Game inspired: Songbird
ronin_san
Posts: 980 Critical Contributor
Civil was is an eventuality, and since Luke Cage's skillset and artwork are taken from Thunderbolts, I thought, "why not Songbird". She was mega fun in Marvel Ultimate Alliance 2.
Melissa Gold. Songbird. (Thunderbolts)
8250 HPs.
Aural Barage. 11 AP.
Melissa conjures weapons out of words, bashing and slicing the playing field. Select one 1x4 and one 2x2 tile, dealing 240 damage.
Rank 2. Increase damage to 395 per tile destroyed.
Rank 3. Increase to 1x5 and 3x3.
Rank 4. Increase damage to 530.
Rank 5. Select two 1x5 and one 3x3.
At max level, deal 660 damage
Harmonic imbalance. 8 AP.
Songbird's ears are hypersensitive to vibration, and she uses it to her advantage. Songbird sings at the resonant frequency of a tile of her choosing, destroying 4 random tiles play. Do not gain AP.
Rank 2. Raise destroyed tiles to 5
Rank 3. Raise destroyed tiles to 6
Rank 4. Deplete enemy AP of that color.
Rank 5. The enemy takes 100 damage per AP lost. Cost is now 11AP
Screaming Mimi 13 AP.
Songbird takes a deep breath and shouts, knocking an enemy back and dealing sonic damage. Deal 480 damage to the enemy team and stun one enemy one turn.
Rank 2. Increase damage to 980
Rank 3. Shatter all team-ups
Rank 4. Stun duration increased to 3; damage to 1580.
Rank 5. Deal 2600 damage to all enemies and stun entire team one turn.
Melissa Gold. Songbird. (Thunderbolts)
8250 HPs.
Aural Barage. 11 AP.
Melissa conjures weapons out of words, bashing and slicing the playing field. Select one 1x4 and one 2x2 tile, dealing 240 damage.
Rank 2. Increase damage to 395 per tile destroyed.
Rank 3. Increase to 1x5 and 3x3.
Rank 4. Increase damage to 530.
Rank 5. Select two 1x5 and one 3x3.
At max level, deal 660 damage
Harmonic imbalance. 8 AP.
Songbird's ears are hypersensitive to vibration, and she uses it to her advantage. Songbird sings at the resonant frequency of a tile of her choosing, destroying 4 random tiles play. Do not gain AP.
Rank 2. Raise destroyed tiles to 5
Rank 3. Raise destroyed tiles to 6
Rank 4. Deplete enemy AP of that color.
Rank 5. The enemy takes 100 damage per AP lost. Cost is now 11AP
Screaming Mimi 13 AP.
Songbird takes a deep breath and shouts, knocking an enemy back and dealing sonic damage. Deal 480 damage to the enemy team and stun one enemy one turn.
Rank 2. Increase damage to 980
Rank 3. Shatter all team-ups
Rank 4. Stun duration increased to 3; damage to 1580.
Rank 5. Deal 2600 damage to all enemies and stun entire team one turn.
0
Comments
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The is a nice board shaker, but 12540 damage is slightly OP for that at max covers/levels for a 3* (IMO), may want to reduce it a little.
with her hearing, i don't think it should be random.. make it like GSBW , select the tiles to destroy ( so you can cause cascades or maneuver a bit).. with covers, allow it to take out special tiles.. would make her a pain to fight!
i like..one question, AP gain on team up shatter, or just tile damage?0 -
Let's turn her into GSBW's guns, Storm's wind storm, and selectable tile destruction with feedback caveat if fully covered ala She Hulk's Green (Except that AP lost deals damage)0
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Malcrof wrote:ronin-san wrote:Let's turn her into GSBW's guns, Storm's wind storm, and selectable tile destruction with feedback caveat if fully covered ala She Hulk's Green (Except that AP lost deals damage)
So a 3* version of surgical strike?
But for fewer tiles, dealing tile damage vs the 600+ that XFW does.0 -
ronin-san wrote:Malcrof wrote:ronin-san wrote:Let's turn her into GSBW's guns, Storm's wind storm, and selectable tile destruction with feedback caveat if fully covered ala She Hulk's Green (Except that AP lost deals damage)
So a 3* version of surgical strike?
But for fewer tiles, dealing tile damage vs the 600+ that XFW does.
We need this. 3* versions of some 4* abilities help us decide future rosters, they really need this.0
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