Hypersonic Punch stuns the wrong Thing
morph3us
Posts: 859 Critical Contributor
Just noticed that when Captain Marvel Hypersonic Punches one of the Thing's team members, the Thing jumps in front as Rock Solid triggers, but although the Thing takes the damage, the stun affects the original target. Not sure if this is working as intended or not but that's a heck of a punch.
I guess it's almost like Cap's hitting the Thing so hard, he's flying back into his team-mate!
I guess it's almost like Cap's hitting the Thing so hard, he's flying back into his team-mate!
0
Comments
-
morph3us wrote:Just noticed that when Captain Marvel Hypersonic Punches one of the Thing's team members, the Thing jumps in front as Rock Solid triggers, but although the Thing takes the damage, the stun affects the original target. Not sure if this is working as intended or not but that's a heck of a punch.
I guess it's almost like Cap's hitting the Thing so hard, he's flying back into his team-mate!
easy fix, use it on thing to start with!
but, yah, file a ticket on this one.
Or not.. many could easily work this into their strategies... imagine stunning hood/loki while thing takes the damage.. win/win if you can match or steal those tiles!0 -
This is another iteration of something that's annoyed me for about a year now:
Even when the power description explicitly states otherwise, stun (and many other side effects of an attack, including AP generation) take place before damage is calculated. This is particularly annoying with AoE effects that include stuns, such as Gamora and Doc Ock's green abilities, where the stun could be applied to a character that immediately dies, even though the description implies the opposite.
In the case of AoE effects, the fix is obvious, simply* change the order of operations. Of course, then you run the risk of a single-target effect like The Thing's killing one character and then stunning the next, making it more powerful than intended. So it's two fixes. Simple*.
*I am not a coder, but I am kind of a jerk, so I assume everything is simple.0 -
Same scenario happens with Deadpool, his jump in only takes the damage from the skill, but the stun hit's the intended target.
Not sure if this is intended.0
Categories
- All Categories
- 44.7K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 502 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 420 MtGPQ Deck Strategy & Planeswalker Discussion
- 296 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements