Why is there not a genuine break between seasons?

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TheOncomingStorm
TheOncomingStorm Posts: 489 Mover and Shaker
edited July 2015 in MPQ General Discussion
I have no long rant or big fuss to make. I'm just at a lost. I was going to put this in the q and a, but by coincidence, it was locked before the question arose.

What is the purpose of having a small break between seasons if mpq will not honor that break by placing new characters as rewards (BOP and Ant Man)?

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  • Mawtful
    Mawtful Posts: 1,646 Chairperson of the Boards
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    Oh, so young, so naive.

    I remember back when Season 1 finished and Season 2 started the very next second. You had to walk uphill both ways in the rain to even enter a PvP and if you scored 1300 points you got an Invisible Woman cover and you liked it!
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
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    Because obviously the devs are so deathly afraid that if there is one day that gives people a reason to stop playing, these people will never come back.

    See also no break between PVEs, launching PVEs for new characters before the season starts, etc etc

    The mantra seems to be "keep people playing at all cost". I'm sure there are metrics that support that. There always are.

    I've been saying for some time now that the off-season consists of Tuesday - but not even that is true anymore since with all these 4* chars coming out, you're forced to play LRs.
  • GothicKratos
    GothicKratos Posts: 1,821 Chairperson of the Boards
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    I've always found this topic kind of strange, not because I don't understand the point of view, but because pretty much every other game does this with little to no fuss, and a lot of those games tack on daily quests, etc etc etc.
  • Unknown
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    I have no long rant or big fuss to make. I'm just at a lost. I was going to put this in the q and a, but by coincidence, it was locked before the question arose.

    What is the purpose of having a small break between seasons if mpq will not honor that break by placing new characters as rewards (BOP and Ant Man)?

    I don't understand why its a big deal tbh. I don't usually go for top spot so it doesn't make a difference to me. And getting to 1000 points isn't so difficult what with 10 health packs now.

    You don't HAVE to go for ant man covers, I mean, it IS only ant man.

    I think that there are players who don't see this time as a "break" period, cus they still be in their "honeymoon" state of playing MPQ. Super motivated and whatnot. So this would probably motivate them further.

    Chill, dude.
  • TheOncomingStorm
    TheOncomingStorm Posts: 489 Mover and Shaker
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    Deadpooool wrote:
    I have no long rant or big fuss to make. I'm just at a lost. I was going to put this in the q and a, but by coincidence, it was locked before the question arose.

    What is the purpose of having a small break between seasons if mpq will not honor that break by placing new characters as rewards (BOP and Ant Man)?

    I don't understand why its a big deal tbh. I don't usually go for top spot so it doesn't make a difference to me. And getting to 1000 points isn't so difficult what with 10 health packs now.

    You don't HAVE to go for ant man covers, I mean, it IS only ant man.

    I think that there are players who don't see this time as a "break" period, cus they still be in their "honeymoon" state of playing MPQ. Super motivated and whatnot. So this would probably motivate them further.

    Chill, dude.

    The reason is simply because of the season points system. If not for this system, there are many pvps some vets would skip each season, or at the very least not spend as much time climbing putting up high scoring.

    Therefore, after being compelled to play, it is just nice to have a break however short. Let's be honest, you said you'd play regardless the rewards, so it's not adversely affecting you by not having new rewards for 2 pvps every 13 pvps.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
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    Only really legitimate gripe might be the whales/vets who can hit 1st place in a PvP without doing a last minute run.

    If you never hit 1st, Ant-Man being there doesn't change anything.
    If you can't get 1k reliably, you probably don't need yellow Thor all that much (her weakest color)
    If you're in the 3* transition, you probably don't need a green Doc at 800 (specialist), or Quicksilver (bottom tier) rewards.
    And anything below that any cover/iso/hp income helps.

    Overall, Balance of Power was as close to a break for every tier of player as you're gonna get.

    Ant-Man PvP is a bit more intense, Colossus red and 3Thor rewards are worth the struggle for a 2->3* player, and obviously 1k Ant-Man is enticing for everyone past the 3* transition. Even then, most can legitimately take today off and start it Thursday/Friday (depending on slice of course) and still get their rewards.

    I do sometimes wish it was 2-weeks off between seasons, but the time between seasons as is always feels relaxing, especially when you punt the PvE.
  • Unknown
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    I've always found this topic kind of strange, not because I don't understand the point of view, but because pretty much every other game does this with little to no fuss, and a lot of those games tack on daily quests, etc etc etc.

    You and I have been playing very different games for, well, forever. icon_e_wink.gificon_lol.gif

    Started out with Zork back in the day, graduating to mobile gaming a few years back, and this has not been my experience... pretty sure events are called events because, well, yeah, they're supposed to be events.

    Sadly, this just ends up being another great case study in how competitive PvE doesn't really work all that well, because it's not really even an event per se, it's yet another PvP season disguised as a PvE.

    I wonder how many people would complain if MPQ PvE turned into a never-ending cycle of back-to-back-to-back DDQ or Ant-Man-like PvE events or "seasons." My curiousity stems primarily from my opinion that DDQ and the Ant-Man event are actually PvEs, as opposed to what MPQ players have come to accept as PvEs.

    If I had 3, 4, 7, 14, or even 30 days to finish something at whatever pace I could manage, and got whatever rewards I ended up getting, without constantly feeling the pressure of 999 other players breathing at my back?

    Yeah, I could do with a bit more of that.

    DBC
  • Malcrof
    Malcrof Posts: 5,971 Chairperson of the Boards
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    Honestly, the Diablo 3 version of seasons is rather epic. (not losing your char at the end, but all the goodies you get along the way), yes it is competitive, yes, it lasts for 4-6 months, but when it is over, your stash is so much richer for it... to the point of not minding spending 9 hours on a Saturday doing endless repetitive rifts, because the rewards can be oh so good.

    Longer seasons would make for more competition, the chance to build a long long progression reward list, and allow for PVP to be used as an iso grinding spot we all so badly need.. make PVP's a day or 2 longer.. so we can grind them for iso, then push at the end, and a better chance at those lovely 1k and 1300 rewards.. D3 wins, more money in shields for those who want to, and more fun for those of us just trying to level who we already have, with some nice rewards along the way.
  • Linkster79
    Linkster79 Posts: 1,037 Chairperson of the Boards
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    Personally I am waiting for a new Shield Simulator. Was fun getting to 2000 points at my own leisure, play when I want to with a variety of characters is 1000 times better than playing to a strict deadline, guess that is why I decided a while back to be a casual player.

    2 or 3 days between season is enough otherwise those who like to play all out for a full season may find something else to play and decide not to return.

    I have just had a very radical and way out there idea though and that is to hide the leaderboards for alliances. Would be an absolute nightmare I admit but imagine the fun or horror when the season ends and you find out you are no longer a top 10/50/100 alliance or vice versa and you finish higher than you hoped to. Would anyone really trust a merc just as the season ends when they claim to have well over 6000 points? My inner sadist so wants this to happen.
  • wymtime
    wymtime Posts: 3,757 Chairperson of the Boards
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    Malcrof wrote:
    Honestly, the Diablo 3 version of seasons is rather epic. (not losing your char at the end, but all the goodies you get along the way), yes it is competitive, yes, it lasts for 4-6 months, but when it is over, your stash is so much richer for it... to the point of not minding spending 9 hours on a Saturday doing endless repetitive rifts, because the rewards can be oh so good.

    Longer seasons would make for more competition, the chance to build a long long progression reward list, and allow for PVP to be used as an iso grinding spot we all so badly need.. make PVP's a day or 2 longer.. so we can grind them for iso, then push at the end, and a better chance at those lovely 1k and 1300 rewards.. D3 wins, more money in shields for those who want to, and more fun for those of us just trying to level who we already have, with some nice rewards along the way.
    Please don't make PVP's longer. PVP is a good length now. Players who can hit 1000 can do it in a day. If you dragged it out people would just get less rewards and ISO throughout the week.
    This is what they could do to match scores to keep players going.
    Extend season progression rewards to 10000 or even 11000 points. 10K points is more achievable nut if they added a 4* character at 10K points it would make the season grind more rewarding.
    Extend PVE progression to double the normal score adding a 4* at the end. One big issue with PVE is the fact that you can achieve the full progression rewards in about 1/2 the time, yet you need more than double he score to place well. If players are scoring so high on a regular basis there should be progression rewards close to that. Even if it was just 500-1000 ISO as progression it would be better than just grinding for placement after achieving all the progressions. I do remember when some progression rewards were not reached by anyone in a PVE. I am not saying going that far, but they should be extended especially on 7 day PVE's. He fact that 7 day events give he same progression as 3-4 day PVE's should be fixed.

    As far as he OP with a break between seasons th reality is in mobile gaming if players step away from the game they generally don't come back, and if they do come back it is not with the same energy as when they started. Mobile gaming is a "What have you done for me lately" industry. If you don't give important prizes, new content, new character, you should expect to die a slow death. Be happy the Sason does not start until Friday, and you can always take events easy if you like.
  • optimus2861
    optimus2861 Posts: 1,232 Chairperson of the Boards
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    I've always found this topic kind of strange, not because I don't understand the point of view, but because pretty much every other game does this with little to no fuss, and a lot of those games tack on daily quests, etc etc etc.
    The contrast with Future Fight is once again illuminating. The only competitive aspect of FF is PvP, and you can skip it entirely and miss out on very little. I only ever play it for the token rewards to get biometrics (covers) (I finally got my Black Bolt recruited, and am working on a Captain Marvel).

    I can play FF an hour a day, or 5 minutes a day, and never once feel like I'm missing out on anything. I want more War Machine biometrics? I can play his elite mission 3x/day, every day. I need some gear upgrade material? Almost any mission will do. Need experience? Again, any mission at all. Need ISO? I can play the daily missions 10x/day, each. I never have to play on the clock. I never drop 100, 200, places on a leaderboard for missing a day or even a few hours. They introduced a new character, namely Red Hulk, and they give him away for free, just for logging in! Their GOTG event missions are still there, available to play, whenever I like. I suspect the Ant-Man missions will stick around a good long while, too.

    Now FF is an enormous grind to get your characters past the mid-20s or so, and into 3* and above territory, but again .. I'm not competing with anyone. There's no leaderboard pressure, no rewards I'm missing out on by taking my own sweet time.

    Cranking out competitive event after competitive event to pit the playerbase at each others' throats with a ticking clock increasing the pressure, and nary a break in between them, isn't the only way this game could operate.
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
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    I honestly don't see the problem with it. Alliances that are normally top 50 will most likely still end up getting it regardless of it being off season or not. It's also not "Balance of Power" or that Level 1-2-3 team nonsense that makes me want to skip off-season in the first place. It's not like it's a 7 day PvE for a new character that's during the entire off season week *cough*.
  • jojeda654
    jojeda654 Posts: 1,162 Chairperson of the Boards
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    Also, token odds are updated around the new season start, so I personally wouldn't like to wait much longer to cash in my tokens.

    I've had to fight the urge to get rid of the token count bubble all this season. That ten pack keeps taunting me, but I must remember that Vision is still in there, and I don't have Thing yet.
  • Wonko33
    Wonko33 Posts: 985 Critical Contributor
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    Because D3 employees keep getting paid icon_e_wink.gif
  • Unknown
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    Do you think crime takes a break?

    I mean, business?
  • Unknown
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    raisinbman wrote:
    Do you think crime takes a break?

    I mean, business?

    Just... Good business?

    2JSTFu4.gif
  • Soitswritten
    Soitswritten Posts: 102
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    It is a "break"regardless of how you look at it. It doesn't count toward season and thus it's a break. Sure the 4 covers at 1k rotate as normal but it's still a break because it doesn't count towards season. It'd be ridiculous if they suspended pvp between seasons and bad "business" as mentioned above. It is your choice to play at the point but most alliances don't require it. Mine included. And we're consistently s top 50 alliance. You can't complain because the game doesn't stop. It shouldn't. I needed the thoress in BOP hit played casualt and didn't get there. Oh well. Part of the game. You just need to decide if ALL pvp matters to you or juts season pvps.