Guide on how to beat the Teisatsu with a 2* roster
ThatOneGuyjp189512
Posts: 543 Critical Contributor
So till the R77 comes out(viewtopic.php?f=7&t=30151) probably next week or two, i've decided to put together a small guide to minimize those stupid turn to smoke attack tiles that the teisatsu's put out when they die.
which can get really stupid really really fast.
So the basic explaination is that they excessively fire because the game counts any damage they take after they're dead as rekilling them and puts out more attack tiles.
The biggest offender is Cstorm obviously cause of her temptest firing every time after a match making even more attack tiles. the easiest way i've done this:
1) get them both down to under the threshold of storms Windstorm(1838 health at 4 covers max level 94, your milage may vary)
2) keep chipping away at the third enemy(tonight's is a muscle goon)
3) Fire Windstorm taking out all 3 enemies in one shot, this is imperative that you take out all three. if you're having trouble with CD's, use OBW's blue to keep them at bay.
4) watch turn to smoke activate twice when you fire windstorm, if you don't take out all three it might lead to temptest activating therefore making more attack tiles and the vicious cycle starts over again.
5) take out next wave as normal. if you have a 2* roster then Cstorm's pretty much required as her stun makes everything much much easier.
which can get really stupid really really fast.
So the basic explaination is that they excessively fire because the game counts any damage they take after they're dead as rekilling them and puts out more attack tiles.
The biggest offender is Cstorm obviously cause of her temptest firing every time after a match making even more attack tiles. the easiest way i've done this:
1) get them both down to under the threshold of storms Windstorm(1838 health at 4 covers max level 94, your milage may vary)
2) keep chipping away at the third enemy(tonight's is a muscle goon)
3) Fire Windstorm taking out all 3 enemies in one shot, this is imperative that you take out all three. if you're having trouble with CD's, use OBW's blue to keep them at bay.
4) watch turn to smoke activate twice when you fire windstorm, if you don't take out all three it might lead to temptest activating therefore making more attack tiles and the vicious cycle starts over again.
5) take out next wave as normal. if you have a 2* roster then Cstorm's pretty much required as her stun makes everything much much easier.
0
Comments
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man that's an expensive way to do it. those who use storm rely very heavily on her blue in waves 2/4. personally I find that if I can take the first one out with a single, non-cascade match-3, AND avoid storm's yellow from going off, meaning either (for me) thor or mags has to do that match. on Sunday's (fist day), I killed the muscle and then the first teisatsu with a match-3. then I got in a bind with not having enough ap for wave 2 and decided to take my chances with firing mags purple to kill T off - went into a cascade that activated smoke several times - I think I ended up with 16 attacks on the board. however, with the cascade and other ap sources, I had plenty of red and green. did my 2 windstorms, fired green, then red, I think I cycled a yellow and another green (can't remember exactly), and I was down to ~4 attacks and wave 2 was about over. I took the full attacks on one turn and it took ~1000 health from mags. once you're done with the ninjas and you're down to 4-5 attack tiles, it should be pretty manageable after that.0
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I actually do not like to use Storm in Enchilada, especially with Teisatsu due to her heavy reliance on blue, her yellow ability issue with them and her very low hp total. In addition her board control ability requires green that I prefer to save up for Thor. I also don't like having to use 2* Mags as I like OBW AP control, healing, and minion countdown timer inflation abilities over Mags. I use Thor 3 5 5/ OBW 3 5 5/ Daken 4 4 5 and between Thor's green/yellow and Daken's tiles and his maxed out blue power, I have no need to stun the enemy characters I simply wipe them out with 2 call the storms and then 2 Thor yellow powers and sometimes a third call the storm. If I don't have enough for the third call the storm, I use Daken to massacre the last weakened character as I will usually always have 6 to 7 of his attack tiles. Daken is really good for the strike tiles as you eventually have so many out you simply deal tons of damage with normal matches and his regeneration ability is nice because he can take a few blows and recover from them in decent time as long as you keep some blue tiles on the board. I rarely ever have an issue where his heat works against me for any extended period of time. OBW also usually leaves them with almost no AP to use anyway even if they are alive.
The Teisatsu are difficult for any roster but I try to take one out at a time to prevent their red tiles which can cause a lot of damage if they fire with all three minions still alive, this isn't too hard since they have fairly low hps. I try to have Daken take one or two red tile attack if I have too as he will regenerate over the rounds and since he only matches on black tiles for my team, I can shield him from damage as he regenerates. The Teisatsu attack tiles are annoying but you should be able to match them over time as they kill you slowly. OBW healing ability really helps negate them too over the long Enchilada. The biggest threat is if there is a minion or character who places strike tiles then those attack tiles become deadly so preventing enemy strike tiles is the most important when you have the Teisatsu present.
Also OBW with max black and blue deals a ton of damage with matches, especially with Daken's strike tiles present. I know you can pair CStorm with OBW too but I know most people use Mags even after his nerf.0
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