Beat non-character node with no damage = Essentials scale up

TLCstormz
TLCstormz Posts: 1,668
edited September 2015 in MPQ General Discussion
by 15 levels = End up WIPING against that Essentials = Nodes go back down 10 levels, but it'll cost ya 3 Health Packs or 4 hours of healing TROLLOLOLOLOLOL

Seriously, that is some EXTREMELY juvenile / stupid / imcompetent / amature logic for Personal Scaling.

Seriously.

Comments

  • I'm not opposed to personal scaling. I think it's fine in theory but agree that the execution could be refined a touch. I wouldn't mind if nodes scaled up even harder but only when you beat that particular node.

    I don't see why my Ares node in Florida needed to go up to 395 because I ground down the goon nodes first. It should go up to 395 if I beat the Ares node 3-4 times with minimal damage.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    j12601 wrote:
    I don't see why my Ares node in Florida needed to go up to 395 because I ground down the goon nodes first. It should go up to 395 if I beat the Ares node 3-4 times with minimal damage.
    But if we assume that you're using the exact same formation as someone else who's taking more damage, why should your difficulty go up just because you're a better player than the other guy (or not tanking, like the other guy). Personal scaling should be roster scaling, with no penalty for playing well.
  • TLCstormz
    TLCstormz Posts: 1,668
    And now, because I beat that same essential of Demo / Demo / Bomb Tech again with no damage, ALL of my nodes on the right and top of my screen went up 15 levels. ALL of them.

    I swear..........