Spider Villains needed: Agent Venom

ronin_san
Posts: 980 Critical Contributor
AAAAAAAWWW YISSSSSSSS. Weeeeee approooooove.
Flash Thompson is a stud; the sort of guy you salute every day of the year. A veteran of the Iraq war, Thompson saw plenty of action and lost his legs. But the symbiote gave him new life and purpose. So. This is going to be a bit of a wheelchaired hero, whose abilities toggle like Iron Fist. They all work around "unleash the symbiote".
This is my first 4* character. be honest, as always.
Agent Venom



13550 HPs.
This is Amazing Spider-Man 574. And it's the best Flash cover out there. It's kid friendly. It doesn't have gunfire. It doesn't tentacles, a broken enemy, etc. It strictly shows off Flash in the shadow of Spider-Man. And that says it all.

Unleash the symbiote/Symbiotic flurry. 5 AP.

Flash risks being overtaken by the symbiote if he wears it full time, it could bond permanently and take over control of him.
place a 3 turn
tile in play. During that time, Flash's abilities go offensive. If this ability is fired again, the Venom suit lashes out and destroys 3 random tiles.
Rank 2. Destroys 6 random tiles.
Rank 3. 4 turn timer.
Rank 4. Destroys 12 random tiles.
Rank 5. gain any team-ups destroyed as a result.
Multi-weapon 8 AP.

While in normal Flash form, flash deals 500 damage in covering fire. If the symbiote
tile is in play, he fires a precision shot from his rifle dealing enhanced damage (2x) to a single target.
Rank 2. Also destroy a random row of tiles.
Rank 3. Damage increase to 700 / 1400.
Rank 4. AP cost increase to 9. Damage now 1750/3500
Rank 5. AP gain from the row destroyed.
Use of force / Excessive Force. 9 AP.

Flash would use enough strength to subdue the enemy. Venom would happily kick them while they are down. Deal 200 plus 50 for every team-up in play. If the symbiote tile is in play, also put down a 2 turn
tile as a flashbang. When it goes off, stun an enemy 1 turn.
Rank 2. 300 base / 1 turn
Rank 3. 400 base plus 125 per / 200 per team-up destroyed.
Rank 4. 500 / 200 per team-up.
Rank 5. 800 plus 375 per team-up / 300 per team-up.
Flash Thompson is a stud; the sort of guy you salute every day of the year. A veteran of the Iraq war, Thompson saw plenty of action and lost his legs. But the symbiote gave him new life and purpose. So. This is going to be a bit of a wheelchaired hero, whose abilities toggle like Iron Fist. They all work around "unleash the symbiote".
This is my first 4* character. be honest, as always.
Agent Venom




13550 HPs.
This is Amazing Spider-Man 574. And it's the best Flash cover out there. It's kid friendly. It doesn't have gunfire. It doesn't tentacles, a broken enemy, etc. It strictly shows off Flash in the shadow of Spider-Man. And that says it all.



Flash risks being overtaken by the symbiote if he wears it full time, it could bond permanently and take over control of him.
place a 3 turn

Rank 2. Destroys 6 random tiles.
Rank 3. 4 turn timer.
Rank 4. Destroys 12 random tiles.
Rank 5. gain any team-ups destroyed as a result.


While in normal Flash form, flash deals 500 damage in covering fire. If the symbiote

Rank 2. Also destroy a random row of tiles.
Rank 3. Damage increase to 700 / 1400.
Rank 4. AP cost increase to 9. Damage now 1750/3500
Rank 5. AP gain from the row destroyed.


Flash would use enough strength to subdue the enemy. Venom would happily kick them while they are down. Deal 200 plus 50 for every team-up in play. If the symbiote tile is in play, also put down a 2 turn

Rank 2. 300 base / 1 turn
Rank 3. 400 base plus 125 per / 200 per team-up destroyed.
Rank 4. 500 / 200 per team-up.
Rank 5. 800 plus 375 per team-up / 300 per team-up.
0
Comments
-
Overall, very nicely done. None of the abilities need functionality reworks, they are good as is, but for a 4*, he would need to do a little bit more damage.
Really liking the mechanics of thetile, playing off it like Vision!
0 -
Malcrof wrote:Overall, very nicely done. None of the abilities need functionality reworks, they are good as is, but for a 4*, he would need to do a little bit more damage.
Really liking the mechanics of thetile, playing off it like Vision!
I wanted to treat it as two different characters, because he is a crippled vet on one side, but a new hero on the other.0
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