SnowcaTT wrote: We quit PVE several seasons back (some members run it if they want to, mercing out now and then) - we were talking about it yesterday and several of us agreed that the -only- reason we are still playing is because we took away this life-sucking grind. I've talked to several other alliances who either have also already gotten rid of it or are consider doing it soon. With all the new 4*'s introduced, the "benefit" of having a shiny 2/1/1 for spending one hour out of every 8 hours for an entire week looks uglier than ever. It has been well past the time that PVE should be phased out - transitioned from a "vs everyone" where only a small percentage get the rewards, into more of an ant-man/ultron style event - put those 4* covers as progressions. Get rid of all scaling and all rubber-banding, so the devs know EXACTLY how many points each node will always be worth, and EXACTLY how many runs will be required to hit those progressions.