Heroic Tournament Scoring?

Unknown
edited February 2014 in MPQ General Discussion
I know devs have been notoriously silent on how exactly these points systems are working, but I'm hoping someone on these forums has figured out it over the weekend.

Been taking a look at heroic mode all weekend, while away, and charged through some of the intensely difficult missions. I'm sitting comfortably at #3, but the two people ahead of me have almost 2k more points!

Wow, they must be pretty good. I've never heard of them before.

Rosters? Silliness! Level 30's, 40's, maybe an 80 max. Especially for the playable characters.

So what gives?

What determines the points here? There's basically no way for me to win if they can earn 2000 pts in the time it takes me to win 500; and on top of that my investment must be much greater due to boosts needed to win the matches that have supervillains in them (the hammer guys are pretty beatable on their own).

Basically, it seems like the devs are going out of their way to keep this accessible to BRAND new players. It's a good business strategy, assuming that most mobile game players are going to spend their money early not late, before they get 'bored' with a game. Keep the newbies interested, right?

Worked out in the Avengers Elite tournament due to the factor of shields and overall tournament skills. But in this environment where it's just 'get as many points as possible!', if my musings are correct then this is a severe knock against veteran players.

Thoughts?

Comments

  • The mission scores seem to be pretty flat, like it's always 200 160 120 80 or something similar.

    Right now looking at my missions I can easily get another 1-2K if I wanted to grind everything down to 0, but I don't have the endurance to do so, not to mention since I'm #1 in my bracket I'm not yet threatened enough to do something like that. One thing I noticed is that Classic Storm is extremely good at grinding in this bracket, and she becomes less effective as you level up (since she maxes at 85 but minions can easily go up to 230). Therefore, it might be easier for a lower level player to simply grind away the minion missions with Classic Storm as your only high level character, since she can easily dominate minions that are only say 50 levels above her, as opposed to 145 levels higher in the hands of a player with a loaded roster.

    The problem I see with this tournament is that GSBW cannot hit all targets until level 5 in Sniper Rifle. It'd be fine to grind away the level 230X3 minions if my GSBW can hit all 3 targets at the same time for 19g. I'm not saying I need her at max level either. At level 53 she does 1214 damage with Sniper Rifle. If that actually hit everything (and cost 19g), after factoring in Strike Tiles, she'd still speed up the fight considerably. Of course, since she cannot hit all 3 targets until level 5, you're stuck with no offense to work with unless you use Classic Storm (which is the one character I don't have leveled up).
  • Phantron wrote:
    The mission scores seem to be pretty flat, like it's always 200 160 120 80 or something similar.

    Right now looking at my missions I can easily get another 1-2K if I wanted to grind everything down to 0, but I don't have the endurance to do so, not to mention since I'm #1 in my bracket I'm not yet threatened enough to do something like that. One thing I noticed is that Classic Storm is extremely good at grinding in this bracket, and she becomes less effective as you level up (since she maxes at 85 but minions can easily go up to 230). Therefore, it might be easier for a lower level player to simply grind away the minion missions with Classic Storm as your only high level character, since she can easily dominate minions that are only say 50 levels above her, as opposed to 145 levels higher in the hands of a player with a loaded roster.

    The problem I see with this tournament is that GSBW cannot hit all targets until level 5 in Sniper Rifle. It'd be fine to grind away the level 230X3 minions if my GSBW can hit all 3 targets at the same time for 19g. I'm not saying I need her at max level either. At level 53 she does 1214 damage with Sniper Rifle. If that actually hit everything (and cost 19g), after factoring in Strike Tiles, she'd still speed up the fight considerably. Of course, since she cannot hit all 3 targets until level 5, you're stuck with no offense to work with unless you use Classic Storm (which is the one character I don't have leveled up).

    so that's the issue then? the levels of the opponents are scaling to you as a player? is it based off roster?
  • but IMO the classic storm will die off easily as i thought??? o.o?!
  • @flash: It scales to something. No one knows what. Probability that Demiurge doesn't know what at the moment is high.

    I have a mid-level C.Storm. Her green's a valid if slightly more desperate alternative to GSBW's for countdown elimination if you can't get enough AP for Sniper Rifle or the tiles are too scattered for it. Her blue is fairly devastating by AoE standards up to a little above her level, and stuns. Problem once you get much past 100, though, is that if you're not chewing all the blue up with Spider-Man you're probably doing it wrong. You're also pretty much doing it wrong if your Spider-Man has less than at least 4/5 blue. What really kills me is that M.Hawkeye has a respectable AoE on red, but in this you realistically need to be hoarding red for GSBW's ridiculously expensive second tile destruction skill. Poor guy never gets a break.

    I think all the color clash is entirely by design, though - the heroic mode is supposed to be a challenge that makes you play outside your comfort zone. Problem is coupling a bunch of missions that you're supposed, in the first place, to be barely able to scrape through with a scaling algorithm that could use a little attention hasn't worked out fabulously.
  • Veracity wrote:
    @flash: It scales to something. No one knows what. Probability that Demiurge doesn't know what at the moment is high.

    I have a mid-level C.Storm. Her green's a valid if slightly more desperate alternative to GSBW's for countdown elimination if you can't get enough AP for Sniper Rifle or the tiles are too scattered for it. Her blue is fairly devastating by AoE standards up to a little above her level, and stuns. Problem once you get much past 100, though, is that if you're not chewing all the blue up with Spider-Man you're probably doing it wrong. You're also pretty much doing it wrong if your Spider-Man has less than at least 4/5 blue. What really kills me is that M.Hawkeye has a respectable AoE on red, but in this you realistically need to be hoarding red for GSBW's ridiculously expensive second tile destruction skill. Poor guy never gets a break.

    I think all the color clash is entirely by design, though - the heroic mode is supposed to be a challenge that makes you play outside your comfort zone. Problem is coupling a bunch of missions that you're supposed, in the first place, to be barely able to scrape through with a scaling algorithm that could use a little attention hasn't worked out fabulously.

    The part that really bites my a** is that these problems were immediately apparent, but the devs ****ed off for the weekend anyway. They could've patched in a quick boost for allowed characters, or increased roster accessibility, but they didn't. This event is a disaster, they know it's a disaster, but hey, it's Superbowl weekend, so **** it. By the time they're back in the office the event will be basically over, and any fix they can apply will be too late.

    On top of that, the fact that Daredevil features prominently in content that doesn't suit him one bit makes me question if the colour clash was by design at all. If they were trying to make him look good it was a miserable failure, since all the villains you fight match black and pink, and the only fight that gives players a loaner version is an all goon fight that completely neuters him.
  • Phantron wrote:
    The mission scores seem to be pretty flat, like it's always 200 160 120 80 or something similar.

    Right now looking at my missions I can easily get another 1-2K if I wanted to grind everything down to 0, but I don't have the endurance to do so, not to mention since I'm #1 in my bracket I'm not yet threatened enough to do something like that. One thing I noticed is that Classic Storm is extremely good at grinding in this bracket, and she becomes less effective as you level up (since she maxes at 85 but minions can easily go up to 230). Therefore, it might be easier for a lower level player to simply grind away the minion missions with Classic Storm as your only high level character, since she can easily dominate minions that are only say 50 levels above her, as opposed to 145 levels higher in the hands of a player with a loaded roster.

    The problem I see with this tournament is that GSBW cannot hit all targets until level 5 in Sniper Rifle. It'd be fine to grind away the level 230X3 minions if my GSBW can hit all 3 targets at the same time for 19g. I'm not saying I need her at max level either. At level 53 she does 1214 damage with Sniper Rifle. If that actually hit everything (and cost 19g), after factoring in Strike Tiles, she'd still speed up the fight considerably. Of course, since she cannot hit all 3 targets until level 5, you're stuck with no offense to work with unless you use Classic Storm (which is the one character I don't have leveled up).

    so that's the issue then? the levels of the opponents are scaling to you as a player? is it based off roster?

    We don't know what it's based on but it's got to be related to your roster in some way or otherwise there's no way you'll see guys with only 1 star heroes in the top 10.

    I suspect a lower level guy might have say Storm at level 70 fighting level 100 minions, which she can manage. However, a level 85 Storm is way less effective against the level 230 minions I'm seeing, so maybe that's why people with pretty plain 2 star rosters can still be competitive.
  • but IMO the classic storm will die off easily as i thought??? o.o?!

    It doesn't matter much on this event when a Flamethrower will pretty much kill your whole team in one hit anyway. When everyone dies in one hit, a lack of HP is suddenly not as lacking.
  • I feel sad about the rewards cos i maxed my dD already...