Magnetic Mayhem - Season XX - November 04 - 07
Moon Roach
Posts: 2,863 Chairperson of the Boards
MAGNETIC MAYHEM:
This Event:
Classic
New Characters:
All-New Wolverine
Thunderbolt Ross
Classic
This Week:
Scott Lang
Director of S.H.I.E.L.D.
It's Me, Deadpool!
Otto Octavius
Guardians of the Galaxy
Immortal Weapon
Grey Suit
Marvel NOW!
Astonishing X-Men
Dark Avengers
Classic
Single Player Rewards
1. All rewards from the previous rank +
2-5. 5000 , 100 ,
6-10. 2000 , 100 ,
11-25. 1000 , 50 ,
26-50. 1000 , 50 ,
51-100. 500 , 25 ,
101-200. 500 ,
201-300. 250 ,
301-400. 2x Standard Token, 140
401-500. Standard Token, 70
Progression Rewards:
25. Standard Token
50. 100
100. +3 All Boosts
200.
300. Event Token
400. 25
500. 1000
575. 25
650. Event Token
725. 50
800.
850. 1000
900. Event Token
950. 1000
1000.
1300.
Alliance rewards:
1-2. 5000 , 250 ,
3-10. 5000 , 100 ,
11-25. 3000 , 100 ,
25-50. 2000 , 100 ,
51-100. 1000 , 50 ,
101-250. 1000 , 50
251-500. 500 , 25
501-1000. 500
1001-10000. 250
Ending Time Countdowns
Slice 1
Slice 2
Slice 3
Slice 4
Slice 5
This Event:
Classic
New Characters:
All-New Wolverine
Thunderbolt Ross
Classic
This Week:
Scott Lang
Director of S.H.I.E.L.D.
It's Me, Deadpool!
Otto Octavius
Guardians of the Galaxy
Immortal Weapon
Grey Suit
Marvel NOW!
Astonishing X-Men
Dark Avengers
Classic
Single Player Rewards
1. All rewards from the previous rank +
2-5. 5000 , 100 ,
6-10. 2000 , 100 ,
11-25. 1000 , 50 ,
26-50. 1000 , 50 ,
51-100. 500 , 25 ,
101-200. 500 ,
201-300. 250 ,
301-400. 2x Standard Token, 140
401-500. Standard Token, 70
Progression Rewards:
25. Standard Token
50. 100
100. +3 All Boosts
200.
300. Event Token
400. 25
500. 1000
575. 25
650. Event Token
725. 50
800.
850. 1000
900. Event Token
950. 1000
1000.
1300.
Alliance rewards:
1-2. 5000 , 250 ,
3-10. 5000 , 100 ,
11-25. 3000 , 100 ,
25-50. 2000 , 100 ,
51-100. 1000 , 50 ,
101-250. 1000 , 50
251-500. 500 , 25
501-1000. 500
1001-10000. 250
Ending Time Countdowns
Slice 1
Slice 2
Slice 3
Slice 4
Slice 5
0
Comments
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My sacred spread sheet of "when the heck are you going to put in all those new 4* you don't have enough covers of to be usable" is suggesting that, to avoid overlaps of active colours, I use Professor X or Falcon and, wait for it, Quicksilver. Ah well, why not, at least at first.
Ooh, if I don't mind overlapping green, I could run Quicksilver and Scarlet Witch. Which is very, very thematic, or was until recently.
Update: thematic, but as neither my Magneto or Quicksilver is maxed, they are useless against 166 and over. Time for Plan B.0 -
Looks like it's going to be Deadpool & Ironfist yet again for me!0
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Don't need the 1k reward, for the first time ever! So, going to see if i can do it shield-less..0
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would like to think a maxed Mags and Gamora might help me push for 1k but after the horrible scaling I got from my boosted Blade at the weekend I'm not too hopeful!0
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Finally in T100! I have been sitting on 3/5/5 forever.. technically 3/5/100
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Punisher5784 wrote:Finally in T100! I have been sitting on 3/5/5 forever.. technically 3/5/10
Was actually thinking of pushing for T100 myself, and then got a from a miscellaneous token, putting him at 5/5/2! Almost done...
DBC0 -
Pushing to 1000...have a target queued for 70 points while I'm sitting at 960. Hit it, win and come out to...+9.
The **** win gave me 9 **** points. This **** has to **** change, it's absolute garbage0 -
Deimos12 wrote:Pushing to 1000...have a target queued for 70 points while I'm sitting at 960. Hit it, win and come out to...+9.
The tinykitty win gave me 9 tinykitty points. This tinykitty has to tinykitty change, it's absolute garbage
This. Happens to me often. I think that while you play with "etiquette" and give this 70pt target time to hop and shield, others will whale on him right away, so by the time you get around to beating him, everyone's reduced his point total so low that you would have never queued him up from the start.0 -
beyonderbub wrote:Deimos12 wrote:Pushing to 1000...have a target queued for 70 points while I'm sitting at 960. Hit it, win and come out to...+9.
The tinykitty win gave me 9 tinykitty points. This tinykitty has to tinykitty change, it's absolute garbage
This. Happens to me often. I think that while you play with "etiquette" and give this 70pt target time to hop and shield, others will whale on him right away, so by the time you get around to beating him, everyone's reduced his point total so low that you would have never queued him up from the start.
I think it's much more likely that there's a severe misunderstanding of how point values are determined, and proper targets to choose. Point values shown are based on your score at the time, and the score of your target at the time they're added to your queue. If your score or that of your target changes significantly, the point value will too. When hopping, you want to queue targets that will shield to maintain their score. Moreover, you want to let them complete their hops, since their score will then be higher, and you will earn more points from defeating them.
I think that Demios12 probably queued a 70 point target that had no intention of shielding. Worse, Demios12 probably queued them while sub-550 points himself. It's hardly a surprise that 70 point queued saved from when your score was 400 points less isn't going to be worth that much.
To review:
When seeking large point matches queue people that are shielding. Let them shield, and they will be worth more points. Do not expect a queue from when your score was significantly less to be worth the same value when your score increases.0 -
meekersX wrote:beyonderbub wrote:Deimos12 wrote:Pushing to 1000...have a target queued for 70 points while I'm sitting at 960. Hit it, win and come out to...+9.
The tinykitty win gave me 9 tinykitty points. This tinykitty has to tinykitty change, it's absolute garbage
This. Happens to me often. I think that while you play with "etiquette" and give this 70pt target time to hop and shield, others will whale on him right away, so by the time you get around to beating him, everyone's reduced his point total so low that you would have never queued him up from the start.
I think it's much more likely that there's a severe misunderstanding of how point values are determined, and proper targets to choose. Point values shown are based on your score at the time, and the score of your target at the time they're added to your queue. If your score or that of your target changes significantly, the point value will too. When hopping, you want to queue targets that will shield to maintain their score. Moreover, you want to let them complete their hops, since their score will then be higher, and you will earn more points from defeating them.
I think that Demios12 probably queued a 70 point target that had no intention of shielding. Worse, Demios12 probably queued them while sub-550 points himself. It's hardly a surprise that 70 point queued saved from when your score was 400 points less isn't going to be worth that much.
To review:
When seeking large point matches queue people that are shielding. Let them shield, and they will be worth more points. Do not expect a queue from when your score was significantly less to be worth the same value when your score increases.0 -
Quebbster wrote:When your points increase, the node values sink accordingly. Only the opponent's score changing changes the actual value of the node.0
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