Mathmaticly Possable?
Should there be players who have already reached 80k points in Enemy of The State? My Bracket ends in 2D 14H the number by my rank is 12354. The top ranked player has 92,766 points One player in the top ten has 80,300 points and his highest charecter is a level 50 Kamala Kahn!
I am not good at math so if someone can tell me if these score are possiable without playing 24/7 I would be interested in hearing what I can do to get a higher score. Thanks
I am not good at math so if someone can tell me if these score are possiable without playing 24/7 I would be interested in hearing what I can do to get a higher score. Thanks
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Anything is possible if you keep playing! Currently I have about 92,000 pts and I'm rank 22. If possible, hit the nodes every refresh (8hrs) and during the last run when the sub-event is coming to an end, just keep completing the nodes until the sub-event is over. That alone will at least get you T150.0
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I'm barely playing (2 clears, just going for tokens and iso) and am already at 70k.. and somehow t100.. don't need the covers, but will take the iso0
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Well, I'm about 81k without straining myself (not grinding the full cycle - had no time and motivation). Seems like it's not that hard to get there - thanks to rubberbanding and letting the nodes to reset to full points.0
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so just constant playing?0
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Grendal270 wrote:so just constant playing?
Nope actually.. i have been doing 1 clear around 7pm (5PM EST start times), and another around 10am the next morning, but casually.. finish around noon or so.. maybe do an extra board or 2 on a break.. but getting progression in EoTS is not hard.. If you are going for T10, then it is almost constant.0 -
Different slices have different score ranges. I don't know exactly how it works. I suppose it's based on how many points the top players grind for. The higher the top player goes, the higher the others can go.
I was number one in a recent event, and I showed a screencap of the scoreboard to a friend. He then screencapped the top ten of his slice and sent it to me. If I had been in his slice, my high score wouldn't have made top 20. Now, I had been playing aggressively, but since I was the most aggressive player, I was playing for a standard, no-rubberband score. If there had been another player above me, I would have made more points.
Also, there's some kind of community scaling. I don't have the math, but I'd think being in a later slice would make the points worth more. Maybe?
The point is, math. And crazy people. And play more often.0 -
Vertigozooropa wrote:I don't have the math, but I'd think being in a later slice would make the points worth more. Maybe?
Nope.
At least I don't think they were dumb enough to set the rubberband on the global leader, it should only be on your slice leader. Which means the base points for the optimal grind are the same on all slices.0 -
Vertigozooropa wrote:Different slices have different score ranges. I don't know exactly how it works. I suppose it's based on how many points the top players grind for. The higher the top player goes, the higher the others can go.
I was number one in a recent event, and I showed a screencap of the scoreboard to a friend. He then screencapped the top ten of his slice and sent it to me. If I had been in his slice, my high score wouldn't have made top 20. Now, I had been playing aggressively, but since I was the most aggressive player, I was playing for a standard, no-rubberband score. If there had been another player above me, I would have made more points.
Also, there's some kind of community scaling. I don't have the math, but I'd think being in a later slice would make the points worth more. Maybe?
The point is, math. And crazy people. And play more often.
1) The only way a #1 score in one bracket would miss top20 in another would be either newbie vs vet brackets or late vs on time start.
2) Community scaling doesn't exist anymore and had nothing to do with points even when it did.0 -
Yes, it's possible to reach 80K+ if you started within 24-48 hours of the event opening and do a couple of full clears each sub.
Are you doing multiple clears of the wave nodes? One of the mistakes I made when I started playing Story events was assuming that a node with a green check mark was closed. Event points are still available even after winning the single prize. In this event, they are usually the wave nodes and those nodes alone award between 1000-2000+ points per 8-hr refresh. 2-3 clears of that node will generate a lot of points and so far there have been several presented in this event.0 -
So I still dont get the point thing here, if each node is worth an avg of 300 points and there is 10 nodes per round if you clear the round you should have 3000 points or so. Full points reset every 8 hours and the round usually last about a day right? so how after only one day can you have 80k plus points?0
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Grendal270 wrote:So I still dont get the point thing here, if each node is worth an avg of 300 points and there is 10 nodes per round if you clear the round you should have 3000 points or so. Full points reset every 8 hours and the round usually last about a day right? so how after only one day can you have 80k plus points?
Some of the wave nodes are worth thousands of points.0 -
Grendal270 wrote:So I still dont get the point thing here, if each node is worth an avg of 300 points and there is 10 nodes per round if you clear the round you should have 3000 points or so. Full points reset every 8 hours and the round usually last about a day right? so how after only one day can you have 80k plus points?
Couple things:
1) Some of the wave nodes in EotS are worth more than 3000. So no way a whole pass is 3k.
2) It's a 7 day event and we're 5 days in. Just because you joined 1 day ago doesn't necessarily mean people in your bracket did.0 -
I have 100K with 2 days and 9 hours left, 1st got 127K. Play optimally will get you there. Only play node when the points are full and grind near the end of sub. 92K sound a lot, but it really not a lot. Given the right prize, people definitely score much higher.0
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Anyone else just assume that the OP doesn't know what they are talking about after reading how badly they butchered both "mathematically" and "possible"?0
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Just because I'm inclined to do it, I'll do a little math for the OP's sake.
Let's call one full clear of a sub with no rubberband worth X points. X is going to vary by the sub, generally as an event goes on, each sub is worth more than the previous one. So...
Initial clear at t=0 ---> X points
clear #2 at t=8 hr ---> 2X points
clear #3 at t=16 hr ---> 3X points
final grind of nodes : here the math gets a little tricky cause it will depend on when you start and how many nodes you can finish. From top to bottom a single node has 3.5 times the base points available. For every hour early you start your grind, you "lose" 1/8x points (1 hour is 1/48 fewer than max points, but that is multiplied by 6 to get the rest of the points). So, let's say you are able to grind everything down to 1 in 3 hours, then you can obtain 3.125x in your final grind. Actual value will be slightly higher since some nodes will lose the full 3/8x while others will only lose 1/4 or even 1/8 since you will be saving them until later when you're almost done.
So, in total, you can expect to see the "perfect grinders" finish a sub with somewhere north of 6x the full value of one clear.0 -
I don't usually top 2 myself, don't really have the time for it, and even sometimes when I go for it, others can do the end of sub grind either faster, more efficiently, or just more thoroughly than I can. Sometimes you budget 3 hours to grind everything to 1, but end up leaving a few hundred points on the board, and those are the points that you're losing to the guys that did it all in 3 hours, or gave themselves 3.5 and did a bit more. As for the math, there's no tricky stuff you can do to get more points than clearing everything right when your timers reset every 8 hours, and then clearing everything to 1 at the end.
That said there might be a more optimum strategy FOR YOU. Maybe you know you can't devote 3+ hours at the end of the sub, let's say only 2 hours, so you can only pack in 3-4 clears instead of the full 6. Or like you allude to, your roster can't handle the full grind and you run out of health packs, which is frankly a similar issue, since it also leaves you short on clears. If you're sticking to normal clears (one of everything), then this can be easy on the math. However, no one realistically does this, since it's probably not optimal to do so. Maybe you have time for 4 full clears, but instead you end up doing 5 of all the hardest nodes + essentials, and only 3 of the easier nodes.
Let's look at the simpler math solution: If you give yourself time to do 4 clears at the end of a sub, and let's say that takes 2 hours (probably optimistic, but we're making math easier here), then when you start your grind your nodes will be at 23/24 X (one stack off is -1/6, but 6/8 of that 1/6 has regen'd, so it's -1/6+3/24 = -1/24). each subsequent time you hit it, will be 1/6 less. So, your 4 clears will net you roughly (again, it will likely be more, cause some nodes will regen in the time it has taken you to hit others, while some of that is built into your normal clear schedule, not all of it is) (23+19+15+11)/24 X. This comes out to 68/24 or 2.83 X (compared to before, which was 3.125 iirc)
Now, how does this compare to maybe doing an earlier clear between the 3rd full one and your last grind? If you do a second clear right after the previous one, that will net you 5/6 the total points. I'm going to neglect the actual time taken to do this clear, just for my sanity's sake. If you wait those same 6 hours you waited before to start your grind, you will be starting with nodes at a level of 19/24 instead. So now you will get (19+15+11+7)/24 X for your grind. This comes out to only 52/24, but adding in the additional 5/6 gets you to 72/24, which is 3X.
This is where the tricky part comes in and how much time you have left really matters. As you can see above doing that extra clear actually helps you when you only have time for 4 clears at the end. But, if we magically tack on an extra clear that you somehow managed to do in the same amount of time, we get to add 7/24 to the top method and only 3/24 to the bottom method, which actually puts them equal to each other. Give time for the full 6 and saving them all for the end is obviously better.
The trickiest thing to determine is the tradeoff between time and points. I posted about this somewhere before, but every hour you wait on your final grind nets you an additional 1/56 X points for every time you hit the node. So if you do the full stack, 6 hits, that's 1/8th of the base points of the node you either lose by going earlier or gain by waiting longer. For an essential node worth 1k+ that's a decent chunk, for the trivial goon nodes, it's not even 20 points. However, waiting and missing out on hitting nodes completely will clearly hurt you. That last hit of a node is worth 1/6th of the base value, which hopefully you don't need math to see is larger than the 5/56th (less than 1/8th) you would get by waiting an hour and only hitting it 5 times.
So, in the end I'd say the clearly best method is going to be perfect clears right when your timers reset followed by grinding everything down to 1 in the last 3-4 hours. Lacking the time it takes to do this final grind, you'd be best off either doing a second full clear 8 hours from the end and then doing as much as you can in the last few hours you can devote to it, OR you can use your free time in the last 8 hours of the sub to hit some of the lower point nodes periodically since this will hurt your final score the least, and then grind down the higher point nodes as close to the end as you can. The problem with this last strategy is that scaling could potentially hurt you. Hitting all those easy nodes first could make the harder nodes even harder, to the point where you can't grind them all efficiently. Same can be said even in a "normal" grind. People will tell you to get the most points you should grind nodes down to 1 starting with the lowest points and moving to the highest. This is certainly effective, but it saves all the hardest nodes for last, meaning your scaling will be at it's highest for the toughest nodes, and you run the risk of running out of health packs or taking too long on those overscaled nodes and running out of time. So it may be best to do some of the harder nodes first, then letting your A-team take a rest while your B-team takes care of the easy nodes, and finally returning to the hardest nodes, even though this method is not technically the way to score the most points.
Finally, a lot will come down to your bracket luck. More often than not you will find at least 2 people willing to grind for 3+ hours at the end of each sub and the only way to compete is to do the same. Sometimes you can get lucky and maybe only 4-5 clears at the end will be enough to distance you from 3rd place instead of the full grind to 1.
Wow, that was a lot. Feel free to ask more questions, or shoot me a PM.0 -
Very possible. I missed two whole days and still made 100k.
If you want maximum points you have to start at the beginning of the entire event. Timing and skill is important. There's one or two sub-events that provide the most points because they have a few waves, stock up on healthpacks before these start and find a good wave team.
Challenge yourself to at least get all progression awards if you have a decent roster. Eventually you'll surpass progression and into good placement.0
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