This game needs more X-factor: Siryn

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ronin_san
ronin_san Posts: 980 Critical Contributor
edited July 2015 in Speculation and Concepts
Banshee's daughter. Not quite Songbird, but still some petty theft in her past. She's an outright menace, though. Barks and sonic defenses and flight, shattering stuff by harmonically unsettling things........She could yell at a barn and send it into the neighbors yard, albeit in pieces.

star.pngstar.pngstar.png Siryn. 8250 HPs. Arguably a star.pngstar.pngstar.pngstar.png if we're looking at The Morrigan Siryn ~ 14000 HPs.
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greenflag.png Piercing shriek. 8 AP.
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Select a tile. Convert it and 5-8 more of it to redtile.png

purpleflag.png Siren's song. 8 AP.
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Not simply a play on words. Siren lulls the enemy, stealing their resources. Place a two turn countdown.png tile in play. Each turn, the enemy gives two random AP to Siryn.
Rank 2-5 increase timer duration and AP loss. Fully covered, the enemy loses 3 AP per turn for 4 turns.

redflag.png Arythmic tone. 11 AP.
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Siryn sings a dissonant tone, causing internal damage in enemies. Deal 450/3500 damage and destroy two enemy ability tiles.
Rank 2-5 mean increased damage, shattered team-ups, and increase in enemy ability tile destruction. Fully covered, it destroys [any] 5 enemy ability tiles.

Comments

  • Malcrof
    Malcrof Posts: 5,971 Chairperson of the Boards
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    Good set, my only issue is on the purpleflag.png

    Blades blackflag.png does the same, but the CD never expires unless matched or destroyed, and does a decent chunk of initial damage. I think it either needs damage.. or as mythical Sirens did, do a team stun, as they are mesmerized.. stun for 1 turn, 2 at 4 covers.. so the CD tile can tick a little and there is nothing anything can do about it.