What do you hate the most about "Heroic" events?

Pylgrim
Pylgrim Posts: 2,332 Chairperson of the Boards
edited August 2015 in MPQ General Discussion
As per:
"David wrote:
Moore"]Ben Grimm, Colognoisseur, Riggy, (and other interested forumites),

Could one of you get a poll started along the lines of: "What Aspects Of Heroic Chapters/Events Do You Dislike The Most?" with numerous voting options such as "Limited Rewards," "Old content," "rubberbanding," etc.

I'd run one myself but I don't want to miss voting options the long-standing community may understand better. This would be a serious poll that the developers will look at to best determine what to fix.

Thanks in advance for anyone who would care to assist with this!

still relevant nowadays.
Failed to load the poll.

Comments

  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    I find Heroic mode a nice change of pace actually. Does that mean I shouldn't vote?
  • wymtime
    wymtime Posts: 3,762 Chairperson of the Boards
    Can I vote 3 times for the 395 head butts and 3 times for the limited rosters?
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    It's really only the first option that has anything to do with Heroic mode anyway. The other problems (Dark Avengers, Headbutts, etc) apply for a lot of other PvEs too.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    The worst is heroics where they don't include a ap drain in the available roster
  • Der_Lex
    Der_Lex Posts: 1,035 Chairperson of the Boards
    I find the limited roster an interesting challenge, but I don't feel that the scaling takes the limitations into account properly. If my most powerful chararacter available is, say, a L166 Cyclops, I don't want the game deciding scaling based on my unusable L250 Hulkbuster, and that's what it seems to be doing right now.

    Some of the sub-events in heroics could also do with a few nodes less.

    De Dark Avengers don't really bother me, to be honest. I'd much rather have them than some of the teams we're facing in the current Deadpool PvE.
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Heroics are noticeably better now, with sub-events and reinforcements.

    The limited roster and the repetitive dark avenger enemy selection can both be challenging/tedious. I don't mind them, but they are definitely not my favorite events.
  • babinro
    babinro Posts: 771 Critical Contributor
    It's discouraging to learn that soo many people seem to hate the limited roster part of things.

    To me it's the only thing that makes these PvE's stand out as something fun. It's tiresome to use the same tried and true teams for weeks and weeks on end with the traditional events. Heroics force players to try something new which adds new challenges. It's a GOOD thing regardless of your rosters synergy.

    That said the events difficulty does tend to become extreme relative to other PvE's and as such people naturally get frustrated with the frequent retreats/wipes. The number of characters in available within the events could probably be expanded slightly to help with this. I'm still completely in favour of the event as a concept.
  • Carnage_78
    Carnage_78 Posts: 304 Mover and Shaker
    The worst Heroic PvE is the one that offers a progression reward that I really need (like icon_kamalakhan.pngyellowflag.png in this case) which means that I will play it rather than skip it. icon_e_wink.gif
  • wymtime
    wymtime Posts: 3,762 Chairperson of the Boards
    babinro wrote:
    It's discouraging to learn that soo many people seem to hate the limited roster part of things.

    To me it's the only thing that makes these PvE's stand out as something fun. It's tiresome to use the same tried and true teams for weeks and weeks on end with the traditional events. Heroics force players to try something new which adds new challenges. It's a GOOD thing regardless of your rosters synergy.

    That said the events difficulty does tend to become extreme relative to other PvE's and as such people naturally get frustrated with the frequent retreats/wipes. The number of characters in available within the events could probably be expanded slightly to help with this. I'm still completely in favour of the event as a concept.

    I think if they gave more characters available for the entire event it would not be as bad. With how competitive PVE is Heroics become a health pack killer. As it is right now if I lose someone in PVE I just use another team. For the Deadpool event I am clearing the full thing with one or 2 health packs. By limiting the roster as much as they do and keeping scaling what it is each clear could cost you 5-6 health packs. I would much rather use my health packs for PVP not PVE.
    Also the 395 headbutts suck.
  • Cymmina
    Cymmina Posts: 413 Mover and Shaker
    I don't really mind the limited roster of Heroics, now that I have a very broad roster. I can certainly understand why players who have smaller rosters aren't big fans of it, though. There are 40 3* characters, I think we could afford to make the limited roster a little less limited.

    What frustrates me is when there aren't enough characters available to make at least 2 rainbow teams.

    What I do like is that I don't have to work as hard to place well in Heroics because no one else wants to either icon_razz.gif .
  • nwman
    nwman Posts: 331 Mover and Shaker
    Health packs run short quick with a smaller roster. 10 has helped but it should scale slower as a result. Eots and dp vs mpq should prb scale slower also, but the later is debatable on a 2 grind event.
  • Pylgrim
    Pylgrim Posts: 2,332 Chairperson of the Boards
    babinro wrote:
    It's discouraging to learn that soo many people seem to hate the limited roster part of things.

    To me it's the only thing that makes these PvE's stand out as something fun. It's tiresome to use the same tried and true teams for weeks and weeks on end with the traditional events. Heroics force players to try something new which adds new challenges. It's a GOOD thing regardless of your rosters synergy.

    That said the events difficulty does tend to become extreme relative to other PvE's and as such people naturally get frustrated with the frequent retreats/wipes. The number of characters in available within the events could probably be expanded slightly to help with this. I'm still completely in favour of the event as a concept.

    I myself appreciate that, but there is a difference between limiting your choices to encourage different combinations and crippling your chances of being competitive. Sadly that cannot be fixed since each person has levelled their characters in different ways, often following the order of acquisition. As such you may end with a team that is irredeemably bad. I remember one a few months ago, in which out of the few characters available, there were only exactly 3 that were levelled up enough to make a dent on level 300+ Juggernauts or Dakens. The problem? Those three characters shared most colours so there were two colours weak for everybody and only three active abilities among the lot. Games were not only tedious, slow and stupidly difficult (not in the fun, challenging way), they were also infinitely repetitive as I couldn't switch teams.
  • Mawtful
    Mawtful Posts: 1,646 Chairperson of the Boards
    The threads.
    At the end of the 3 days there'll probably be 5 or 6 threads about it on the front page of General Discussion alone. I assume there's at least 1 or 2 more in Events outside of the actual event threads.
  • rawfsu
    rawfsu Posts: 291 Mover and Shaker
    Besides what I voted for (limited roster, 395 headbutts. old content), the points per node were limited in my opinion. I started, but then stopped playing, due to the amount of points each node was worth. This has been a source of hatred as well.
  • GurlBYE
    GurlBYE Posts: 1,218 Chairperson of the Boards
    babinro wrote:
    It's discouraging to learn that soo many people seem to hate the limited roster part of things.

    To me it's the only thing that makes these PvE's stand out as something fun. It's tiresome to use the same tried and true teams for weeks and weeks on end with the traditional events. Heroics force players to try something new which adds new challenges. It's a GOOD thing regardless of your rosters synergy.

    .
    Then make heroic pvp and ban top tier 3 & all 4 stars if you want interesting.

    The heroics kinda just screw over the playerbase that doesn't have enough roster space to have more then a handful of the dudes allowed. Or those who haven't drawn enough covers of the characters available.
  • If people want to play with different characters on there roster, they can totally do that on their own. They don't need the game forcing them to do that. Only PVE's I have skipped since I started playing have been heroic, and mainly cause I can't use my roster (the roster I have spent money and lots of time and effort building).
  • CrookedKnight
    CrookedKnight Posts: 2,579 Chairperson of the Boards
    The introduction of subs for Venom and Juggernaut, and per-sub reinforcement characters in all Heroics, have pretty well fixed my problems with the format. I like the challenge of a restricted roster, as long as it's not so restricted as to enforce a terrible team, and opening things up with reinforcements has hit that balance in every Heroic I've played so far. New subs for the first two mean it's not infinite headbutt city anymore, and the end of community scaling means no 395s (for me, anyway). I'd like to see less of the Dark Avengers in Oscorp and DA subs, I guess?
  • I like the heroics. And what's with the complaints about Juggs headbutt, he barely shows his face in his own heroic. It's all Bullseye, Fisk, Daken, and Mags. And when he does show up at the very end, it's on a trivial node.
  • voted limited roster, rehashed content, and headbutt

    pin pointy-finger is annoying too, why not add to the poll?