Persistent TUs
MarvelMan
Posts: 1,350
I cant recall the rational so Im hoping someone can help me find it. Why did TUs switch from disappearing if you downed an enemy team member to sticking around til the last one dies?
Just had a match where they cast Demolition but I had the AP to take out two opponents, so I did, and knocked the third down to ~half before making a match....boom: Demolition knocks out a char plus.
Why cant we go back to being able to do something about enemy TUs short of wipe the opp team?
Just had a match where they cast Demolition but I had the AP to take out two opponents, so I did, and knocked the third down to ~half before making a match....boom: Demolition knocks out a char plus.
Why cant we go back to being able to do something about enemy TUs short of wipe the opp team?
0
Comments
-
The rationale was the story. It was provoking player complaints when they would use a TU, and then one of their players was downed and the effect went away. They said, it doesn't make sense if say Prof X calls in Magneto to do an Iron Hammer, and then if Prof X is downed Magneto just says "F it" and floats away. Or if Punisher throws a Molotov, and because Wolverine is downed, he puts out the fire and walks away.0
-
Thanks!
So kind of one extreme to the other? I get the story aspect, but hate when I have limited control over something. I guess it just comes down to me making it go away.0 -
MarvelMan wrote:Thanks!
So kind of one extreme to the other? I get the story aspect, but hate when I have limited control over something. I guess it just comes down to me making it go away.
The way I look at it, if it wasn't a CD tile, I wouldn't have been able to do anything about it anyway. Like if it was Call the Storm... that doesn't activate at 0.0 -
Yeah it gets very annoying when the enemy has a ton of AP they cannot use then all of a sudden Human Torch Flame Jet comes out and of course is placed in the corner!
Then the wonderful AOE T/U's such as Sentry, Thor, Black Panther.. they always seem to come out just as I am about to win the match0 -
I think Id prefer to have it linked to a specific char, like the example where Prof X calls in Magneto or Wolv gets Frank. If you then down THAT char it negates a cool down or trap.0
Categories
- All Categories
- 44.6K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.5K Magic: The Gathering - Puzzle Quest
- 496 MtGPQ News & Announcements
- 5.3K MtGPQ General Discussion
- 98 MtGPQ Tips & Guides
- 417 MtGPQ Deck Strategy & Planeswalker Discussion
- 293 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements