Totally digging the Simulator!

I prefer PVEs to be one map at a time and this Sim mixed with hard and normal nodes in one map is fine with me. My node for the 2000 iso, they were level 350, could've done without that but all in all I like it. Thanks D3
«1

Comments

  • Yes... Thanks for over scaling to the point that maxed buffed characters wipe one per node...

    Next time just comment on how efficient the water boarding stations are...
  • The game refunded my luck on my first go around so it was pretty easy, though it sure isn't because of anything I did.

    Since the opposition does not consist of Daken/Ares/Juggernaut you usually have some time to do something before getting wiped out, with the notable exception of Iron Fist who requires a specialized team to deal with. Yes they're pretty hard but it's not 2 red match = GG.
  • Vinmarc43
    Vinmarc43 Posts: 266
    OH YA , BIG THX D3......NOT icon_rolleyes.gif
  • You know what I really love? Scaling.

    No, wait, really high level Sentries.

    No. No, it's mostly the scaling.

    DBC
  • Absolutely. Thanks. Thanks for reinforcing my decision to walk away from the game.
  • Inarius
    Inarius Posts: 139 Tile Toppler
    >play sim 7 (XF, Gunner and LCap)
    >bring my 220 sentry 5/2/4 into play with a powered up ** thor and cmag
    >it begins
    >15 seconds pass
    >ai cascades
    >xforce
    >2k dmg and cascade
    >another xforce followed by another cascade
    >guess what...core meltdown...and a cascade
    >I make a move
    >surgical strike
    >my sentry is dead
    >it took less than 30 seconds for sentry too loose all his 12k health
    >get wiped
    >health packs ftw
    >second attempt
    >cascade cascade cascade, three 5 matches and two more cascades...xforce surgical...and wipe again
    >dafaq

    WDmBs1c.jpg
  • Heartburn
    Heartburn Posts: 527
    55157201.jpg
  • gpep024
    gpep024 Posts: 20
    So a fully maxed 2* roster can't beat the 1st node on simulator 1?. Even with a few 3*'s at 9-10 covers at lvl 94 (that are boosted) I'm getting wiped. I hate complaining but this really is ridiculous.
  • madsalad
    madsalad Posts: 815 Critical Contributor
    Inarius wrote:
    >play sim 7 (XF, Gunner and LCap)
    >bring my 220 sentry 5/2/4 into play with a powered up ** thor and cmag
    >it begins
    >15 seconds pass
    >ai cascades
    >xforce
    >2k dmg and cascade
    >another xforce followed by another cascade
    >guess what...core meltdown...and a cascade
    >I make a move
    >surgical strike
    >my sentry is dead
    >it took less than 30 seconds for sentry too loose all his 12k health
    >get wiped
    >health packs ftw
    >second attempt
    >cascade cascade cascade, three 5 matches and two more cascades...xforce surgical...and wipe again
    >dafaq

    WDmBs1c.jpg

    The cascades in the HULK event felt like they were turned up to 11. I only played two nodes on Simulator and put my phone done. I think it might be time for a little break.
  • TheOncomingStorm
    TheOncomingStorm Posts: 489 Mover and Shaker
    edited May 2015
    A 3 day PVE. Only 24 hours each sub. Only 10 Nodes for simulator (only 10!). I'm really excited by this turn of events.

    I do not like the starting scaling for many players on the hard nodes, especially the ISO node, but we really cannot ignore all they got right on this iteration of Simulator.

    P.S. Short PVE's for new characters, longer PVE's for older characters is one trend I can really get behind. It's definitely what feels like a definite change that benefits all players, especially vets that are trying to avoid burn out.

    BRAVO! Take a bow! (Except for whoever did ISO node overscaling, no bow for you.)
  • TheOncomingStorm
    TheOncomingStorm Posts: 489 Mover and Shaker
    madsalad wrote:
    Inarius wrote:
    >play sim 7 (XF, Gunner and LCap)
    >bring my 220 sentry 5/2/4 into play with a powered up ** thor and cmag
    >it begins
    >15 seconds pass
    >ai cascades
    >xforce
    >2k dmg and cascade
    >another xforce followed by another cascade
    >guess what...core meltdown...and a cascade
    >I make a move
    >surgical strike
    >my sentry is dead
    >it took less than 30 seconds for sentry too loose all his 12k health
    >get wiped
    >health packs ftw
    >second attempt
    >cascade cascade cascade, three 5 matches and two more cascades...xforce surgical...and wipe again
    >dafaq

    WDmBs1c.jpg

    The cascades in the HULK event felt like they were turned up to 11. I only played two nodes on Simulator and put my phone done. I think it might be time for a little break.

    Not sure if you are aware, but the normal (easier) nodes are on the right, the essential are not too bad, and the hard ones are just the four on the left?
  • TheOncomingStorm
    TheOncomingStorm Posts: 489 Mover and Shaker
    gpep024 wrote:
    So a fully maxed 2* roster can't beat the 1st node on simulator 1?. Even with a few 3*'s at 9-10 covers at lvl 94 (that are boosted) I'm getting wiped. I hate complaining but this really is ridiculous.

    See above.
  • I gotta say, having Beast of all people on the final node in round 2 was kinda funny. If Beast gets a single countdown to resolve, Ultron Prime will make it a Game Over pretty soon.
  • GothicKratos
    GothicKratos Posts: 1,821 Chairperson of the Boards
    I've mentioned this change in a few other threads lately, but totally missed the thread actually about it icon_lol.gif

    This is a great change. It's not perfect, but it's a gigantic leap in the right direction of having a challenging PvE that doesn't completely wash you of time and Health Packs (assuming you're appropriately rotating your roster).

    Looking forward to the next batch of spiffed up PvEs! icon_e_smile.gif
  • WolfmanX25 wrote:
    I gotta say, having Beast of all people on the final node in round 2 was kinda funny. If Beast gets a single countdown to resolve, Ultron Prime will make it a Game Over pretty soon.
    I didn't see this coming and I actually laughed at how fast I lost the fight once Ultron got going. One of only two losses so far in this Simulator.

    And +1 to the OP - really enjoying this PVE.
  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    I've mentioned this change in a few other threads lately, but totally missed the thread actually about it icon_lol.gif

    This is a great change. It's not perfect, but it's a gigantic leap in the right direction of having a challenging PvE that doesn't completely wash you of time and Health Packs (assuming you're appropriately rotating your roster).

    Looking forward to the next batch of spiffed up PvEs! icon_e_smile.gif
    I don't see how rotating your roster helps when you have even odds of failing even when taking in your best team and loading up on iso boosts
  • GothicKratos
    GothicKratos Posts: 1,821 Chairperson of the Boards
    Spoit wrote:
    I've mentioned this change in a few other threads lately, but totally missed the thread actually about it icon_lol.gif

    This is a great change. It's not perfect, but it's a gigantic leap in the right direction of having a challenging PvE that doesn't completely wash you of time and Health Packs (assuming you're appropriately rotating your roster).

    Looking forward to the next batch of spiffed up PvEs! icon_e_smile.gif
    I don't see how rotating your roster helps when you have even odds of failing even when taking in your best team and loading up on iso boosts

    That was supposed to be in reference to scaling. Yeah, the hard nodes are hard. Besides, from a logical standpoint, if you have similar odds, I'd certainly through my B Team to the wind in case of a wipe, so your A Team can take on the even harder nodes.
  • Loftus
    Loftus Posts: 79 Match Maker
    Agreed, i'm really enjoying this event. There are nodes that provide a good challenge and that's quite a lot of variation, without too much grinding.

    The majority of complaints i see come down to either scaling or cascades and bad luck.

    The former makes it so you don't walk through every match without any challenge and the latter is to be expected considering it's a match-3 game. One of the core points of a match-3 game is luck.

    I think people often overlook the positive in favor of berating the perceived negatives.
  • Loftus wrote:
    Agreed, i'm really enjoying this event. There are nodes that provide a good challenge and that's quite a lot of variation, without too much grinding.

    The majority of complaints i see come down to either scaling or cascades and bad luck.

    The former makes it so you don't walk through every match without any challenge and the latter is to be expected considering it's a match-3 game. One of the core points of a match-3 game is luck.

    I think people often overlook the positive in favor of berating the perceived negatives.

    For the sake of clarity, the above bolded actually makes it so 2/3s of the event is unbeatable for some, to the point where you attempt it and have your whole team wiped out without significantly damaging even one of the enemies, just so you can say you tried.

    I'm inclined to agree on the cascade point though.

    As for overlooking the positives, again, I love DDQ, and the format of this event is awesome, but it would be even better if I had any hope of enjoying more than 1/3 of it.

    DBC
  • Mithic
    Mithic Posts: 16
    I have no characters over 94 and I've been able to beat every node at least once. It's just a matter of luck or boards on some of the hard ones but I feel there is way to much over reaction to the composition of the nodes. Scaling is bad it's always bad but it's no worse then any other event.