Punisher5784 wrote: You'll probably think I'm crazy but I've never bought health packs. I rarely use them unless I'm playing both PvP NP pve back to back from each other. I have nearly a 100 health packs due to always using Daken n Wolv during my 2* days. I try not to rely on them. I'm not even sure of how the health pack regeneration works.
Punisher5784 wrote: I have nearly a 100 health packs due to always using Daken n Wolv during my 2* days.
Drummerboycroy wrote: I've never bought a health pack, nor would I, mostly on principle, but also partly because I personally find buying perishables of any kind in a video game distasteful. That said, I've had at least 8-10 health packs for most of my time with MPQ, so in my 560+ days of playing, I've never gotten in on the whole "regeneration" thing. OIW, I've never gotten a "free" health pack (outside of rewards). It's funny you'd bring this up right now. I just retreated in DDQ after one of my characters lost half their health in the first wave (bad board), and I'm now looking at 2 completely downed characters and 5+ hours of healing (as a result of retreating? Awesome.). At this point, I'm not even feeling interested in going back in 5 hours for a 3* I could really use, so the one part of MPQ I found reliably enjoyable is apparently the latest victim of MPQ's health "management" strategy... P.S. Before someone points out the obvious ramifications of retreating/healing in PvP, I was playing DDQ, where the only loser would be me. DBC
stowaway wrote: The conspiracy theories about health pack sales always just make me shake my head.