Cyclops and crit tiles
DFiPL
Posts: 2,405 Chairperson of the Boards
So I just fought a match in the S.H.I.E.L.D. sim. Thor dropped Thunder Strike, spawned a crit tile, dropped Call the Storm, killed one of my characters. Cyclops used Full Blast, stunned his own ****, killed another. Thor made a match, Cyclops unstunned and Optic Blasted my remaining character.
Is...is that "working as intended"? an "extra move" from a crit tile spawned BEFORE the self-stun unstuns him?
Is...is that "working as intended"? an "extra move" from a crit tile spawned BEFORE the self-stun unstuns him?
0
Comments
-
To make sure it's clear because people are bound to come to with theories: stun countdown occurs at the start of turn, of which you only get one each turn.
In this case, it sounds like a bug which you should report.
What's more interesting is why did this happen? I haven't heard of this bug happening before, so what code changes have been made recently surrounding either stuns or start/end of turn? And why?
Are we going to see a character that interacts with one of these mechanics? We already know Definitely Not Ghost Rider's abilities (which probably have their own problems) don't manipulate stuns or turn phases, so maybe Totally Awesome Hulk?0 -
DFiPL wrote:So I just fought a match in the S.H.I.E.L.D. sim. Thor dropped Thunder Strike, spawned a crit tile, dropped Call the Storm, killed one of my characters. Cyclops used Full Blast, stunned his own ****, killed another. Thor made a match, Cyclops unstunned and Optic Blasted my remaining character.
Is...is that "working as intended"? an "extra move" from a crit tile spawned BEFORE the self-stun unstuns him?0 -
If Thor making a match was the end of their turn, then NEXT turn Cyclops optic blasted you, then that is correct, as it was only a 1 turn stun.
The way you've written it suggests he carried on using powers after he had had a go and made a match, which shouldn't be possible unless you are stunned too.0 -
DFiPL wrote:So I just fought a match in the S.H.I.E.L.D. sim. Thor dropped Thunder Strike, spawned a crit tile, dropped Call the Storm, killed one of my characters. Cyclops used Full Blast, stunned his own ****, killed another. Thor made a match, Cyclops unstunned and Optic Blasted my remaining character.
Is...is that "working as intended"? an "extra move" from a crit tile spawned BEFORE the self-stun unstuns him?
My question is how did you allow Thor to use Thunder Strike, Call the Storm AND Cyclops to use Full Blast and Optic Blasts in two turns?! That's a lot of AP in four different colors you allowed the CPU to gather.0
Categories
- All Categories
- 44.7K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 502 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 420 MtGPQ Deck Strategy & Planeswalker Discussion
- 296 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements