The Royal Family. Black Bolt and Medusa

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slantedandenchanted
slantedandenchanted Posts: 127 Tile Toppler
edited July 2015 in Speculation and Concepts
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Black Bolt

blackflag.png Electron Harnessing (Passive): If there is no countdown tile on the board, Black Bolt creates a black 1-turn countdown tile on the board which actives every turn generating 1 random AP. Once destroyed, creates a strength 35 black strike tile.
2 Covers: Now activates even if there is no countdown tile. (Limit one electron harnessing tile)
3 Covers: Creates a strength 75 black strike tile when destroyed.
4 Covers: Creates a strength 125 black strike tile when destroyed.
5 Covers: Generates 2 random AP. Countdown tile now a 2-turn countdown tile.

blueflag.png Whisper 15 AP: Black Bolt unleashes his voice through a whisper. Destroys a 3x2 block of tiles in the middle of the board, dealing damage to the enemy team for each tile destroyed and places a strength 25 strike tile at the bottom corner of the board.
2 Covers: Destroys a 3x3 block of tiles. Now costs 16 AP.
3 Covers: Destroys a 4x4 block of tiles
4 Covers: Creates a strength 90 strike tile.
5 Covers: Strength 160 strike tile.

yellowflag.png Electron Bolt 8 AP: Black Bolt sends a bolt of electrons at the enemy. Deals 570 damage and destroys a single basic tile(of your own choosing)
2 Covers: Deals 715 damage.
3 Covers: Deals 915 damage and destroys three basic tiles.
4 Covers: Deals 1100 damage.
5 Covers: Deals 1500 damage.

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Medusa

purpleflag.png Long live the Queen (Passive): Medusa extends her majestic hair out like a wall before an enemy attack. If an enemy is targeting Medusa, and as long as there is no more than two protect tiles creates a strength 25 protect tile before an enemy attack.
2 Covers: Creates a strength 50 protect tile.
3 Covers: Maximum protect tiles raised to three. Creates strength 65 protect tiles.
4 Covers: Creates strength 75 protect tiles.
5 Covers: Creates strength 90 protect tiles.

greenflag.png Whiplash 7 AP: Medusa uses her hair like a whip to strike the enemy. Destroys four random basic tiles plus one for every two green AP you have dealing damage for each tile destroyed.
2 Covers: Destroys five random basic tiles.
3 Covers: Destroys six random basic tiles.
4 Covers: Destroys seven random basic tiles.
5 Covers: Destroys eight random basic tiles.

redflag.png Constrict 10 AP: Medusa constricts the enemy with her hair with a tight grip before smashing them to the ground. Stuns the target for 2 turns and creates a 2-turn countdown which deals 500 damage. If countdown tile is destroyed, opponent is no longer stunned, but deals half the damage.
2 Covers: Deals 650 damage.
3 Covers: Deals 816 damage.
4 Covers: Deals 950 damage.
5 Covers: Deals 1000 damage.