You're so n00b with The Thing
kensterr
Posts: 1,277 Chairperson of the Boards

The picture says it all.
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Comments
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Looks like a screenshot of The Thing in transition from ready pose to combat pose. It's mid animation.0
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No IceIX... he's blocking the board and he's not mid animation. However you can try it out yourself on the Steam version of MPQ. Might be just something wrong with my gameplay if no one else is having this problem.0
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486 is fist's attack tile. Opponent's turn is just over. Thing should be in passive position?
And blocking the corner.0 -
Huh. You're right. You can still navigate via the tooltips on the tile and match up behind his arm though, so it's not a blocker. Or rather, it is. But it isn't.
Still, nice find!0 -
It's like the Nintendog from Smash Bros. It's an intended feature!0
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Demiurge QA0
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I'll note that it was found already prior to release. Checked the database, it's in there. *I* simply didn't know about the bug. That being said, it's not something that destroys gameplay. If that's all that would have stopped his release and it were purely my choice, I would ship with it anyway. Games will have bugs.fmftint wrote:Demiurge QA
Edit: Also not saying it won't be fixed. Definitely in the queue
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IceIX wrote:
I'll note that it was found already prior to release. Checked the database, it's in there. *I* simply didn't know about the bug. That being said, it's not something that destroys gameplay. If that's all that would have stopped his release and it were purely my choice, I would ship with it anyway. Games will have bugs.fmftint wrote:Demiurge QA
Edit: Also not saying it won't be fixed. Definitely in the queue
That seems like a pretty big bug to me. I'd be ashamed to knowingly ship code like that.0 -
kensterr wrote:

The picture says it all.
But, most importantly, did you win?0 -
If this were an unpatchable (or difficult to patch) console game, I'd agree. Get this fixed before ship.FierceKiwi wrote:That seems like a pretty big bug to me. I'd be ashamed to knowingly ship code like that.
However, what we've got here is:
PC Only - Single SKU out of the 3 available, does not occur on the other two (even if the graphics issue does occur, it doesn't block anything on mobile due to UI layout)
Graphics issue - Not an actual mechanics bug, it doesn't stop functionality
Does not stop gameplay - You can still not only identify the tiles beneath but interact with them
Reliant on resolution - The most common gaming resolution, 1920x1080 only covers 3 tiles, 1600x1200 mostly covers 1
All mitigating factors for a "We can hit this post-ship" in a living digital title for me.0 -
That's why you don't mess with the Thing0
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