Crazy idea

Unknown
edited February 2014 in MPQ General Discussion
One way to make pvp more fair, I think, would be to stop people from attacking in the middle of the night. Sounds crazy, but hear me out. The people who do this screw anyone with no shield up with little chance of retaliation until the morning, when they can immediately retaliate back. Sound kind of cowardly to me. I realize there are different time zones, but one to three am is the most common time these people hit, when the whole country is asleep aside from Hawaii and maybe Alaska. Is this a good idea, or just nuts?
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Comments

  • I think you are just weak...haha..
  • Coming from the guy who brags about his 99 tokens to everyone, doesn't mean much. And this only effects the losers who have to play at night because the cant hold their own during the day.
  • Nuts because of timezones.

    3 am for me is between 5 and 9 pm for people in the US...
  • Didn't think about other countries. Maybe if the country has a large enough amount of people playing they can be separate from the us? That might screw everything up even more though.
  • Typhon13 wrote:
    the whole country
    Which one?

    Edit: sorry, you already answered that while I was posting.

    Also, if these people are up "in the middle of the night" but still able to retaliate immediately "in the morning", I'd say they earned the rating hike with sleep deprivation, and good luck to them. Or possibly don't live in your time zone.

    If you don't like it, shield. That's what they're there for. If you don't want to use the longer-term shields because of HP cost or on principle, don't climb to a rating that'll make you a prime target early and expect to keep it. Either try to climb later (although currently that will be harder) or accept you'll lose a chunk and need to regain it. The only real reason to climb early and not shield is that you're getting extra matches in for the ISO.
  • As an example, I've been going back and forth retaliating against the same two or three guys all of yesterday, but then they go and hit at 1 am. If they're in my time zone they woke up in the middle of the night. If their on the west coast they started yesterday at like 5am. And I was saving my hp to shield at the end. I just don't feel like I should have to rely on it to avoid dropping 30 places.
  • This game is currently terrible enough, try aggravating it more forcing users play during fixed time intervals (more than events' ending times actually do already) and see what happens.
    Moreover, even in your very time zone, some people have night work to attend and rest during the day.

    As for me, I live in Europe and most events end between 3 am and 6 am my time and I most likely play when it is "night" for you, and you during mine.

    So, your point is moot.
    Typhon13 wrote:
    I just don't feel like I should have to rely on it to avoid dropping 30 places.

    This I can agree with. But then again, the devs want you to spend 350 $ in iso to level a 3*, what else would you expect?
  • I think I'm kinda paraphrasing Nemek's comments here and there now, but a lot of the complaints about tournaments seem to miss the fact they're competitions, not grindfests. Your progress isn't yours to keep by any right: anyone can take it from you at any time. Those points you're upset about losing while you're asleep? You took every one of them from someone else, who probably wasn't ecstatic about it, either. The tournament structure is about players tearing chunks out of one another, trying to stagger ahead through the entrails of the fallen. And the moment you're not defending a high rating, either by shielding or trying to keep outracing the pack, the zombies just eat you, too, and you fall back into the mob. There's nothing collaborative about this set-up - there was, briefly, until Demiurge tuned shields to prevent it, but now your primary goal is to break out past everyone else at their expense. Shields do still inject some points, so spending on them does everyone a favor, but to a much more limited extent.

    I'm undecided whether I think this is a great structure for a game in which luck oft rules the day and anyone can beat anyone, but it is more or less what the developer means it to be. They are reviewing the attainability of PvP progression awards again, but don't expect any more easy rides to 2400. If you want a focus on progression, stick to the PvE. You know, if you can play that. And don't mind the punishing grind schedule if you want to place.
  • How about if events just didn't end at night? Like add hours until they end during the day? I'm no expert, but there must be some time of day where the us excluding Alaska and Hawaii and the western half if europe are botha awake. Unless we got players from Asia or something.
  • Server's in the US, but they have players worldwide. I think more US-based than not, but I don't know - you'd have to ask Demiurge or see if anyone on here knows if there's public data for that (probably not, it's not something they'd have to disclose, that I know of). It's always the night for someone.

    I'd be totally on board for more rotation of event end times, which might go some way to satisfying you? TaT did this with its 25 (26?) hour subs, so each one ended slightly later. Ends up being inconvenient for everyone sooner or later, but that beats most events ending in the middle of the night for the same people.
  • NighteyesGrisu
    NighteyesGrisu Posts: 563 Critical Contributor
    Typhon13 wrote:
    Didn't think about other countries. Maybe if the country has a large enough amount of people playing they can be separate from the us? That might screw everything up even more though.
    yeah, who wouldda thunk there's countries outside the US where games are being played, eh? If you shield the thing during the US-night you basically take away half my playing time...
  • Veracity wrote:
    Server's in the US, but they have players worldwide. I think more US-based than not, but I don't know - you'd have to ask Demiurge or see if anyone on here knows if there's public data for that (probably not, it's not something they'd have to disclose, that I know of). It's always the night for someone.

    I'd be totally on board for more rotation of event end times, which might go some way to satisfying you? TaT did this with its 25 (26?) hour subs, so each one ended slightly later. Ends up being inconvenient for everyone sooner or later, but that beats most events ending in the middle of the night for the same people.
    Rotation of times sounds better and less radical. If they all didn't end at around midnight it would be better. How many hours ahead of the us is Europe?
  • Crazze47
    Crazze47 Posts: 29 Just Dropped In
    You're right nobody in America works graveyard or swingshift. Also it's not cool to just keep a different schedule than anyone else. So yep we should totally do it your way, If somebody can't play in your predefined time period **** them they are just **** so they should have no right to play this game when they feel like it because them playing somehow ruins things for you. I am sure when they wake up they've never lost a bunch of points while they were sleeping either because nobody would attack them during the day right?

    I really wish people would use logic before they posted garbage like this.
  • Typhon13 wrote:
    Rotation of times sounds better and less radical. If they all didn't end at around midnight it would be better. How many hours ahead of the us is Europe?
    Demiurge is in Cambridge, which I assume is EST because it's East Coast. That's UTC minus 5. Western Europe is on or around UTC, give or take daylight savings. Eastern's ahead of that. West Coast US is...PST, UTC minus 8 (ok, had to look that up in Windows date/time), with 6 and 7 in between.

    So Europe's between about five and ten hours ahead, depending where in Europe and the US. Demiurge time plus five or six.
  • Veracity wrote:
    Typhon13 wrote:
    Rotation of times sounds better and less radical. If they all didn't end at around midnight it would be better. How many hours ahead of the us is Europe?
    Demiurge is in Cambridge, which I assume is EST because it's East Coast. That's UTC minus 5. Western Europe is on or around UTC, give or take daylight savings. Eastern's ahead of that. West Coast US is...PST, UTC minus 8 (ok, had to look that up in Windows date/time), with 6 and 7 in between.

    So Europe's between about five and ten hours ahead, depending where in Europe and the US. Demiurge time plus five or six.
    So events could end about noon us eastern. Then it would be 5 pm in west Europe, 10 pm in east europe, and 9 am in us western time. And they could adjust a little back and forth each event to make it best for everyone.
  • Crazze47
    Crazze47 Posts: 29 Just Dropped In
    Typhon13 wrote:
    Veracity wrote:
    Server's in the US, but they have players worldwide. I think more US-based than not, but I don't know - you'd have to ask Demiurge or see if anyone on here knows if there's public data for that (probably not, it's not something they'd have to disclose, that I know of). It's always the night for someone.

    I'd be totally on board for more rotation of event end times, which might go some way to satisfying you? TaT did this with its 25 (26?) hour subs, so each one ended slightly later. Ends up being inconvenient for everyone sooner or later, but that beats most events ending in the middle of the night for the same people.
    Rotation of times sounds better and less radical. If they all didn't end at around midnight it would be better. How many hours ahead of the us is Europe?

    I find it hilarious you came around to a bit of reason and think rotating event times times is a better choice* and yet you still say you don't want them to end at midnight. Midnight for who, you? It really just seems like you want them to make tourney's easier on you and screw everyone else.


    *Which I actually would love to see more of that since it would allow everyone to have events end at a convenient time for them at least sometimes. The only caveat I have about rotation is that since the majority of players do play during the day(not me) is that most would end during the day but would be nice if we got thrown a bone every once in a while.
  • Dude just read my last post. Someone posted the time zone differences and I put out the optimal time for events to end. I agree the whole not playing at night was a little radical but that's why I posted it, so better ideas could be put out.
  • Crazze47
    Crazze47 Posts: 29 Just Dropped In
    You realize your idea with times posted still screws a lot of people and there is no optimal time right? That is all I am trying to get a across to you. Varying a couple hours from the times you posted would still mean a lot of people are going to dislike when events end. They should either just keep doing things how they are (not optimal but no worse than any other time) or change when an event ends by an hour or two each time a new events starts. Only problem I see with that is certain events you will want to skip because prizes don't interest you and others you will want to do but the ending time is really bad for you.

    Honestly though I think they have it right for the most part with brackets at least. Since point wise you are most likely competing with people with similar schedules since most tourneys have 500 people in your bracket and fill up fast enough that everyone probably started the tourney within the same hour or so you did. I feel like the biggest factor is that while point wise you are competing with those in the same bracket but match wise you aren't so really when you get knocked down 30 places it's not even the people you are competing against doing it to you.

    Also if you and one guy are retaliating back and forth and it's causing you to get nowhere? Stop attacking back, skip the fight attack other people and you are going to be more likely to gain points since new opponents are a lot less likely to be playing than the guy that keeps attacking you right back. The only time I retaliate now is if the other team is one I can demolish without a long fight. I used to always retaliate and found out that when I stopped I actually placed higher.

    Sorry if I came of as being a jerk before I am a bit tired and should probably get some sleep.

    EDIT: The best thing I think to fix these issues is to keep things how they are and just do more lightning rounds but add more than just villain ones. Yea it probably won't happen but at least lightning rounds everyone gets to have 1 they can join at a time they like.
  • Wow, that's confusing. I'm just gonna say ok.
  • You are aware not only the US is playing, in Europe the time Difference is up to 10 hrs ...