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Damage Floating Numbers
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October 2013
edited October 2013
in
MPQ Suggestions and Feedback
One more small suggestion here,
It will be very good if the damage floating numbers between normal and bonus to be separated.
For example:
My Ironman's damage for red tile is 20,
when i add boost for HAMMER, it will shows 20 + 4 (20% boost)
when i add boost for x-men and mutant to hit wolverine, the damage floating numbers can be 20 + 4 + 4?
Not sure whether others would agree, but at least for myself, it'll be better that way.
Thanks!
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