Brackets: why am I swamped in noob poop?

I really don't understand why your bracketing isn't a little more intelligent. I'm fine with increased difficulty for better off players or ones with better win ratios or what have you, what I'm not ok with is being pitted against kids with no 3*s on their roster who breeze through low level hammers and swamp the top spots. Shouldn't lowbies be competing against lowbies? Shouldn't top end be duking it out with other stable rosters?

Comments

  • No one seems to be 100% sure why, but it seems as though scaling (in various ways) is screwed. Some people are fighting 230s, others are fighting 20-30-40s. There seems to be no rhyme or reason to it and they are working on trying to patch/fix the problem, which is allegedly a bug.
  • IceIX
    IceIX ADMINISTRATORS Posts: 4,322 Site Admin
    Dorthy wrote:
    I really don't understand why your bracketing isn't a little more intelligent. I'm fine with increased difficulty for better off players or ones with better win ratios or what have you, what I'm not ok with is being pitted against kids with no 3*s on their roster who breeze through low level hammers and swamp the top spots. Shouldn't lowbies be competing against lowbies? Shouldn't top end be duking it out with other stable rosters?
    Remember though that while they're breezing through the brackets early on, they're going to hit a wall where they can't actually fight the enemies as effectively once the enemy levels reach the point where they actually need to take care to battle.
  • Dorthy wrote:
    I really don't understand why your bracketing isn't a little more intelligent. I'm fine with increased difficulty for better off players or ones with better win ratios or what have you, what I'm not ok with is being pitted against kids with no 3*s on their roster who breeze through low level hammers and swamp the top spots. Shouldn't lowbies be competing against lowbies? Shouldn't top end be duking it out with other stable rosters?

    This gives you an opportunity to make ISO it is one of the few in the game take advantage of that.
  • IceIX wrote:
    Dorthy wrote:
    I really don't understand why your bracketing isn't a little more intelligent. I'm fine with increased difficulty for better off players or ones with better win ratios or what have you, what I'm not ok with is being pitted against kids with no 3*s on their roster who breeze through low level hammers and swamp the top spots. Shouldn't lowbies be competing against lowbies? Shouldn't top end be duking it out with other stable rosters?
    Remember though that while they're breezing through the brackets early on, they're going to hit a wall where they can't actually fight the enemies as effectively once the enemy levels reach the point where they actually need to take care to battle.

    Ok, but...anyone with a few 85+ characters in their roster hits that wall on the 3rd stage. So...rebuttal?
  • IceIX wrote:
    Dorthy wrote:
    I really don't understand why your bracketing isn't a little more intelligent. I'm fine with increased difficulty for better off players or ones with better win ratios or what have you, what I'm not ok with is being pitted against kids with no 3*s on their roster who breeze through low level hammers and swamp the top spots. Shouldn't lowbies be competing against lowbies? Shouldn't top end be duking it out with other stable rosters?
    Remember though that while they're breezing through the brackets early on, they're going to hit a wall where they can't actually fight the enemies as effectively once the enemy levels reach the point where they actually need to take care to battle.

    I can appreciate that but my question is why are we lumped together in the first place? It doesn't seem to foster healthy competition but rather sets up a wall for beginners to bash their heads into after starting out with an advantage. That looks more like a model for frustration to me than an enjoyable event. Is it just that brackets are timing based and that it grabs the first X number of people who grab points until the brackets full?
  • IceIX
    IceIX ADMINISTRATORS Posts: 4,322 Site Admin
    Dorthy wrote:
    I can appreciate that but my question is why are we lumped together in the first place? It doesn't seem to foster healthy competition but rather sets up a wall for beginners to bash their heads into after starting out with an advantage. That looks more like a model for frustration to me than an enjoyable event. Is it just that brackets are timing based and that it grabs the first X number of people who grab points until the brackets full?
    The game isn't intended to ever hit you with a full on brick wall, so newer players shouldn't hit that but instead run into difficult opponents that make it harder to proceed. If that user is good enough though, they can battle through it and pick up some rewards that are above what they would "normally" be able to reach. We could bunch people into groups of what kind of teams they have, but then we'd have to also scale rewards for each group so that it makes sense for them. Someone that's 3 days old would see a new Black Widow Original comic as a great reward for winning a Tourney. For someone that's been around 3 months, that's 125 Iso. With the current system, the people that have been around a bit longer tend to take some of those higher prizes, but because of the number of brackets out there there are always players that "sneak in" and grab them as well through gameplay/dint of will and steadily improve their roster. And those that don't do so well still end up getting rewards like tokens and such that keeps them on the path.
  • Thank you for clarifying the dev's position. Transparency is always welcome.
  • I want to point out that rankings aren't super important in this event, as top 50 all receive the same cover, and you should be able to make top 50 with any reasonable effort. You're just competing for some ISO and HP, which the new players need more.
  • Celerity wrote:
    I want to point out that rankings aren't super important in this event, as top 50 all receive the same cover, and you should be able to make top 50 with any reasonable effort. You're just competing for some ISO and HP, which the new players need more.

    Placement and rewards were not what I was concerned with, though I admit my initial wording was a bit unclear.