PVE and the four star transition

cydude808
cydude808 Posts: 17 Just Dropped In
edited August 2015 in MPQ General Discussion
The revision of pvp progression structure has been well received, with 2 four * available every pvp, and a third for first. This has greatly sped up the transition for pvp players.

I think similar changes to the pve progression system are due as well. Make the final progression award a 4 *, or better yet the final 2 like pvp.

I also think a pve season would be a fun change, with both personal and alliance scores and rewards.

Comments

  • Eichen
    Eichen Posts: 176 Tile Toppler
    I don't understand why in pve there are top placement rewards at all. They should all be progressive, 100% of them, with a 4* and a bunch of iso as a reward that is around 2.5 times the max progressive amout now. Also place a couple 2 and 3 star covers in there to make up for the ones that people would have goto for top 500/250/100/50/etc.

    The alliance reward should be progressive also. More guys would push for it if they could see the upcoming goals rather than guessing how many points you need to get in a certain spot.

    There is a pvp already no sense that pve is also a pvp.