Competitive and Non running simultaneously
Triharda
Posts: 17
There are many who like the grind of the regular pve, many more that love Gauntlet and GI etc.
Why not have the competitive stories running in the cycle as they currently do (with the new ones being added regularly), AND always have a non competitive running at the same time.
Gauntlet, GI, Ultron, Chulk, Galactus, then back to Gauntlet? Again adding new ones whenever possible.
PVP has the sim and LR to do when events are running, why not add this as an extra time sink? More play = more health packs, more characters earned = more roster slots - would also help give people the choice to not play certain events but still be able to play the game.
Why not have the competitive stories running in the cycle as they currently do (with the new ones being added regularly), AND always have a non competitive running at the same time.
Gauntlet, GI, Ultron, Chulk, Galactus, then back to Gauntlet? Again adding new ones whenever possible.
PVP has the sim and LR to do when events are running, why not add this as an extra time sink? More play = more health packs, more characters earned = more roster slots - would also help give people the choice to not play certain events but still be able to play the game.
0
Comments
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Triharda wrote:There are many who like the grind of the regular pve, many more that love Gauntlet and GI etc.
Why not have the competitive stories running in the cycle as they currently do (with the new ones being added regularly), AND always have a non competitive running at the same time.
Gauntlet, GI, Ultron, Chulk, Galactus, then back to Gauntlet? Again adding new ones whenever possible.
PVP has the sim and LR to do when events are running, why not add this as an extra time sink? More play = more health packs, more characters earned = more roster slots - would also help give people the choice to not play certain events but still be able to play the game.0 -
looks like you got your wish with the chulk event.0
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