Please consider a limit of one 5* character per team
Hayek
Posts: 96 Match Maker
Disclaimer: I have all the 3 and half of the 4 fully covered and the other half (up to ) is at least halfway there. So I'm in a good position to hit that 1300 mark every PvP, get the legendary token every time it comes up in DDQ, and (aside from whales) be part of the first batch of players to have multiple decently covered 5 characters.
I understand that they are very hard to get and long term goals, but in a few months, players are going to have multiple of them covered. And with such a HUGE power gap between 4 and 5 , we're in real danger of going back to the 4hor/XF days where that is literally all you see after crossing a certain threshold of points. I neither want to be pigeonholed into using SS/Thanos or whoever every PvP or go up against it all the time. It would be more interesting to have to face SS/4hor, SS/DP, Thanos/PX, Thanos/JG, etc..
By limiting teams to having at most one 5 , instead of having a choice of one or two other 5 characters to add to the team, players would choose from 20+ 4 . The 5 s would still feel epic, and having more than one of them gives a player the advantage of choosing which one is best for a particular event, but it wouldn't completely invalidate every character released so far.
I understand that they are very hard to get and long term goals, but in a few months, players are going to have multiple of them covered. And with such a HUGE power gap between 4 and 5 , we're in real danger of going back to the 4hor/XF days where that is literally all you see after crossing a certain threshold of points. I neither want to be pigeonholed into using SS/Thanos or whoever every PvP or go up against it all the time. It would be more interesting to have to face SS/4hor, SS/DP, Thanos/PX, Thanos/JG, etc..
By limiting teams to having at most one 5 , instead of having a choice of one or two other 5 characters to add to the team, players would choose from 20+ 4 . The 5 s would still feel epic, and having more than one of them gives a player the advantage of choosing which one is best for a particular event, but it wouldn't completely invalidate every character released so far.
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Comments
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They did mention they were upping the power of 4*s.. which creates a whole new pvp problem for people with 3* rosters.
They need to add rewards up to 2k+ in PVP.. this way you won't hit the wall until after 1300 hopefully.0 -
Malcrof wrote:They did mention they were upping the power of 4*s.. which creates a whole new pvp problem for people with 3* rosters.0
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Back when I first joined the forums I suggested that if a 5* is released it should be 1v3 but the 5* would have the health of 3 characters and 4-5 abilities: viewtopic.php?style=1&f=21&t=24227
Looks like they just kept the high health idea. It will take forever to beat a team of three 5*'s even if you have three 5*'s yourself. The health is just too ridiculously high. While epic long matches can be fun, overall matches should be short and quick for the most part.0 -
Moving to Suggestions and Feedback.0
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Oh noes! The post got moved to the forum no one checks. Hopefully at least the devs come here. I only see them respond to threads in general discussion.0
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