iso. Don't know why, my brain must think it's a bank account. So I'd never use the "spend all my iso" button.0
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throvolos wrote:In the Training window, when you are trying to level up a character, you have two choices.
1) Slowly level up the character one level at a time (Holding down the button)
2) Instantly level up your character to the maximum allowed (based on the number of covers you have).
I never have, not once, used the second button.
Then I'm going to have to go ahead and assume you're new here or are keeping your chars soft cap'd? Because I have used the max level button for everyone of my 3*s, going from lvl 120 to max (once covered how I want them). The option to lvl up an arbitrary number of levels sounds nice, but what if I want to take a char to lvl 122, or 221 (anything not a multiple of 5) for reasons (like tanking) with your buttons that's no longer an option.
I would like to see some additional options for levelling chars, as going from 40->120 1 lvl at a time is annoying and boring, similarly for my 4*s, once they have enough covers they sit at 120 too, but I don't think what's presented here is a solution.
Regards,
Cypr3ss.0 -
It doesn't even have to be 5 levels at once. After holding down the 'Level Up' button for god-knows-how-long, I would kill for a 'Level Up by 1 Level' button.
Then at least I'd only have to click it once and not waste my days holding down the button to watch the bar increase ever so slowly0 -
Wouldn't it just be easier the have a couple of plus buttons and a counter box?
Like +1 / +5 / +10. and then a box to tell you how many levels you've pressed? So if pressed each of those options once it'd be +16....
Just wondering, is all.0 -
I agree with inputting how many levels you want to raise. I don't know of a reason other than reasons but I keep my 3*s at 94 because none of them are fully covered yet and I'm afraid it'll screw up other stuff. When they're sitting at 70ish and I get 3 covers from a pvp, now they can go to 112 or something and I can't just max upgrade I have to hold for minutes.0
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taking out the filling bar and giving a +1 and a +5 along side the max button would be wonderful and can't be that hard to do.0
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I thought the level up button in this game was bad until I played MtG Puzzle Quest. Imagine if the bar didn't stop filling up after the character went up a level...0
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