Fix for Legendary Tokens
OneLastGambit
Posts: 1,963 Chairperson of the Boards
OK so people don't like getting the same token over and over.
and ICE has already stated that the only alternative would be a vault system. As changing individual player odds as they pull tokens (the commonly suggested fix) requires too much resources and/or time. I disagree there is another fix which can't be too hard, won't take too long and won't make progression too fast.
The issue people have is when tokens come in runs - the fix is simple. Rather like when apple had to change their random feature on ipods because people kept getting the same song over and over Devs could change LT so that they always give you a random pull which is different than your last pull. No more runs.
Or perhaps they could a step further and make the LT rotate between which token it will give out - so 1 token gives you 4Hor, next one gives Prof X, next one gives Phoenix...etc.
Neither suggestion makes progression lightening fast but does stop people getting the same thing over and over.
and ICE has already stated that the only alternative would be a vault system. As changing individual player odds as they pull tokens (the commonly suggested fix) requires too much resources and/or time. I disagree there is another fix which can't be too hard, won't take too long and won't make progression too fast.
The issue people have is when tokens come in runs - the fix is simple. Rather like when apple had to change their random feature on ipods because people kept getting the same song over and over Devs could change LT so that they always give you a random pull which is different than your last pull. No more runs.
Or perhaps they could a step further and make the LT rotate between which token it will give out - so 1 token gives you 4Hor, next one gives Prof X, next one gives Phoenix...etc.
Neither suggestion makes progression lightening fast but does stop people getting the same thing over and over.
0
Comments
-
I'd be ok with that, but people need to realize that sometimes you pull hb or jean multiple times. I had consecutives on each of those, hb a couple of months ago and jean a few weeks ago. this would limit that too. it would promote roster slots for those without all the 4*s. good for those who want them, bad for those who can't afford them. other than jean and hb (and starlord - wahooo), mine have been pretty even across the board. I would not have benefitted as much from the proposed system, but I'd be ok with it.0
-
TxMoose wrote:I'd be ok with that, but people need to realize that sometimes you pull hb or jean multiple times. I had consecutives on each of those, hb a couple of months ago and jean a few weeks ago. this would limit that too. it would promote roster slots for those without all the 4*s. good for those who want them, bad for those who can't afford them. other than jean and hb (and starlord - wahooo), mine have been pretty even across the board. I would not have benefitted as much from the proposed system, but I'd be ok with it.
I'm in agreement with you here, as infuriating as my constant stream of MHwkeyes from Heroic/Event tokens is my luck from Legendaries is excellent and has helped me build a semi usable kingpin. But the vocal majority of users on here hate getting runs of characters (when they already have them) so change it then they cant. Though they will probably then complain about how they get a different one each time and it takes longer to build up one character.0 -
OneLastGambit wrote:Devs could change LT so that they always give you a random pull which is different than your last pull. No more runs.
"My last 6 pulls were Xforce, Bag Lady, Xforce, Bag Lady, XForce and Bag Lady..."0 -
starlord and MFer should play in that bunch too. could make a real random looking group of nothingness.0
-
simonsez wrote:OneLastGambit wrote:Devs could change LT so that they always give you a random pull which is different than your last pull. No more runs.
"My last 6 pulls were Xforce, Bag Lady, Xforce, Bag Lady, XForce and Bag Lady..."
Well they could change it so that you can't hey the same token again until you've cycled through all the others first but how many people Will then complain it takes 45 tokens to pick up another one for the same character?
There's no way to please everyone without giving them the option to pick whatever token they want, which it's obviously unreasonable my suggestion simply limits the damage currently being done. Is it perfect? No. Is it a reasonable improvement? Yes.0
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements