Damage Floating Numbers
One more small suggestion here,
It will be very good if the damage floating numbers between normal and bonus to be separated.
For example:
My Ironman's damage for red tile is 20,
when i add boost for HAMMER, it will shows 20 + 4 (20% boost)
when i add boost for x-men and mutant to hit wolverine, the damage floating numbers can be 20 + 4 + 4?
Not sure whether others would agree, but at least for myself, it'll be better that way.
Thanks!
It will be very good if the damage floating numbers between normal and bonus to be separated.
For example:
My Ironman's damage for red tile is 20,
when i add boost for HAMMER, it will shows 20 + 4 (20% boost)
when i add boost for x-men and mutant to hit wolverine, the damage floating numbers can be 20 + 4 + 4?
Not sure whether others would agree, but at least for myself, it'll be better that way.
Thanks!
0
Categories
- All Categories
- 45.1K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.5K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2.1K MPQ Character Discussion
- 173 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.4K MPQ Suggestions and Feedback
- 6.3K MPQ Bugs and Technical Issues
- 13.8K Magic: The Gathering - Puzzle Quest
- 526 MtGPQ News & Announcements
- 5.5K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 434 MtGPQ Deck Strategy & Planeswalker Discussion
- 306 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.8K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 385 Other Games
- 144 General Discussion
- 241 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements