Add a 4* 1450 PVP progression reward or top 10 rank reward

Slarow
Slarow Posts: 204 Tile Toppler
edited August 2015 in MPQ General Discussion
So with a sixth 4* in a row announced, adding a 4* progression reward at 1450 would do two things:

1) For those able to hit 1450, it would reward them with an extra 4* for pushing higher.

2) For those not able to hit 1450, it would give them more larger point targets (the guys above) to allow them to jump faster to the 1k/1300 progression reward.

Another option would be to add a 4* ranking reward for top 10, since the only people who are getting first place nowadays are ones who already have a strong 4* roster.

Comments

  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    I dont want to say no, buuut I think It would be nice If we had a progression reward in PvE before we get this 1450 tier in PvP...

    And it would be nice also to have a week long event ala Antman for all 4, so allmost everyone can win at least one cover of any given 4.

    For me this two things should have priority over this 1450 tier, but of course, they could do the three icon_e_biggrin.gif
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    Slarow wrote:
    a 4* progression reward at 1450
    1000/1300/1450 isn't a progression that makes a whole lot of sense. It's almost like you picked the number you thought you'd be able to hit consistently.
  • If you're reaching 1450, you dont need the extra help from covers. add a 4 star at 800, and we'll be in business.
  • This is the wrong way of doing things. The better idea is to make a 4* lower that can attract more people. The top 1% doesn't need more ways to get covers.

    Also, add a 4* progression reward to PVE before this.
  • CrookedKnight
    CrookedKnight Posts: 2,579 Chairperson of the Boards
    1) Add a 4* progression to PvE. Set it at ~2.5X the current max progression goal.
    2) Create a new class of tokens that give 3 and 4 star covers in the same proportion that Heroics give 2 and 3 stars.
    3) Give out said covers at 900 and 1150 points in PvP, and at 1.5X and 2X current max progression in PvE.
  • Someone somewhere said that putting the 3* on 650 then changing the 800 for a 4* and keep the 1k and 1.3k progression would be good, and I strongly agree.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    Can we fill in the gap between 1000 and 1300 before we start adding rewards above that?

    Anyway, anyone hitting 1450 (seriously, why 1450?) with any consistency isn't the target audience for more attainable 4* covers. And if one can hit 1450, they're already doing so, for the most part. So there would be a minimal increase in targets for lower players.

    Also, there's nothing wrong with 1k and 1300 as 4* marks.
  • 800, 1000 and 1200 also cool. And agree, if one can hit that high chances are he/she doesn't needs it.
  • wymtime
    wymtime Posts: 3,762 Chairperson of the Boards
    I would say add a 4* PVE progression and then a 10,000 point season 4*. You could also add a 12000 point season 4* if you wanted too. Above 12000 points for the season might be rewards just for whales. I am not saying they should not be taken care of since they find the game, but they have generally bought all the covers. I think a 10000-50000 IOS prize for 13000-150000 season reward would be more appreciated by the super high end scorers
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    ShionSinX wrote:
    800, 1000 and 1200 also cool. And agree, if one can hit that high chances are he/she doesn't needs it.

    I can buy moving the 3* reward down because I'd think 800 is rough for a 2*, but 1000 is attainable for most 3* rosters with the top tier characters.

    800 should be a cakewalk, equivalent to just giving out a 4* cover for every PvP to anyone in the transition. That seems a bit too light for something that should still be difficult to acquire.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    wymtime wrote:
    I would say add a 4* PVE progression and then a 10,000 point season 4*. You could also add a 12000 point season 4* if you wanted too. Above 12000 points for the season might be rewards just for whales.

    That's 'only' 1000 per PvP and 2000 in Sim. That's not really whale territory. 17.5k+ is closer to whale territory.

    I'm on board with sim progression getting an update however. It ending at 7500 is kinda laughable these days.
  • Season progression you mean.

    There's also another thing that can be done: shorter seasons. 6 pvps means 15 days seasons, reduce the progression accordingly and that's it, will become another 4* for alliance prize.
  • mjh
    mjh Posts: 708 Critical Contributor
    There's a major gap between 1k and 1300 pvp rewards. A 4* somewhere in there feels about right.