Incoming Character Balance

Since the DEVs have been gracious enough to give us a list of the current incoming changes to the roster we have seen Baglady, Thor and A Wolv brought into blance. The list is as follows:

Invisible Woman (Classic)
Thor (Marvel NOW!)

Wolverine (X-Force)
Wolverine (Astonishing X-Men)
Hawkeye (Modern)
Magneto (Classic)
Spiderman (Classic)

I was under the impression that this list was in order but I suppose that's what I get for assuming. My question is, When will we have a glimpse of the new xf wolv changes? We had two weeks between Baglady and the dynamic duo balance notes. Does that mean we have 10 more days to go or there abouts before we hear about the new latest incarnation? My motive is purely selfish. I have a 5 green cover waiting in the wings. Currently his green is underwhelming to say the least and I'd rather have the iso/hp, but he could become truly legendary with the update. Do you grant my request oh gods of marvel puzzle quest or are my words to go unheard?

EDIT: WHY DO YOU HAVE STRIKE THROUGH DISABLED?! HOW AM I SUPPOSED TO MAKE THINGS LOOK NICE?!

Comments

  • I'm just hypothesizing here, but there is probably two reasons that xforce was done out of line. They both make sense seperately, and probably also is a reason in combination.

    1) They are still trying to figure a skill set that works, and still retain his function appropriately.

    This is the most likely theory. He is meant to be a huge damage dealer on red, with a big burst of heal and a neat little gimmick for his strike tiles, but tweaking the numbers to be appropriate and viable is probably taking sometime. Or a whole new ability is being implemented and needs to be tested. But hey ate definitely trying to make him a legendary/epic character ter worth his 4* rarity.

    2) They didn't want him to be completely overpowered in the Best There Is tourney compared to the other two versions.

    This is least likely, but would go hand in hand with the first reason in that making him that much post change, players would have no problem selling off 2* Wolvie if they saw another version that is just so much better. At least in his current incarnation, the buff makes him somewhat on par with the two lesser versions, and balances the play field.
  • Skyedyne wrote:
    I'm just hypothesizing here, but there is probably two reasons that xforce was done out of line. They both make sense seperately, and probably also is a reason in combination.

    1) They are still trying to figure a skill set that works, and still retain his function appropriately.

    This is the most likely theory. He is meant to be a huge damage dealer on red, with a big burst of heal and a neat little gimmick for his strike tiles, but tweaking the numbers to be appropriate and viable is probably taking sometime. Or a whole new ability is being implemented and needs to be tested. But hey ate definitely trying to make him a legendary/epic character ter worth his 4* rarity.

    2) They didn't want him to be completely overpowered in the Best There Is tourney compared to the other two versions.

    This is least likely, but would go hand in hand with the first reason in that making him that much post change, players would have no problem selling off 2* Wolvie if they saw another version that is just so much better. At least in his current incarnation, the buff makes him somewhat on par with the two lesser versions, and balances the play field.

    And what is the point of BtI in the current form? Fighting the recently crippled ** people hardly adjusted to in 2 days time, and being build suboptimally for most; patchie just introduces and bag-xforce as he is now.