wymtime wrote: I just posted on another thread this point. I think they should extende PVE and season rewards to add a 4* progression. 10K for season and double points in PVE for 4* with some goodies in between. Make it a challenge but achievable like PVP.
Muggedzealot wrote: They need to make it the same as PvP where hard work is actually rewarded and hitting 2-3x current progression rewards yields real results.
Malcrof wrote: Muggedzealot wrote: They need to make it the same as PvP where hard work is actually rewarded and hitting 2-3x current progression rewards yields real results. Have never seen anyone hit 2-3x in PVP.. 2600-3900 points in a PVP is scary to even imagine..
Muggedzealot wrote: Malcrof wrote: Muggedzealot wrote: They need to make it the same as PvP where hard work is actually rewarded and hitting 2-3x current progression rewards yields real results. Have never seen anyone hit 2-3x in PVP.. 2600-3900 points in a PVP is scary to even imagine.. Was two separate points 2x max progression in PvE is similar to 1k in PvP 3x max progression is PvE is similar to 1.3k in PvP In reference to actual number of people who can hit these thresholds.
TxMoose wrote: wymtime wrote: I just posted on another thread this point. I think they should extende PVE and season rewards to add a 4* progression. 10K for season and double points in PVE for 4* with some goodies in between. Make it a challenge but achievable like PVP. that would take care of a lot of the 'joining late' crowd, of which I am a part it would get me in the events at the beginning, although I might pick and choose the events.
Buret0 wrote: TxMoose wrote: wymtime wrote: I just posted on another thread this point. I think they should extende PVE and season rewards to add a 4* progression. 10K for season and double points in PVE for 4* with some goodies in between. Make it a challenge but achievable like PVP. that would take care of a lot of the 'joining late' crowd, of which I am a part it would get me in the events at the beginning, although I might pick and choose the events. I didn't learn about the "joining late" club until one of the Admins posted his photo in General Discussion the other week showing that he got a number one placement in a PvP for doing only an hour or so of grinding by joining late. Now it makes progression rewards feel like a cheap prize that they use to lure n00bs into joining and grinding early, just to open up new slices for the pros who swoop in and get top placement rewards without doing anything. I got a top 200 finish for doing two nodes in a sub event for Thick as Thieves because I didn't preregister for the event. Had I actually had the cares or the time to play for the last hour of the event, I could have been in the top 10 without needing to put in the grind. That is such a slap in the face for those of us who have been diligently grinding way passed the top progression rewards for the last 40 events.
Bowgentle wrote: Buret0 wrote: I didn't learn about the "joining late" club until one of the Admins posted his photo in General Discussion the other week showing that he got a number one placement in a PvP for doing only an hour or so of grinding by joining late. ... That screen that Ice posted was from PVP, not PVE, so hold your righteous anger. ...
Buret0 wrote: I didn't learn about the "joining late" club until one of the Admins posted his photo in General Discussion the other week showing that he got a number one placement in a PvP for doing only an hour or so of grinding by joining late. ...
Buret0 wrote: Bowgentle wrote: Buret0 wrote: I didn't learn about the "joining late" club until one of the Admins posted his photo in General Discussion the other week showing that he got a number one placement in a PvP for doing only an hour or so of grinding by joining late. ... That screen that Ice posted was from PVP, not PVE, so hold your righteous anger. ... I've bolded the parts where you tell me something that I already told you. I said that I learned about joining late from that post. And as others have stated, it is clearly a bull method of claiming covers without doing the work. The solution is to make the /work/ reward better than the placement. Make the top progression reward grant all three covers for the new character, but make the top progression require something like 70% of maxed grind to accomplish, instead of having the top progression be the 3*, which is accomplishable less than halfway through the event with full grind.
Muggedzealot wrote: PvE progression rewards are a joke. Every single person who even remotely tries during an event can hit the top progression reward. Why is that the case? They need to make it the same as PvP where hard work is actually rewarded and hitting 2-3x current progression rewards yields real results.
Enoc99 wrote: So, in PvE, we have a required 2*, 3* and 4*. A cover for both the 2* and 3* are rewarded in the progression rewards, generally with the 3* being the top reward. The only way to get a 4* cover in PvE (outside of release PvEs) is to place 1st place. Meanwhile, in PvP, at both 1000 and 1300, a 4* cover is rewarded. There is also a 4* cover here for 1st place, but that is much less accessible to the masses than the 1000 point cover. I would like to propose having a 4* cover progression reward in PvE, maybe at 1.5 times the points needed to get the 3*. This does unfortunately mean that not everyone may reach the 4* progression reward, but several people and alliances have stopped playing PvE for the most part because of how few of the rewards they need, since the main source is only through PvP. I can tell you from my perspective, I would play in a lot more of the PvE events regardless of the reward if there was a 4* cover waiting for me in the progression rewards.