Phaserhawk wrote: So I was taking another look at Jean and started to realize how way out of line her purple is, unless she is being balanced against 4* health pools. Right now the top 3 dmg to AP team damage in 4* are 1.) Carnage 1217 dmg per AP 2.)Star Lord 932 dmg per AP, 1165 if yellow tile out 3.)Thor 538 dmg per AP Top 3* --- 1.)Black Panther -- 927 dmg per AP 2.)Deadpool --871 dmg per AP 3.)KK 847 dmg per AP. Jean's currently, for her purple is 1166 dmg per AP, while that automatically makes her about tied at #2 with 4*, both Carnage and StarLord come with conditions, Carnage does massive own team dmg, and StarLord's is on a 2 turn CD tile. If Jean is being balanced against 4* and buffed 3* events, then yeah her dmg is in line, but currently their are no 4* PvP tourney's and if 3*'s aren't buffed, wow, she is in a category by herself. I'm not so much asking for a nerf if 4*'s, especially with more being released and their higher health pool, are now having their dmg based upon them, because otherwise Jean's needs to come down, because as is she is by far the best AoE damager in the game with that purple, blue and green are fine. Green falls right around the KK range of about 846 dmg per AP, but purple is way out of line. Again if balanced against 4*'s sure I"m okay, but if not her purple AoE neeeds to drop to around 3000 dmg give or take a couple hundred depending on how strong, but 3888 too much if we consider 3*'s in the mix.
Scoregasms wrote: Didn't they already say 4* are balanced against 4* with the whole XF/4hor above the "perceived acceptable" 4* power line? Trying to balance between rarities is asking for too much IMO, otherwise, I'd say nerf the 2* since they are insane when overscaled, which we actually see on a regular basis. A 4* should be more powerful pound for pound than lower rarities, that just hasn't really been the case. They need to do something to entice folks into 4* land, otherwise, why bother.
Malcrof wrote: Why is everyone so down on Devil Dino, really cheap almost spammable skills, if anything, toss a tile to his attacks, and he is a 4* Psylocke, with MONSTROUS hit points and a disco dance!
Vertigozooropa wrote: Malcrof wrote: Why is everyone so down on Devil Dino, really cheap almost spammable skills, if anything, toss a tile to his attacks, and he is a 4* Psylocke, with MONSTROUS hit points and a disco dance! Because he's a four star who isn't much more powerful than Psylocke with 13 covers and 270 levels. His value is so far below his cost that few of us are willing to bother with him. It would cost me 17,500 more hero points to cover him, since he is perma-vaulted, and then rather a large quantity of ISO-8 to get those monstrous hit points. Also, he was created as a joke.