Maximizing rubberbanding -- high or low point missions first

Dayv
Dayv Posts: 4,449 Chairperson of the Boards
edited January 2014 in MPQ General Discussion
All timing issues aside, I think that the best way to maximize rubberbanding is to do your highest value missions first, to get the most out of the multiplier.

However, if you do lower point missions first, the multiplier would drop more slowly, wouldn't it?

I think big points still win, but I'm not sure. Anyone else have an opinion?

Comments

  • depends on how far you are from first. to optimize point gain, you want to fit in as many missions as possible, (doesn't matter the order) in an area where your multiplier isn't being reduced, after which, doing small missions first if you are just starting to have your multiplier reduced, while doing higher missions first if your multiplier has been reduced by a lot already is best

    tl;dr, the closer you are to first, the higher you should prioritize higher point missions, and vice versa
  • It depends on the event structure.

    For this one the order does not matter. You want to do the most difficult/time consuming missions as soon as their mod hits 10X so you don't get bogged down with them later. When the mod is less than 10X you got to make a judgment call based on how much time is still left on the tournament and how fast you can go through them.

    For something structured like The Hunt where missions have an unlimited stacks but decreasing points you want to do your least points mission first so that you can sneak up on the bracket leader without being noticed and then quickly do all your high point stacks to try to get a big lead. Make note of the difference between you and the bracket leader after he is alerted of yours (or someone else's presence). If the lead is getting bigger while you're doing your big missions then you won't catch up, so you should go back to doing low point missions to try to sneak up (here we're assuming you're only competing for first, though you can extend that logic to any placement you want). If the lead is shrinking, then you got no choice but to keep on do the highest point missions and hope it's enough to overtake the leader as the bracket is ending.

    For The Hulk type event you simply do whatever has the best combination of points and difficulty. That is, if all missions are equally difficult you always do the one that's worth the most. Of course, a mission you can't do that's worth a lot of points isn't very useful, so it's not always the mission with the most points.
  • Mix. I usually do the hard ones first, then do medium ones till near the end then jam some high point ones I saved until the end. Leftover time I do whatever is most efficient that us left. False senses of security is one of the biggest advantages of this.
  • You can do the low missions first if there are unlimited but decreasing stacks like The Hunt. This allows you to slowly creep up to the bracket leader while having all your good missions in tact. But in limited stack events, I don't think this works. I've never seen any bracket with a behavior that'd correspond to someone having 2 stacks of a 200 point mission still left in the tank at the end of a bracket, and I don't think it's because nobody's ever thought of this idea.
  • Eddiemon
    Eddiemon Posts: 1,470 Chairperson of the Boards
    Low value until the 10x multiplier breaks, then Highest Value all the way down.

    Every mission has a base value, which I refer to as base points. Anything on top of the base due to rubberbanding I will refer to as bonus points.

    Up until the bonus drops away the base values of missions doesn't matter, in that your ratio of bonus to base points always remains the same, 9 bonus points for 1 base point, leading to the 10x multiplier.

    Now lets set up a situation where I have a 900 point spread. At 0 points my multiplier is 10x. At 900 points I no longer have a multiplier, or 1x whichever you prefer. The multiplier drops 1 for every 100 points.

    If I have 2 80 point missions and 4 50 point missions.

    Biggest mission first.
    80 x 10 = 800 points. 80 x 2 = 160 points. Then add 200 for the 4 50 point sites. Total 960+200 = 1160 points.

    Small then big.
    50 x 10 = 500. 50 x 5 = 250. 50 x 2.5 = 125. 50 * 1.25 = 62.5. Then add 160 for the 2 80 point missions. Total 937.5 + 160 = 1097.5

    The key is the 900 point number. You want to hit that number using the minimum amount of base points and the maximum amount of bonus points. Even better if, as in the first example, you manage to get well over the line while still using a multiplier.