Galactus 1 - possible end game raid
atomzed
Posts: 1,753 Chairperson of the Boards
First, I enjoyed Galactus 2, as it gives the players far more options in team composition. This is after all anniversary week.
That said, Galactus 1 would have been *perfect* for end game content for the top tier of players.
I really like Galactus 1 to be given to us as an optional game mode. In terms of rewards,one legendary token should be sufficient.
D3 can still control it by allowing the players to challenge galactus once a week. Alternatively, we can challenge galactus once every day, but we would need to hit a certain score threshold to get the token once every week.
What do you guys think? Concept wise it is still similar to that of 4* DDQ.
That said, Galactus 1 would have been *perfect* for end game content for the top tier of players.
I really like Galactus 1 to be given to us as an optional game mode. In terms of rewards,one legendary token should be sufficient.
D3 can still control it by allowing the players to challenge galactus once a week. Alternatively, we can challenge galactus once every day, but we would need to hit a certain score threshold to get the token once every week.
What do you guys think? Concept wise it is still similar to that of 4* DDQ.
0
Comments
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I liked Galactus 1, too. Being able to get that Cyclops (Classic) cover would be more awesome!
I was thinking, maybe Cosmic Wrath just destroyed the entire board and took away 95% of your team's health, that'd be better.0 -
ZommyGD wrote:I liked Galactus 1, too. Being able to get that Cyclops (Classic) cover would be more awesome!
I was thinking, maybe Cosmic Wrath just destroyed the entire board and took away 95% of your team's health, that'd be better.
Why would that be better for anyone other than the true healers? You're still going to need to dump a health pack on them.0 -
Dragon_Nexus wrote:ZommyGD wrote:I liked Galactus 1, too. Being able to get that Cyclops (Classic) cover would be more awesome!
I was thinking, maybe Cosmic Wrath just destroyed the entire board and took away 95% of your team's health, that'd be better.
Why would that be better for anyone other than the true healers? You're still going to need to dump a health pack on them.
Because you get another 2 turns after cosmic wrath hits to beat galactus.
Winning > conserving health packs.0
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